Update to Progression Rewards in Story Events (5/18/17)
Comments
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For some rosters, the easy nodes take a little longer than others. They also give easy rewards - I don’t mind them. Casual folks probably appreciate them more than hardcore folks, too (so they help that audience).
I still think it is too much for 5 clears, although I think (?) that the 5E means 4 meets progression. So this topic/thread is perhaps invalid.
That said, the new increased play opportunities continue to perplex. We don’t know if the goal is just having more to do so people can play more if they want, but it definitely can feel stressful. OTOH it seems like people are not hitting PVE as hard. I almost hit T10 without even doing 6 clears (I didn’t care either) in MR&G, SCL8.0
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