Pamizard wrote: ugh i finally lost to a node even though it was from a very very VERY unfair advantage. Now i dont think i can scale up to a good rank before the end, trying to spam isos to get boosts but oh well I tried. I'll wait till savage land opens up because i only did a little bit of that or start round two of florida since i haven't started it yet
mags1587 wrote: I just got 2 Wolvie green X-Force covers from my assault tokens. Yay? I mean, granted, they're 4* covers, but I still wish they'd been LazyThor or Torch covers instead.
locked wrote: Pamizard wrote: ugh i finally lost to a node even though it was from a very very VERY unfair advantage. Now i dont think i can scale up to a good rank before the end, trying to spam isos to get boosts but oh well I tried. I'll wait till savage land opens up because i only did a little bit of that or start round two of florida since i haven't started it yet Do not spend ISO on boosts, ISO is only for leveling. How can you level your guys if you spend ISO on boosts? Boosts are not to rely on.
ZeiramMR wrote: As a counterpoint, if boosting will get you a rewards tier bump (say a named cover on a level-capped character, or a heroic instead of a standard during 1 -> 2 transition), it could be worth the expenditure. Depends on your roster.
ZeiramMR wrote: locked wrote: Pamizard wrote: ugh i finally lost to a node even though it was from a very very VERY unfair advantage. Now i dont think i can scale up to a good rank before the end, trying to spam isos to get boosts but oh well I tried. I'll wait till savage land opens up because i only did a little bit of that or start round two of florida since i haven't started it yet Do not spend ISO on boosts, ISO is only for leveling. How can you level your guys if you spend ISO on boosts? Boosts are not to rely on. As a counterpoint, if boosting will get you a rewards tier bump (say a named cover on a level-capped character, or a heroic instead of a standard during 1 -> 2 transition), it could be worth the expenditure. Depends on your roster.
morgh wrote: Well this does not apply to bringing 3 blue and c.mags with 5B into a board... it almost guarantees a win
Pamizard wrote: i'm probably better off not wasting them anymore for boosts. I'm just afraid if i keep relying on boosts and keep winning the level nodes will be too high for me since my highest hero thats not human torch or classic storm being boosted to 60 and 62 is only iron man 35 at level 41 (currently working on leveling my A wolvie and M hawk, who can now get to only level 48) Like In the alaska base, I already have a deadly node that has level 78s
locked wrote: ZeiramMR wrote: As a counterpoint, if boosting will get you a rewards tier bump (say a named cover on a level-capped character, or a heroic instead of a standard during 1 -> 2 transition), it could be worth the expenditure. Depends on your roster. Well yes but if you need to boost every match to get there, you will never have enough ISO to level the newly won covers. Boosting is a radical measure and anyway they drop often enough for the player to almost never need to buy them.
ZenBrillig wrote: locked wrote: ZeiramMR wrote: As a counterpoint, if boosting will get you a rewards tier bump (say a named cover on a level-capped character, or a heroic instead of a standard during 1 -> 2 transition), it could be worth the expenditure. Depends on your roster. Well yes but if you need to boost every match to get there, you will never have enough ISO to level the newly won covers. Boosting is a radical measure and anyway they drop often enough for the player to almost never need to buy them. Isn't scaling teaching us that leveling characters is a fool's errand?
Riggy wrote: ZenBrillig wrote: locked wrote: ZeiramMR wrote: As a counterpoint, if boosting will get you a rewards tier bump (say a named cover on a level-capped character, or a heroic instead of a standard during 1 -> 2 transition), it could be worth the expenditure. Depends on your roster. Well yes but if you need to boost every match to get there, you will never have enough ISO to level the newly won covers. Boosting is a radical measure and anyway they drop often enough for the player to almost never need to buy them. Isn't scaling teaching us that leveling characters is a fool's errand? Umm.. no? If scaling is working as intended, and for the most part it is (and this event has been better than many in the past) then whether your A-team is level 50 or level 141, the enemies should be leaving you at the same percentage of your health and taking roughly the same amount of time. I have 2 accounts, and that holds roughly true for me.
Linkster79 wrote: If this is how scaling is suppose to work I would really hate to see it if it gets screwed up. I don't play because of sleep and work the levels go up. I lose a lot of matches and levels go up. I struggle like tinykitty using boosts and levels go up. I lock down the board as that is the only way I can win and guess what? Yep levels go up but this time even faster. I have just done 5 matches without locking down the board and in all five matches cascades destroyed my team.
Riggy wrote: If scaling is working as intended, and for the most part it is (and this event has been better than many in the past) then whether your A-team is level 50 or level 141, the enemies should be leaving you at the same percentage of your health and taking roughly the same amount of time. I have 2 accounts, and that holds roughly true for me.