Update to Progression Rewards in Story Events (5/18/17)
Hi Everyone,
Starting in the The Hunt Story Event on May 21st, we will be updating progression rewards for 3-day, 4-day and 7-day Story events. We have increased the amount of rewards and made the rewards more goal oriented based on the amount of repeatable mission completions. We have also increased the reward amounts, most notably, more Iso-8, Hero Points, and Command Points. Every S.H.I.E.L.D. Clearance Level (or SCLs) has been updated. Please see below for more details.
General Changes
- Increased the number of rewards to 30 (from 20)
- The number of times each repeatable mission needs to be completed to receive the top progression reward has been increased to 5 times (from 4).
Join Forces Missions are counted 3 times (full points, 2/3rd points and 1/3rd points) Wave missions are counted only twice.
3-day and 4-day Story Events
- Iso-8 has been increased by 55% in the lowest SCLs and 35% in the highest. Players will receive 1,950 more Iso-8 in progression rewards at SCL 8
- Hero Points have been increased at each SCL (as much as 66% in some SCLs)
- Command Points have been increased as much as 30% in the highest SCLs
*Please see attachments for full breakdown of current progression rewards, and new progression rewards.
7-day Story Events
- Iso-8 has been increased by 240% in the lowest SCls and 220% in the highest. Players will receive 11,250 more Iso-8 in progression rewards at SCL 8
- Hero Points have been increased at each SCL (as much as 266% in some SCLs)
- Command Points have been increased as much as 192% in the highest SCLs
*Please see attachments for full breakdown of current progression rewards, and new progression rewards.
Comments
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Full progression is 5 nodes instead of 4? Ugh.34
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Because it wasn't already enough of a time commitment... increasing the number of clears required for full progression nullifies anything else mentioned by this post. People want to grind LESS for crying out loud.42
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Loving these new changes. Thanks guys!4
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God why? Why change the number of times each repeatable mission needs to be completed to receive the top progression reward from 4 to 5? DO WE NOT PLAY YOUR GAME ENOUGH?23
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Can the 5th clear be done immediately following the 4th? Or will you have to let the points refill a little bit before the 5th clear?2
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More rewards for equal or LESS time (or same rewards for LESS time) would be preferable.
13 -
The nice thing about PvE is you get a part time job without having to interview!37
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Keep your extras, leave it at 4. 1 step forward 2 steps back.
4 -
This does a good job of filling in the blanks at the end of the progression ladder.
...BUT...
it would be even better if the CP were distributed in more chunks, especially for the 7-day events.
If you have something come up near the last day of a 7-day event, it might be tough to recover and make max progression with an off-day in there. If that last chunk of CP was split and distributed at more than one point, maybe with the first (smaller) chunk at the old 4x hit threshold, it would be nice. Just something to consider.10 -
Can't ever move forward without going farther back...
Needing to play 5x for progression is a BAD change
Ps
Open CL9!13 -
Awesome change!!! Nice to get more rewards after passing up current progression system. Also with more 3* covers being in progression will get my 3* characters to level 266 a little quicker. More of the other stuff is great too!!! Thanks!!!!!4
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Skrofa said:Will the timers start at 5 or still at 4 clears? When will the 5th clear need to be done to achieve full progression?
All in all, more rewards are always nice and welcome!!0 -
Yay! More rewards.4
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I normally complete 6 clears so this does not directly affect me, however it could affect placement. If players now have to clear 5 times, they may likely just finish the last clear for the 10 XP. Overall, there could have been increased progression rewards without the need to increase the number of clears, especially when players have been begging for reduced grinding and the recent post from the devs about "quality of life."
It mostly looks like 7-day events received the huge increase in rewards.. I find this interesting because this means most players don't start 7-day events until 2-3 days after it starts.. why? We're sick of grinding! I wish 7-day events would be broken into 3 and 4 two part events.. for instance "Prodigal of Sun Part 1" for 3-days and then follow it up with "Prodigal Sun Part 2" for 4-days. Eliminate the grueling 7-day events already!
7 -
Holy CP Batman!4
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Please add an option where i can play all 4 or 5 rounds in one continuous event. Like instead of lvl 77, then level 87, then lvl 97
Set them up in waves so I still get rewards.
Alliteratively, maybe just let me play the node once at max level + 50 or so more levels for good meausre. Clearing out that version gives me all the points and rewards.
Clearing 4 times is too much. Five is just aggravating.2 -
keitterman said:Please add an option where i can play all 4 or 5 rounds in one continuous event. Like instead of lvl 77, then level 87, then lvl 97
Set them up in waves so I still get rewards.
Alliteratively, maybe just let me play the node once at max level + 50 or so more levels for good meausre. Clearing out that version gives me all the points and rewards.
Clearing 4 times is too much. Five is just aggravating.
More fights = more health packs...! No way they'll ever do what you are suggesting unless the do one clear all was like 100 levels higher than normal1 -
I am glad to see more rewards, and if you'd have stopped there, I would have applauded the updated. However, you're also requiring us to play more to get full progression. That's not good
I think it was already asked, but I'll ask again, to get Full Progression now, can I complete the 5th clear immediately after the 4th, or are the points such that I must wait some time for points to regenerate before I can get enough from my 5th clears?
1 -
This is fantastic! Great news especially coupled with the availability of the intercept rewards for everyone (says the Steam player).2
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