Phantron wrote: Is this for the SHIELD training or just all PvP tournaments? It's not a bad idea but I don't see any outcome being too useful if tanking isn't resolved.
NorthernPolarity wrote: One small clarification: Suppose I had 900 points and lost 500 points so that I ended up with 400 points at the end of the tournament. Would that tournament then give me 400 points towards my progression awards or 900? This seems like an interesting way to make all tournaments relevant to the player. I guess SHIELD is going to have to go for 1100 every single tournament from now on...
Teke184 wrote: Would this include Lightning Round? Or would this just consist of the normal multi-day tournies like First Avenger?
IceIX wrote: Teke184 wrote: Would this include Lightning Round? Or would this just consist of the normal multi-day tournies like First Avenger? No Lightning Rounds. We don't want players to think that they need to stay up for 72 hours each week to stay competitive.
Dreylin wrote: It's also not /entirely/ clear whether it's just PvP or also PvE. I read it as the former.
Phantron wrote: I don't see the point of this feature other than double counting the existing tournament results and encourage even more tanking. If the tournament season is instead based on say the sum of your MMR at the end of each event that'd actually be different enough.
NorthernPolarity wrote: Phantron wrote: I don't see the point of this feature other than double counting the existing tournament results and encourage even more tanking. If the tournament season is instead based on say the sum of your MMR at the end of each event that'd actually be different enough. Wait, how would this feature encourage tanking more than it's already being encouraged?