Kevin61 wrote: So I just played the newly updated DDQ. For the most part, I wouldn't necessarily say it is an improvement. Especially with the new Behemoth Burrito. You MUST have all three "required" characters. Personally, I think that is tinykitty! In the second node, you can choose any 2* characters but in this new one, it is not an option. That means in order to complete this section every day, I will have to roster all those 2* characters that I don't want (Moonstone, Daken, Bullseye, Human Torch). But then again, maybe it's not worth the 4000 HP I will need to do so.
broll wrote: The Meh: - Giving 5 days to clear the same CotT might help some people, but in general either you have the character/covers or you don't. It will be nice for people who can't play DDQ everyday, but all in all it seems like a silly change to me.Disclaimer: The views expressed in this post are the sole thought and responsibility of Broll and may not represent the views of other players. No players or forum users were harmed in the making of this post.
spiderpool wrote: Kevin61 wrote: So I just played the newly updated DDQ. For the most part, I wouldn't necessarily say it is an improvement. Especially with the new Behemoth Burrito. You MUST have all three "required" characters. Personally, I think that is tinykitty! In the second node, you can choose any 2* characters but in this new one, it is not an option. That means in order to complete this section every day, I will have to roster all those 2* characters that I don't want (Moonstone, Daken, Bullseye, Human Torch). But then again, maybe it's not worth the 4000 HP I will need to do so. Or you can just do what I already do for the 2* required in pve and just keep one roster slot open and rotate 2* in and out as needed.
waywreth wrote: I think not having Bagman, Devil Dino, or Howard the Duck is correct. It's not fair to newer or ever long term players who miss the limited window to acquire them. That said - I'm excited about this change and looking forward to trying it out. Just hoping the Behemoth isn't too hard considering many of the characters will be severely under leveled.
fmftint wrote: Hard?
OneLastGambit wrote: Just one tiny, minor change please devs... Make the Crash node repeatable and each additional time its completed you get 100 iso. Very small for those of us who enjoy doing crashes would be super. When I have an undercovered character (like the recent Chulk one) these are really fun and repeating them would be neat
GurlBYE wrote: The 3 necessary characters node blows as a concept. You shouldn't force people to roster things they don't want to use.