GurlBYE wrote: OneLastGambit wrote: Vhailorx wrote: Kevin61 wrote: So I just played the newly updated DDQ. For the most part, I wouldn't necessarily say it is an improvement. Especially with the new Behemoth Burrito. You MUST have all three "required" characters. Personally, I think that is tinykitty! In the second node, you can choose any 2* characters but in this new one, it is not an option. That means in order to complete this section every day, I will have to roster all those 2* characters that I don't want (Moonstone, Daken, Bullseye, Human Torch). But then again, maybe it's not worth the 4000 HP I will need to do so. Request for clarification: I understand that you can only field a specific team (i.e. i specific 4*, 1 specific 3*, and a specific 2*). But what i want to know is if you can still play the match 2-against-3 if, for example, you have the required 2* and 3*, but not the 4*? No my friend. You need ALL the required to play the node in the same way if you are missing the one required character for Dat Required Character you cannot play it. As for people complaining they are being forced to roster people, you are not. I don't roster everyone. In particular XFW and a couple of 3s. Guess what happens when XFW crash rolls around? I don't cry and moan about being forced to use him, I accept that I chose not to roster him and let it go. At any point If I want to participate in that crash I can just roster him for 1 day and then sell him - Which incidentally is what I do for Dat required character most of the time. I don't roster everyone either, but it'd be a net gain for all players. As for randomly rostering a 4 star on demand. Well grats to you, because I've barely been able to fully cover my XFW, let alone snap my fingers and make him appear.Side note, What people here in general seem to need to understand when having a discussion with others and when giving feedback in a group setting, you don't use language that demeans others views and opinions in an attempt to make your point seem stronger. It actually WEAKENS your argument. it comes off as really pompous and self important and seems to be the lay of the land here. It's really weird for people that I can usually clearly see from descriptions are older and should be more understanding of this concept than others. Whining could have easily been criticism from their perspective, and just because it doesn't apply to you doesn't make it whining.
OneLastGambit wrote: Vhailorx wrote: Kevin61 wrote: So I just played the newly updated DDQ. For the most part, I wouldn't necessarily say it is an improvement. Especially with the new Behemoth Burrito. You MUST have all three "required" characters. Personally, I think that is tinykitty! In the second node, you can choose any 2* characters but in this new one, it is not an option. That means in order to complete this section every day, I will have to roster all those 2* characters that I don't want (Moonstone, Daken, Bullseye, Human Torch). But then again, maybe it's not worth the 4000 HP I will need to do so. Request for clarification: I understand that you can only field a specific team (i.e. i specific 4*, 1 specific 3*, and a specific 2*). But what i want to know is if you can still play the match 2-against-3 if, for example, you have the required 2* and 3*, but not the 4*? No my friend. You need ALL the required to play the node in the same way if you are missing the one required character for Dat Required Character you cannot play it. As for people complaining they are being forced to roster people, you are not. I don't roster everyone. In particular XFW and a couple of 3s. Guess what happens when XFW crash rolls around? I don't cry and moan about being forced to use him, I accept that I chose not to roster him and let it go. At any point If I want to participate in that crash I can just roster him for 1 day and then sell him - Which incidentally is what I do for Dat required character most of the time.
Vhailorx wrote: Kevin61 wrote: So I just played the newly updated DDQ. For the most part, I wouldn't necessarily say it is an improvement. Especially with the new Behemoth Burrito. You MUST have all three "required" characters. Personally, I think that is tinykitty! In the second node, you can choose any 2* characters but in this new one, it is not an option. That means in order to complete this section every day, I will have to roster all those 2* characters that I don't want (Moonstone, Daken, Bullseye, Human Torch). But then again, maybe it's not worth the 4000 HP I will need to do so. Request for clarification: I understand that you can only field a specific team (i.e. i specific 4*, 1 specific 3*, and a specific 2*). But what i want to know is if you can still play the match 2-against-3 if, for example, you have the required 2* and 3*, but not the 4*?
Kevin61 wrote: So I just played the newly updated DDQ. For the most part, I wouldn't necessarily say it is an improvement. Especially with the new Behemoth Burrito. You MUST have all three "required" characters. Personally, I think that is tinykitty! In the second node, you can choose any 2* characters but in this new one, it is not an option. That means in order to complete this section every day, I will have to roster all those 2* characters that I don't want (Moonstone, Daken, Bullseye, Human Torch). But then again, maybe it's not worth the 4000 HP I will need to do so.
ZeiramMR wrote: firethorne wrote: cozmo1682 wrote: I initially read this as the crash was going to be every single day and I got crazy excited. So I'm feeling a little meh. What's the point of having the crash open the whole time...I bet 95% of the player base that can beat it will beat it on the first day... I suppose it helps the casual people who don't play the daily every day. It isn't that it is a bad change, but I agree, it is a far cry from the change people had hoped for of a daily crash. It also would have helped me back in the first 6 months of Crash when some of the fights were harder and we didn't have Command Points to help with 4* transition. A few of those fights really came down to available level and burning through boosts, and having 4 extra days to regain health packs or boosts would have been great. I imagine there are players who aren't as far along with their 4* transition who would be in this boat too.
firethorne wrote: cozmo1682 wrote: I initially read this as the crash was going to be every single day and I got crazy excited. So I'm feeling a little meh. What's the point of having the crash open the whole time...I bet 95% of the player base that can beat it will beat it on the first day... I suppose it helps the casual people who don't play the daily every day. It isn't that it is a bad change, but I agree, it is a far cry from the change people had hoped for of a daily crash.
cozmo1682 wrote: I initially read this as the crash was going to be every single day and I got crazy excited. So I'm feeling a little meh. What's the point of having the crash open the whole time...I bet 95% of the player base that can beat it will beat it on the first day...
Jaedenkaal wrote: Excellent changes overall. I can see how the Burrito mission will be annoying for people who don't have all characters, but missing 2 CP here and there isn't the end of the world, and it's something nice to strive for if it's something you care about. If all Burrito teams are about the same as today's, it'll be easy enough even with one (or maybe even two?) characters with very little progress. Also, I beat the CoT today with a lvl 99 3/0/3 Deadpool o.O
Vhailorx wrote: Jaedenkaal wrote: Excellent changes overall. I can see how the Burrito mission will be annoying for people who don't have all characters, but missing 2 CP here and there isn't the end of the world, and it's something nice to strive for if it's something you care about. If all Burrito teams are about the same as today's, it'll be easy enough even with one (or maybe even two?) characters with very little progress. Also, I beat the CoT today with a lvl 99 3/0/3 Deadpool o.O Booooo! This is a harsh reality for newer players. Even more roster pressure.
RoboDuck wrote: Cleared it this morning. My initial thoughts: Good: Additional progression rewards. Daily CP in DDQ is nice. Bad: Having a node with 3 required characters. You should be able to attempt the node shorthanded. Otherwise, that daily CP, is not daily at all. Crash still only once every 5 days. A big missed opportunity to help the 4* transitioner. Plus it means top progression is only available once a week, so most those additional progression rewards mean nothing. Summary: Nice try, but a failure. This fixes pretty much nothing that a revamped DDQ should have accomplished.
Ryudoz wrote: Cleared all but the Crash today because I'm sure that I'll need to beat it in the next couple of days to get that extra taco because I don't have everyone rostered (predominately the 2/4*, I have all 3s). I won't be able to do that next time, most likely, as I barely have any use able 4s to beat Crash in the first place.
Jarvind wrote: Welp, extra 1k ISO, 2 CP, and three assorted tokens added per day, with a shortened Enchilada and an extra node with mixed-up teams? I'm liking it so far. Start making those Crash matches more frequent than every 5 days and we'll really be in business.
DesertTortoise wrote: This was the final step that pushed me into having a 2-star farm. It was a lot of HP and iso to swallow but I'm sure I'll be better off for it. 2CP more a day is a big improvement, the other additional tokens and iso are just icing.
Orion wrote: DesertTortoise wrote: This was the final step that pushed me into having a 2-star farm. It was a lot of HP and iso to swallow but I'm sure I'll be better off for it. 2CP more a day is a big improvement, the other additional tokens and iso are just icing. With your roster, you absolutely should have all of the 2*s rostered. Yes, it will take a ton of ISO to get started, but the HP/CP rewards are totally worth it.