homeinvasion wrote: 69,530 iso to go from 1-94 + 5k champ fee = -74,530 -74,530 iso Sell max champ 65,000 iso + 17,500 iso champ rewards (82.5K) +7,970 iso (5 heroic tokens, 5 cps, 3 - 3* covers and 375 CP) other rewards Implicit cost of 250 iso you could have earned to sell each one (12,500) -4,530 iso Other rewards roughly as iso 5 heroic tokens = (minimum 2 star, 5 x 250 iso) -3,280 iso 3 X 3 star covers (3 x 500 iso) -1,780 iso 5 CP ~ 500 iso (based on 20Cp =minimum 4 star/ 4) -1,280 iso 375 HPAt the end of day its roughly 375 HP for 1,280 iso
OneLastGambit wrote: The posts in this thread remind me of how my 5 year old complains and cries that I didn't give him an hours notice that we were taking him to watch a movie. Honestly the notification issue is nowhere near as bad as people are making out. So you pulled your stash a little early? Youd only complain that the new odds clearly weren't working when you pulled 10 x 4* anyway so what's the difference? It's unfortunate that it happened that way but somebody will always be inconvenienced by big changes. No amount of notice will change that.
Chrono_Tata wrote: As it has already been mentioned, the devs specifically said that 5-star rates will remain at 10% and new characters being added to the pool will have a dilution effect, and I think it was a reasonable assumption that this trend would continue for at least a few more characters, so I don't think I or others like me did something unreasonable or were trying to game the system.
Pylgrim wrote: OneLastGambit wrote: The posts in this thread remind me of how my 5 year old complains and cries that I didn't give him an hours notice that we were taking him to watch a movie. Honestly the notification issue is nowhere near as bad as people are making out. So you pulled your stash a little early? Youd only complain that the new odds clearly weren't working when you pulled 10 x 4* anyway so what's the difference? It's unfortunate that it happened that way but somebody will always be inconvenienced by big changes. No amount of notice will change that. Would you not agree that advance notice would have helped diminish the negativity in the forums in the last few weeks quite a good deal?
OneLastGambit wrote: Pylgrim wrote: OneLastGambit wrote: The posts in this thread remind me of how my 5 year old complains and cries that I didn't give him an hours notice that we were taking him to watch a movie. Honestly the notification issue is nowhere near as bad as people are making out. So you pulled your stash a little early? Youd only complain that the new odds clearly weren't working when you pulled 10 x 4* anyway so what's the difference? It's unfortunate that it happened that way but somebody will always be inconvenienced by big changes. No amount of notice will change that. Would you not agree that advance notice would have helped diminish the negativity in the forums in the last few weeks quite a good deal? Honestly I think if viewed pragmatically the answer would be no. There are many on the forum who look for reasons to complain, granted its easy to pick some with this game but it's equally easy to be positive. Would the negativity have gone? No. Would There be a noticable effect on the reduction of complaints about the odds issue? Possibly. I've been visiting this forum for almost a year and I've always seen complainers (usually the same ones as well) and I don't believe they Would be satisfied by anything. Those people will always find something to complain about, so much so that they are now complaining about a change which is positive. And what notice should they have given? A week? What about the guys who opened 8 days ago? A month? What about the guys who opened their stashes 32 days ago? As I said there is no timescale that would have helped everybody. My personal opinion is to view it as it is - a positive change. And nothing more.
"David wrote: Moore"]Hi everyone, Here’s some helpful info from the developers that we hope you will enjoy:Increased the Amount of Iso-8 Received from the Daily Alliance Bonus We increased the amount of Iso-8 you receive for each member of your Alliance that played that day to 100 Iso-8 (up from 10 Iso-8). The maximum amount of Iso-8 you can gain this way per day will be 2,000 Iso-8 (up from 200 Iso-8).” Thanks for playing. We hope you find the changes beneficial!
jgomes32 wrote: I'm also a bit confused by the selling champions part. When is a good thing to do that? Should i sell all now and save half the iso to level again? It takes some time to get 13 covers. Maybe wait for 13 covers in queue before selling? I don't know what's the optimal approach to this.
Jabrony Geoff wrote: "David wrote: Moore"]Hi everyone, Here’s some helpful info from the developers that we hope you will enjoy:Increased the Amount of Iso-8 Received from the Daily Alliance Bonus We increased the amount of Iso-8 you receive for each member of your Alliance that played that day to 100 Iso-8 (up from 10 Iso-8). The maximum amount of Iso-8 you can gain this way per day will be 2,000 Iso-8 (up from 200 Iso-8).” Thanks for playing. We hope you find the changes beneficial! .erm...could someone kindly explain this to me. What daily alliance bonus? Im not aware of a daily bonus from the alliance? When is this applied ?
DTStump wrote: Jabrony Geoff wrote: "David wrote: Moore"]Hi everyone, Here’s some helpful info from the developers that we hope you will enjoy:Increased the Amount of Iso-8 Received from the Daily Alliance Bonus We increased the amount of Iso-8 you receive for each member of your Alliance that played that day to 100 Iso-8 (up from 10 Iso-8). The maximum amount of Iso-8 you can gain this way per day will be 2,000 Iso-8 (up from 200 Iso-8).” Thanks for playing. We hope you find the changes beneficial! .erm...could someone kindly explain this to me. What daily alliance bonus? Im not aware of a daily bonus from the alliance? When is this applied ? Every day, when you get your SHIELD resupply award, you would also get +10 iso for every member of the alliance who played in the last 24h. Now you get +100 iso for every active alliance member.
archmag wrote: homeinvasion wrote: 69,530 iso to go from 1-94 + 5k champ fee = -74,530 -74,530 iso Sell max champ 65,000 iso + 17,500 iso champ rewards (82.5K) +7,970 iso (5 heroic tokens, 5 cps, 3 - 3* covers and 375 CP) other rewards Implicit cost of 250 iso you could have earned to sell each one (12,500) -4,530 iso Other rewards roughly as iso 5 heroic tokens = (minimum 2 star, 5 x 250 iso) -3,280 iso 3 X 3 star covers (3 x 500 iso) -1,780 iso 5 CP ~ 500 iso (based on 20Cp =minimum 4 star/ 4) -1,280 iso 375 HPAt the end of day its roughly 375 HP for 1,280 iso You forgot about 125HP when you sell a maxed 2* champ. And 63 covers instead of 50 for maxed champ, so 15750 instead of 12500 cost. So spending 15750+69530+5000=90280 Iso. Getting 65000+17500=82500 Iso. Result is 7780 for 500 HP, 5 CP, 5 Heroic Tokens and 3 3* Covers. Looks pretty great especially because there is something to do with these 2* characters again...
Felonius wrote: So, if you sell a 2*, you're at a net ISO loss of ~8k ISO. This is an good update if you view certain (2*) maxed champions as useless and planned to clear a roster slot and drop them anyway. In that case, you win! However, using this feature to repeatedly "grow" and sell toons to farm covers, HP, and CP at the expense of ISO is, in my opinion, bad. Getting more covers, HP, and CP is only going to get you into higher tiers faster, and doing so with an overall net ISO loss is foolish.
Ultimately, the bottleneck for improvement is ISO, NOT covers, CP, or HP. Beyond any initial sell-off of existing maxed champs, this feature does NOTHING to help remedy that bottleneck, and if anything is misleading enough that it could harm players in the long run.
You forgot about 125HP when you sell a maxed 2* champ.
Felonius wrote: Ultimately, the bottleneck for improvement is ISO, NOT covers, CP, or HP. Beyond any initial sell-off of existing maxed champs, this feature does NOTHING to help remedy that bottleneck, and if anything is misleading enough that it could harm players in the long run.
revskip wrote: Der_Lex wrote: revskip wrote: Gotta love this forum. Devs address two major bugaboos which are constantly complained about ISO shortage and 5* pull rates. Rather than a thread where everyone is thankful for the fixes the majority of response are "Boo hoo, you should have told us sooner". And then people wonder why they don't post. My sincere thanks to the devs for the extra iso, the better sell rates and the increased pull rates. People can be supportive and appreciative of changes while being critical of the less than optimal way in which they are being communicated at the same time, and pointing out the latter does not invalidate the former, and in the long run helps out the devs and their self-admitted problems with communicating more than simply ignoring the bad because of the good. Being a slobbering sycophant is just as useless as being a negative nancy. That said, both the increased 5* pull rates and the increased alliance rewards are really pleasant surprises, that are definitely appreciated. I can understand the frustration of people who just spent their hoard, though. If the changes had been communicated a week earlier there would have been complaints from all the people who opened tokens the week prior. If the changes had been communicated a month earlier there would have been complaints from the folks who had opened tokens prior to that. This forum is by far the most negative space of any game I have ever played online. All forums have complainers, here it is endemic. I also wouldn't classify myself as a slobbering sycophant. I've posted critical stuff on the forums when things were off. Constructive criticism is great and absolutely helps the developers if they choose to read it. The way the majority of the user base on this particular forum excoriates the devs at every turn leaves very little chance that they will actually be able to pick through and find the constructive stuff. This thread should have been a salute to the devs for actually listening to the userbase and addressing some of the major concerns that are recurring on the forum. Instead of being that it quickly turned into "But why didn't you tell us this sooner". If I were a dev I would never come to this forum.
Der_Lex wrote: revskip wrote: Gotta love this forum. Devs address two major bugaboos which are constantly complained about ISO shortage and 5* pull rates. Rather than a thread where everyone is thankful for the fixes the majority of response are "Boo hoo, you should have told us sooner". And then people wonder why they don't post. My sincere thanks to the devs for the extra iso, the better sell rates and the increased pull rates. People can be supportive and appreciative of changes while being critical of the less than optimal way in which they are being communicated at the same time, and pointing out the latter does not invalidate the former, and in the long run helps out the devs and their self-admitted problems with communicating more than simply ignoring the bad because of the good. Being a slobbering sycophant is just as useless as being a negative nancy. That said, both the increased 5* pull rates and the increased alliance rewards are really pleasant surprises, that are definitely appreciated. I can understand the frustration of people who just spent their hoard, though.
revskip wrote: Gotta love this forum. Devs address two major bugaboos which are constantly complained about ISO shortage and 5* pull rates. Rather than a thread where everyone is thankful for the fixes the majority of response are "Boo hoo, you should have told us sooner". And then people wonder why they don't post. My sincere thanks to the devs for the extra iso, the better sell rates and the increased pull rates.
We have increased the sell-back price of Max Champion level characters to better reflect the investment that has been made into that character. You can now start Championing your characters (and earning all the rewards!) all over again without having to spend the whole amount of Iso-8 required to fully level a character. Lv 144 2-Star: 65,000 Iso-8 (Up from 17,500 Iso-8) Lv 266 3-Star: 105,000 Iso-8 (Up from 45,000 Iso-8) Lv 370 4-Star: 320,000 Iso-8 (Up from 90,000 Iso-8) Lv 550 5-Star: 500,000 Iso-8 (Up from 180,000 Iso-8)