Xenoberyll said: Why don't you combine the systems and have the progression rewards up to the 4star cover at wins and leave the 15cp at 1200 points. Wouldn't it be fun to see how many players stop at 1200, earning the CP but not the 4star cover because no way in hell they'll do 40 matches?
Mercator said: get out of slice 2 or 5 and come play in slice 1,3 or 4 ... then you know what hes talking about
broll said: Daiches said: Wow, that's the dumbest idea I have ever seen. I don't think anyone will enjoy getting progression by beating the same seals over and over and over and over and over, but if that's the toxic environment they want to create, okay.And taking away 15cp from that many people in scl 6 to 8 to give them to people in scl 1-5, who actively shouldn't be spending cp yet until you introduce scl based scaling? Dumb dumb dumb. You don't think anyone will like this? Have you seen the positive replies in this very thread?This change is bad for a very small percentage of players based on what I'm reading (mainly those in 5* land and/or regularly easily hitting 900-1200 with less than 40 wins), but it's probably a positive change for 90% or higher of the players. One of the biggest complaints for as long as I've been playing is the fact that PvP progression is hard to get because it's like walking a sand dune, the higher you get the faster you backslide. This takes that out and let's all progress be guaranteed (which is what progress should be IMO) and makes it easier for anyone who's willing to put the time in get max PvP progression (and without throwing money/resources away on shields)
Daiches said: Wow, that's the dumbest idea I have ever seen. I don't think anyone will enjoy getting progression by beating the same seals over and over and over and over and over, but if that's the toxic environment they want to create, okay.And taking away 15cp from that many people in scl 6 to 8 to give them to people in scl 1-5, who actively shouldn't be spending cp yet until you introduce scl based scaling? Dumb dumb dumb.
acescracked said: Are you interested in ever growing your 5* roster? If you are you'll hate the game. Pve will become an unfun nasty grind with 55k health dark avengers.PvP the only fun mode where your built 5* roster would've help you hit 1200 & get T50 and occasionally T25 rewards is gone.You say, well I don't need 5*s. Then why play if getting the top characters makes the game suck?
Ledonjon said: Play 40(!!!) matches for a measly 4* cover?If one match takes 90 seconds you have to play an hour just for that!Check your brain d3...This makes PvP a twisted PvE.I vote the complete team to the madhouse.
sh81 said: The PVP changes appear to rather negatively effect the 5* rosters. But guess what? The PVE testing screws absolutely everyone EXCEPT the 5* rosters. Swings and roundabouts...
Borstock said: Ledonjon said: Play 40(!!!) matches for a measly 4* cover?If one match takes 90 seconds you have to play an hour just for that!Check your brain d3...This makes PvP a twisted PvE.I vote the complete team to the madhouse. A whole hour?! So?
broll said: It would be nice if they counted defensive wins also, that would make the number sting a little less and make 40 wins much easier for people also trying for placement (since they'd be the target of more attacks).
veny said: Borstock said: Ledonjon said: Play 40(!!!) matches for a measly 4* cover?If one match takes 90 seconds you have to play an hour just for that!Check your brain d3...This makes PvP a twisted PvE.I vote the complete team to the madhouse. A whole hour?! So? Kidding, right? NOW it takes me one hour to get on 575 points and i never go under 30 point rivals, to it is less than 20 wins.To get 4* (impossible for me right now, cuz i am loosing points faster than i am gaining them) it would take me more 2 hours (which is acceptable, comparable to PvE), but 90 second per match is a nonsense. BUT i must admit this change comes with brand new strategy - picking weak foes that gives few points only to get progress reward faster.
sh81 said: veny said: Borstock said: Ledonjon said: Play 40(!!!) matches for a measly 4* cover?If one match takes 90 seconds you have to play an hour just for that!Check your brain d3...This makes PvP a twisted PvE.I vote the complete team to the madhouse. A whole hour?! So? Kidding, right? NOW it takes me one hour to get on 575 points and i never go under 30 point rivals, to it is less than 20 wins.To get 4* (impossible for me right now, cuz i am loosing points faster than i am gaining them) it would take me more 2 hours (which is acceptable, comparable to PvE), but 90 second per match is a nonsense. BUT i must admit this change comes with brand new strategy - picking weak foes that gives few points only to get progress reward faster. PVP last 3 days dont they? So to get the 4* you would need to do 13/13/14 wins each day.Maybe thats an hour each day, I dont know.I do know, for me, that will mean no health packs, no shields, and the ability to ease up on PVE as well.
sh81 said: Borstock said:The way this will be tricky is what happens if I get to 900 or so with 32 matches won/played. I want to keep my points for the overall season, but I can't stop playing because I need more wins. So I have to fight matches with my shield down, and I'm going to get clobbered during that time. So to get to 40, it's probably going to cost me points for the overall season. The only way to avoid this is to rush to 40 ASAP and then play for points later. As stated, Im far from serious in PVP, but, this would be the case for everyone wouldnt it?So nobody would be getting the same points for placement as they used to, but you will still all be competing will you not? Im sure shield hoping strategies etc will emerge, and that for those playing seriously things will level out much like they were before.Id hope so at least.
Borstock said:The way this will be tricky is what happens if I get to 900 or so with 32 matches won/played. I want to keep my points for the overall season, but I can't stop playing because I need more wins. So I have to fight matches with my shield down, and I'm going to get clobbered during that time. So to get to 40, it's probably going to cost me points for the overall season. The only way to avoid this is to rush to 40 ASAP and then play for points later.