revskip wrote: Gotta love this forum. Devs address two major bugaboos which are constantly complained about ISO shortage and 5* pull rates. Rather than a thread where everyone is thankful for the fixes the majority of response are "Boo hoo, you should have told us sooner". And then people wonder why they don't post. My sincere thanks to the devs for the extra iso, the better sell rates and the increased pull rates.
mindsuckr wrote: <snip> The 5s didn't go from 3.3 to 3.75, they went from 10% to 15%. However many 5s you pulled from your stash, you should have gotten 50% more.
BlackSheep101 wrote: Ralph-Wiggum wrote: I may just be dense (long day) but can someone explain to me what they mean by the selling off championed characters. It says you can earn all the rewards again without spending the ISO to max level them. Does that mean if I click the "sell" button it will only put my characters back to non-championed levels? Or would it sell them completely (i.e. they are no longer on your roster)? Thanks. The iso you get for selling a fully champed hero is enough to level and champ them again. Edit: double checked, it's not quite enough for a 2*, and nowhere close to what's needed for a 3*, but it's a lot more than it was.
Ralph-Wiggum wrote: I may just be dense (long day) but can someone explain to me what they mean by the selling off championed characters. It says you can earn all the rewards again without spending the ISO to max level them. Does that mean if I click the "sell" button it will only put my characters back to non-championed levels? Or would it sell them completely (i.e. they are no longer on your roster)? Thanks.
udonomefoo wrote: For certain characters it *might* be worth it. Looking at the progression chart Hawkeye>IM40>Hulkbuster Thor>Thor>Red Hulk Daken>Daken>X23 Those are the only 3 where i'd consider it, but even then.... I don't know.
Der_Lex wrote: revskip wrote: Gotta love this forum. Devs address two major bugaboos which are constantly complained about ISO shortage and 5* pull rates. Rather than a thread where everyone is thankful for the fixes the majority of response are "Boo hoo, you should have told us sooner". And then people wonder why they don't post. My sincere thanks to the devs for the extra iso, the better sell rates and the increased pull rates. People can be supportive and appreciative of changes while being critical of the less than optimal way in which they are being communicated at the same time, and pointing out the latter does not invalidate the former, and in the long run helps out the devs and their self-admitted problems with communicating more than simply ignoring the bad because of the good. Being a slobbering sycophant is just as useless as being a negative nancy. That said, both the increased 5* pull rates and the increased alliance rewards are really pleasant surprises, that are definitely appreciated. I can understand the frustration of people who just spent their hoard, though.
jgomes32 wrote: I'm also a bit confused by the selling champions part. When is a good thing to do that? Should i sell all now and save half the iso to level again? It takes some time to get 13 covers. Maybe wait for 13 covers in queue before selling? I don't know what's the optimal approach to this.
658 wrote: It's 69,530 iso to take a 2* from 15 to 94, and 5k to champ. -9930. Iso rewards from 94 to 144 are 17.5k iso. So ends up +7570 iso.
Cthulhu wrote: So good to hear, thank you all. We have more things coming!
revskip wrote: Der_Lex wrote: revskip wrote: Gotta love this forum. Devs address two major bugaboos which are constantly complained about ISO shortage and 5* pull rates. Rather than a thread where everyone is thankful for the fixes the majority of response are "Boo hoo, you should have told us sooner". And then people wonder why they don't post. My sincere thanks to the devs for the extra iso, the better sell rates and the increased pull rates. People can be supportive and appreciative of changes while being critical of the less than optimal way in which they are being communicated at the same time, and pointing out the latter does not invalidate the former, and in the long run helps out the devs and their self-admitted problems with communicating more than simply ignoring the bad because of the good. Being a slobbering sycophant is just as useless as being a negative nancy. That said, both the increased 5* pull rates and the increased alliance rewards are really pleasant surprises, that are definitely appreciated. I can understand the frustration of people who just spent their hoard, though. If the changes had been communicated a week earlier there would have been complaints from all the people who opened tokens the week prior. If the changes had been communicated a month earlier there would have been complaints from the folks who had opened tokens prior to that. This forum is by far the most negative space of any game I have ever played online. All forums have complainers, here it is endemic. I also wouldn't classify myself as a slobbering sycophant. I've posted critical stuff on the forums when things were off. Constructive criticism is great and absolutely helps the developers if they choose to read it. The way the majority of the user base on this particular forum excoriates the devs at every turn leaves very little chance that they will actually be able to pick through and find the constructive stuff. This thread should have been a salute to the devs for actually listening to the userbase and addressing some of the major concerns that are recurring on the forum. Instead of being that it quickly turned into "But why didn't you tell us this sooner". If I were a dev I would never come to this forum.