SpringSoldier said: I've been whining about everything but now.... I'm actually happy about this. I love grinding, because I love playing the game; I usually did 5 nodes or even 6 on the easy ones anyway. And I never spend anything on health packs because PVE missions are easy enough for me to get through with my rooster (made up of mostly championed 3*), by changing my team. I'll definitely have more competition for the placement rewards, but as long as the progression rewards improved, it compensates. Also PVE mission get signal intercepts (if you pay!), so this will definitely encourage people to 1. pay more; 2. play more PVE to earn the prizes. I underestimated their marketing team...
I await the PVP change now, 575 reward might be heading to the gallows. They have to do something for pvp'ers. They spend way more than PVE players for their CP. PVE costs nothing, PVP players are heaping shield money into the game and those poor people get nothing past 1200 and nothing past 10k. They also don't get shield reward intercept thingies.What are you going to do for the PVPers?
Thank you for the extra rewards. Its appreciated. It does not affect me as I always try to do 6 clears anyhow. Not optimally just when I can. Its always been enough for top 100 and progression.
I can see how people may be annoyed with the extra grind however.
Magic said: More grinding for the same rewards. How cool is that. Can't wait.If this is to incentivize players to play SC8 - it might work but SC9 be better around the corner. I would so much prefer the current rewards with max progression at 3 clears. That would be a quality of life change. Nope. Grind more!And one might say - you don't have to grind, you don't have to go for max progression - just relax and play a much a you like.... and forever fall behind and make any reasonable goals in the game unattainable. I've been with this game for over 1000 days. In last couple of months I've been pushed away and away with almost every change....
Milk Jugz said: I've always played to be in the t50, these changes are awesome thanks devs!!!!Stop the whining.... It's unbecoming of adults.....
CNash said: Moving all of the CP rewards until after the 4* progression reward at SCL 7 and 8 is a terrible move, as well as cutting it down to one reward of 8 CP instead of two lots of 5 CP. As a semi-casual player, I enjoyed getting my 10 CP for each PVE event and then being rewarded with a 4* cover on top of that. Under the new system I'll end up with 2 CP less for the same amount of effort, and a reduction in HP and ISO rewards on top of that.People have said it already in this thread: more rewards for more play is fine. But fewer rewards for the same amount of play is not fine. This represents a real-terms decrease in the amount of rewards that any non-hardcore player will get on a weekly basis, slowing down their progression to the 4* and 5* tiers.I've done a quick comparison. A player at SCL 7 on a 3/4 day event who usually plays enough to get the 4-Star progression reward (that's just over 2 clears per node on average, according to Demiurge's charts) will earn these total rewards:4150 ISO10 CP100 HP2x 3-Star1x 4-Star1x Heroic TokenUnder the new system, the same amount of clears should get the same player up to the 8 CP reward. Their total rewards for doing so are:3000 ISO8 CP50 HP2x 3-Star1x 4-Star1x Heroic TokenI can't spell it out any plainer than that. Anyone who doesn't have the time to invest to do 5 clears of each node is getting fewer rewards for the same amount of play time. This is wrong.
CNash said: I've done a quick comparison. A player at SCL 7 on a 3/4 day event who usually plays enough to get the 4-Star progression reward (that's just over 2 clears per node on average, according to Demiurge's charts) will earn these total rewards:4150 ISO10 CP100 HP2x 3-Star1x 4-Star1x Heroic TokenUnder the new system, the same amount of clears should get the same player up to the 8 CP reward. Their total rewards for doing so are:3000 ISO8 CP50 HP2x 3-Star1x 4-Star1x Heroic TokenI can't spell it out any plainer than that. Anyone who doesn't have the time to invest to do 5 clears of each node is getting fewer rewards for the same amount of play time. This is wrong.
Bloody Marvel said: I await the PVP change now, 575 reward might be heading to the gallows. They have to do something for pvp'ers. They spend way more than PVE players for their CP. PVE costs nothing, PVP players are heaping shield money into the game and those poor people get nothing past 1200 and nothing past 10k. They also don't get shield reward intercept thingies.What are you going to do for the PVPers? This is a question for another thread, but I am gonna second this. PvP is far more competitive. Reaching top 50 in PvP is harder than in PvE, yet in SCL8 4★s are rewarded only to the top 5 rather than the (already stingy) top 10 in PvE.
DAC169 said: According to the attachments, the final big lump of CP has been moved to the 5th clear position. So anyone doing just 4 clears like before will be getting LESS CP