New Feature: Bonus Heroes! *Updated (3/1/17)
Comments
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Let's keep it civil please. I know that a lot of people are unhappy with this feature, myself included, but we all need to remember to play nice.
Thank you.0 -
Demi giveth and Demi taketh away.
This has really vindicated my decision to save CP and finish the characters I want by buying their covers. Sick to death of RNG, and a 5% chance to pull a favourite really doesn't appeal as a long term strategy to round off the older unfinished 4*s I have languishing in roster. Especially as it'll mean they'll still be playing catch-up to the likes of Riri, who I have no doubt I'll cover max first in the new system because she's the character I least want.0 -
The only token type that has no results which are ineligible for bonus heroes are Legendary Tokens. Therefore, Legendary Tokens are the only tokens that will show the advertised 5% rate on bonus heroes.or better token
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sinnerjfl wrote:nick_chicane wrote:We wont really know how this change will work until a few weeks down the line, but if they have plans to rotate the charcters in packs every few weeks, I think its a great system. Any characters I particularly want covers for who aren't in this rotation (Iceman), I've added to my bonus list. The point to the bonus list is to add characters you really, really want. You'd think most would just add the ones who are best on their roster. Clearly, if you add everyone, you aren't changing your chances much from the previous system. Its about being selective now, so select the best guys that are going to help your roster needs the most right now.
There is no plan to rotate the characters, all that's planned is vaulting older 4*'s when new 4*'s are added.
Add them to your bonus list? If you open 20 LT's, there's a chance you might get that vaulted character, maybe. Do you realize how long it will take to cover an older 4*?
Lets not even bother with Heroic tokens... 7% chance of a 4*, then 5% of a bonus... yikes.
The pretty much said people are loving hoarding up tokens to get 5*s from latest. Let's everyone enjoy that fun experience of your only option is to rush to get the latest flavors weather they are good or not.
The devs are so out of touch it's not funny.0 -
Great feature utterly ruined by Extreme Vaulting. Did Trump design this feature? /s0
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nick_chicane wrote:People just love to complain.
Before, packs were becoming too diluted so they could never draw the character they wanted. Now, with packs watered down, people complain that they cant get a specific character. How do they win?
Problem is players ONLY have a 5% chance at the BONUS character.
Simple solution was brought up, earlier in this thread, to put the (34) older 4 stars into CLASSIC Legendarys, and the new (12) into the LATEST Legendarys. This would allow someone like me, who has been busting my **** trying to build up my 4 star roster, a better opportunity to focus on some of the older characters that I enjoy playing.
If someone prefers the newer characters, it would give them a great opportunity to focus and build the new characters up.0 -
MidniteRider7462 wrote:nick_chicane wrote:People just love to complain.
Before, packs were becoming too diluted so they could never draw the character they wanted. Now, with packs watered down, people complain that they cant get a specific character. How do they win?
Problem is players ONLY have a 5% chance at the BONUS character.
Simple solution was brought up, earlier in this thread, to put the (34) older 4 stars into CLASSIC Legendarys, and the new (12) into the LATEST Legendarys. This would allow someone like me, who has been busting my **** trying to build up my 4 star roster, a better opportunity to focus on some of the older characters that I enjoy playing.
If someone prefers the newer characters, it would give them a great opportunity to focus and build the new characters up.
I think that's the real problem here. The feature is intended (I can only imagine) to increase the effect of player choice on the RNG nature of the rewards (previously the only choice you had was which tokens to buy and when to open them), but ultimately ends up reducing it.0 -
DayvBang wrote:Moon Roach wrote:Isn't it a little worse even than that? From Brigby's original post:Brigby wrote:What is the Chance to Get a Bonus Hero?
Each single cover pack has a 5% chance to get a Bonus Hero. Each draw from a 10x and 40x cover pack has a 8% chance to get Bonus Hero. Every time you pull a 3-Star from a Standard Pack you will get an additional 3-Star Bonus Hero.
What Characters Will I Get When I Get a Bonus Hero?
You can get 3-Star, 4-Star, and 5-Star characters from Bonus Heroes. Whenever you draw a Bonus Hero, you will get one of the characters you chose as your favorite character in that rarity. For example, if you draw a 4-Star character and get a Bonus Hero, you will receive one of your favorite 4-Star characters.
As I read these two in combination, if I open a single heroic token, and I get a 2*, I have a 0% chance of a bonus hero. The 5% applies only when I get a 3* or 4*.
This appears to be correct. Since the vast majority of Heroic results will be 2* characters and there are no 2* bonus heroes, the actual chance of a bonus hero from any single Heroic token is approximately 1.5%.
The only token type that has no results which are ineligible for bonus heroes are Legendary Tokens. Therefore, Legendary Tokens are the only tokens that will show the advertised 5% rate on bonus heroes.
Thank you!
#BonusBamboozle20170 -
I doubt anyone will read this because this thread is already super long, but here it goes.....
Pros:
You get extra covers for free at a 5% rate
Increased odds in heroic packs to get 4* covers
It's much easier to fully cover new characters
There's much less waste when pulling Legendary tokens
It's easier for newer players to get the best 3*s
It's easier to champ a specific 3* or 4* by setting them as your only favorite in that tier
Cons:
It's harder to fully cover older characters, but you can favorite them until they are fully covered
Older 4* champs will rarely get new champ levels, unless you favorite them, but that would be unwise
3* Champs not in the selected set will rarely get new champ levels, unless you favorite them
It will be very hard for newer players to roster all characters, which are required for PVE and PVP events
Neutral:
No real change to getting 5* covers0 -
TimGunn wrote:Maybe consider doing that if everyone is butt hurt about it.
This is better. I had a 5/1/5 Iceman for a long time. I emptied a taco vault to make him 5/2/5 and then managed to pull the final blue from a classics (it felt like a true miracle). Bet I would have got him earlier if I had the bonus buddy feature.
Inaccurate. You would not have had him done, because you would not have gotten him from classics. So you would have had to wait until that magic 5% chance to get him as a bonus, plus the 33% chance that it was the right color.
TWICE!
On top of that, you neglected to mention how many taco tokens you had to hoard in order to get that one color that came up. RNG, on top of RNG, on top of RNG ad infinitum.
Unhappy people doesn't equal butthurt. Everyone in this thread could us all a favor and keep the hyperbole low, and the criticism constructive.0 -
Previously, on MPQ forums:
"Aaaanother new character releasee???!!?!11!? pffft, sure, I'll enjoy playing with that character in 2020 or so when I finally cover it!"
Devs: Fine, here's a feature that ensures you'll cover new characters more quickly. Also, we'll be throwing in a free cover of your choice every 20 or so you open of a given tier!
Today...
"NOOOOOOOOOOoooooooo!!!!111!!! what about champed levels for our old characteeeers, you evil, stupid devs!?"
Mordacity aside, all comparisons I'm seeing to the old "vaulting" are categorically erroneous due to two new features added ever since: champing and bonus heroes. The problem with vaulting was that if you had already max covered the characters available, while the ones you needed were in the "vault", you were basically screwed as you kept drawing covers that you didn't need and couldn't use, while your uncovered characters languished for several seasons. Now, if you already have max-covered the characters available for drawing, you can use the extra covers for champ levels and in the meantime you can get the "vaulted" characters of your choice at better odds than could be found under the previous system. I emphasise the choice aspect of it, because in the past, for every "lucky" draw of Iceman or one of the other staple characters, you drew lots of Mr Fs and V4nom and the such. Such waste of a draw won't happen ever again.0 -
bbigler wrote:I doubt anyone will read this because this thread is already super long, but here it goes.....
Pros:
You get extra covers for free at a 5% rate
Increased odds in heroic packs to get 4* covers
It's much easier to fully cover new characters
There's much less waste when pulling Legendary tokens
It's easier for newer players to get the best 3*s
It's easier to champ a specific 3* or 4* by setting them as your only favorite in that tier
Cons:
It's harder to fully cover older characters, but you can favorite them until they are fully covered
Older 4* champs will rarely get new champ levels, unless you favorite them, but that would be unwise
3* Champs not in the selected set will rarely get new champ levels, unless you favorite them
It will be very hard for newer players to roster all characters, which are required for PVE and PVP events
Neutral:
No real change to getting 5* covers
Great summary. Honestly with a couple tweaks, primarily centred around the 3* and 4* 'vaulting', this could be a vast improvement. Hopefully the devs are listening in.
Or, I suppose we should be posting our suggestions along with our complaints????? just a thought.0 -
I've got it! The perfect solution!
Long ago, when a new character was released, I had a method to acquire them. I'd finish top 2, and then use Hp to buy covers to get them up to 3/3/3. Then I would play with them a while and see how they worked before deciding on a final build. Before champions became a thing, and before cp, literally half of my roster was bought with Hp.
Fast forward to today's fiasco, otherwise known as the unfortunate new feature... Bonus Heroes. Seems to me, a simple fix would be to make covers available from spending Hp again. They could even do both, make it where you can use Hp or Cp to buys covers.
Problem Solved !0 -
Never attribute to malice that which is adequately explained by stupidity
The devs are out of touch with their community and relying on analytics too much.
They think people like hoarding LT's because they only want the latest heroes. This is incorrect. People (like me) are hoarding LT's because the odds of finishing a classic 5* are so low because of the diluted pool, that the ONLY viable solution for champing a 5* is to save 260 pulls for the 3 5*s in LT's.
The ENTIRE premise of vaulting old 4*'s is based on the above assumption, which is a false assumption.
Brigby, if we ever needed you to be a hero, now is that time.0 -
Looking at this from another angle. The 20 3*s available in tokens breaks to the following:
Yellow Powers: 7 Active, 5 Passive
Red: 8 Active
Blue: 7 Active, 2 Passive
Purple: 12 Active, 1 Passive
Green: 8 Active, 2 Passive
Black: 5 Active, 3 Passive
Y/U/B: 1 (Black Panther)
G/R/P: 1 (Black Widow)
B/P/G: 4 (Blade, Iron Fist, Loki, Thanos)
R/Y/B: 2 (Cyclops, Luke Cage)
P/U/R: 1 (Daredevil)
R/P/B: 1 (Deadpool)
U/P/Y: 3 (Doctor Strange, Sam Wilson, Spider-Man)
R/U/Y: 2 (Iron Man, Steve Rogers)
Y/P/G: 2 (Kamala Khan, Squirrel Girl)
Y/G/U: 1 (Rocket & Groot)
P/G/U: 1 (Scarlet Witch)
G/R/Y: 1 (Wolverine)
The champion rewards for those characters work out to:
(Not in tokens anymore)
Mr. Fantastic
Nick Fury
Ghost Rider
Cyclops
Elektra
Deadpool
Nova
Iron Man
Thor
Venom
Drax
Sam Wilson
Quake
Miles Morales
Ant-Man
Winter Soldier
Red Hulk
Wolverine
(in tokens)
Kate Bishop (for like 2 more seconds)
Luke Cage
I bring it up because this is the 3* game now. It'll be faster than before, I'll give it that.0 -
so 22 out of 42 (3*) and 31 out of 43 ( 4*) and soon, to be 33 out of 45 (4*), with the addition of coulson and mordo next season and not counting Howard or Dino; will be out of tokens and will be "vaulted" unless u favorite them.0
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killerkoala wrote:so 22 out of 42 (3*) and 31 out of 43 ( 4*) and soon, to be 33 out of 45 (4*), with the addition of coulson and mordo next season and not counting Howard or Dino; will be out of tokens and will be "vaulted" unless u favorite them.
They'll still be in vaults (probably), progression rewards, placement rewards, champion rewards, and PVP stores when they are the featured character (which 4*s typically are not). Rags is in his right now. But otherwise, yep. That's about the gist of it.0 -
Pylgrim wrote:Mordacity aside, all comparisons I'm seeing to the old "vaulting" are categorically erroneous due to two new features added ever since: champing and bonus heroes. The problem with vaulting was that if you had already max covered the characters available, while the ones you needed were in the "vault", you were basically screwed as you kept drawing covers that you didn't need and couldn't use, while your uncovered characters languished for several seasons. Now, if you already have max-covered the characters available for drawing, you can use the extra covers for champ levels and in the meantime you can get the "vaulted" characters of your choice at better odds than could be found under the previous system. I emphasise the choice aspect of it, because in the past, for every "lucky" draw of Iceman or one of the other staple characters, you drew lots of Mr Fs and V4nom and the such. Such waste of a draw won't happen ever again.
Of course it will. It'll just be Wasp and Mordo instead of Mr. F and Venom. Not every character is a winner.
The complaint around vaulting focused much more on the characters you couldn't draw, rather than the characters you could. I suppose there was some complaining about the Storm covers that were given out as a reward for every other event, but that was a special case.
Bonus heroes give you a miniscule amount of additional covers to be spread as you choose among 30-some characters, many of which were champed by people with the express intent of using them for cover rewards. The odds are only better under this system for the one or two characters that you focus on, to the detriment of all of the others.
Under the old system, I was making progress on a bunch of 4* characters that I was getting close to 5*-competitive levels, all of which were making steady progress. Nova and Quake were getting close to that threshold, and Thing and Kingpin were situationally good. Jean, Rulk, Iceman and XFDP were in that final stretch where every cover is significant because scaling is pants-on-head crazy. Punisher and Peggy weren't there yet, but they were getting close.
Now, that progress has been put on hold for all but one or two of those at a time. There'll be the odd progression cover a couple times a year, and maybe a lucky vault pull, but the rest will basically stall out. That's seriously disappointing on its own merits, whatever problems people previously had with vaulting.0 -
Jaedenkaal wrote:killerkoala wrote:so 22 out of 42 (3*) and 31 out of 43 ( 4*) and soon, to be 33 out of 45 (4*), with the addition of coulson and mordo next season and not counting Howard or Dino; will be out of tokens and will be "vaulted" unless u favorite them.
They'll still be in vaults (probably), progression rewards, placement rewards, champion rewards, and PVP stores when they are the featured character (which 4*s typically are not). Rags is in his right now. But otherwise, yep. That's about the gist of it.
i was thinking about non-special or event tokens like standard, elite, heroic, or legendaries.0 -
Maybe cl9 is coming after the season with easier access to 4 star rewards. Wishful thinking but would make some sense with the vaulting that was implemented0
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