Your latest fun team combination
Comments
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TiberiusKhan said:For some reason I'm having so much fun with Strange 3*, Thanos 3* and Luke Cage 4* for goon nodes and Patch, Medusa, Scarlet Witch elsewhere.1
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My new favorite team is Maxpun + Electra + Patch. If the opposing team has its own tile generators I'll swap out Patch and put in another tile generator, like Nova for his yellow.
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ajfahre said:TiberiusKhan said:For some reason I'm having so much fun with Strange 3*, Thanos 3* and Luke Cage 4* for goon nodes and Patch, Medusa, Scarlet Witch elsewhere.
Nope, but it does reduce goon damage, so mitigation factor still helps.1 -
Also I just really like Luke Cage.
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My wasp is now at 5/4/3 level 200, so I'm starting to try her out. I paired her with Falcon and Switch, and oh man, that was amazing! 9 Purple and 5 Yellow wins the game. Falcon places 8 strong protect tiles and then Wasp switches them to Strike and buffs them. Regular match damage then becomes well over 3K+! Make sure to get some blue too, because with the current CD tile bug, any expiring CD tile also deals 3K+ damage, and all 3 characters have passives to create CD tiles.
The great thing is that this combo will only get stronger as I champ Wasp and level up Falcon to 266. Switch is optional, you could also use Star Lord or Prof X.
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I've been digging C4ge, Dr. strang3 and Iron Fist 3. Thanks to vaulting I have C4ge champed. I works best against teams with at least one non-tile mover, and tears up teams with 3. I can focus on yellow, blue, purple or green depending on what the board gives me and has a nice mix of offense and defense.0
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bbigler said:
The great thing is that this combo will only get stronger as I champ Wasp and level up Falcon to 266. Switch is optional, you could also use Star Lord or Prof X.0 -
bbigler said:My wasp is now at 5/4/3 level 200, so I'm starting to try her out. I paired her with Falcon and Switch, and oh man, that was amazing! 9 Purple and 5 Yellow wins the game. Falcon places 8 strong protect tiles and then Wasp switches them to Strike and buffs them. Regular match damage then becomes well over 3K+! Make sure to get some blue too, because with the current CD tile bug, any expiring CD tile also deals 3K+ damage, and all 3 characters have passives to create CD tiles.
The great thing is that this combo will only get stronger as I champ Wasp and level up Falcon to 266. Switch is optional, you could also use Star Lord or Prof X.
This team's one downfall is a board with no purple, so I may have to try your suggestion and sub Bullseye out for Switch.
It's crazy how effective this team is with the countdown tile bug, but even without it the match damage is enough to keep this team viable.1 -
Medusa 5/4/4
TAH 5/5/3
Carol 4/5/3
until I get more covers for C4ge, this will be my anti-Peggy/anti-Strange team. The CDs aren't protected so it's a bit harder to deal powerless damage but Carol can speed things up with her cheap yellow. There's also not much in the way of damage preventing even though you can heal. blue is left alone to build for TAHs mastermind excello.
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4* Blade, 4* Carol, and Battery Man. Let Blade or Carol get a couple of strike tiles down, then get a Recharge off. The Recharge tiles will get Carol to buff everything in sight, right before Blade starts going crazy. No match lasts long after that.2
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My new fun team of Wasp, Falcon and Switch are great for wave nodes in PVE. Once you flip all of Falcon's protects to strikes, then enemies start falling every color match or two. A good cascade could take out an entire wave! The longer the wave node, the stronger the combo gets too.
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For the current story, Strange Sights, with C4rol featured Ive been using C4rol (5/5/2 buff @320), Kingpin (3/5/5 buff @304), Phoenix (3/3/5 @420). Put down strike tiles with Phoenix and C4rol. Lay down Kingpins CDs and watch the buff parade begin!!! I've had multiple strike tiles doing over 3k each, making some match damage over 10K for just 3 tiles!!! Only drawback is it takes 8 black, 9 red, and 10 yellow to get it rolling. Works extremely well against wave nodes.
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For the Strange Sights PVE node where Carol is required, I paired her with Star Lord and Wasp, and they destroy the goons so fast! All characters work off of each other:
It's a simple strategy:
Wasp and Carol can both lay down Strikes.
Star Lord and Wasp both lay down CD tiles like crazy, which triggers Carol to buff the Strikes.
The current CD tile bug also hits the enemies hard whenever a CD tile expires.
Star Lord can cover up enemy special tiles too, creating more CD tiles for you.
Many times all enemies die in 1 turn.
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For the longest time my simulator team has been (all three-stars) Luke Cage, Cyclops, and Iron Fist. I decided to mix it up since I lucked into some Peggy covers lately (she's 5/1/5).
3* Luke Cage (4/4/5, 3/5/5, or 5/3/5, depending on team health levels before a match)
Peggy (5/1/5)
3* Iron Fist (3/5/5)
Rainbow coverage, no conflicts on actives, and Fist's purple can help with a **** board. I like to boost +2 B/P, as this gets Fist's purple online with only one purple match, and Peggy's crushing blue is ready with three blue matches. Even with only a single cover in yellow this team can often slow down the enemy long enough to get the ball rolling. The only think I really wish it had is some good countdown protection - Peggy's blue is great when all three resolve, but sadly that's pretty rare.
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Puce Moose said:The only think I really wish it had is some good countdown protection - Peggy's blue is great when all three resolve, but sadly that's pretty rare.2
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Quite enjoying Elektra, 4* Iron FIst and 4* Luke Cage against anyone who drops Attack/Strike/Defence tiles...
Elektra steals them for attack tiles, Iron FIst fortifies and adds to them...
Luke Cage keeps everyone safe until Ballet of Death gets Black to Iron Fist levels, at which point the punch of doom ramps up the damage...
Awesome versus Goons nodes... can take a bit of time to get rolling... but brutal once it does
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The auto-damage team: Medusa, 3*Fist, Strange - takes down enemies very fast, with some long term strategy as well.
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My new Anti-Sentry Team: Medusa (5/3/5), Doc Ock (3/5/5), Hawkguy (3/5/5)
This works great! The real power is in Medusa's Hair Meddle to steal and buff enemy specials. Sentries produce so many specials, it becomes a gold mine. Plus, Hawkguy can add 4 enemy specials to the board before you activate Hair Meddle.
Every enemy special matched gives you an extra 7 AP and 2 Attack Tiles. The AP generation is crazy, allowing you to fire Quiver of Arrows every turn, along with Hair Meddle several times. Doc Ock's green also builds up to. There's almost constant health bursts from Medusa as well.
It seems like these 3 were made to take down sentries.
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My PVP Blade team was awesome fun...
Blade 3* (when boosted) 5/3/5
Carol 4* 3/5/5
Iron Fist 4* 5/5/3
(aim is to use all the black on Nightstalker)
Blade produces strike tiles, Iron Fist fortifies them and generates green, which in turn hits hard and generates black
Carol gives black when they match their strongest colour...
Blade drops Nightstalker... which steals AP Which is particularly amusing when it is black (more nightstalker) or Yellow, so that Carol can trigger the Nightstalker countdown...
Nightstalker countdowns boost the attack tiles to ridiculous levels.
Blade also has the purple for attack tiles too...
The fact that there is no active red is less of an issue given you don't want to match it
Gets proper out of hand quickly...
Level 404 Blade, 350ish Iron Fist and a 276 Carol killed most things including numerous level 400+ 5 stars and Blade plus 2 Boosted Champ 4* in short order...
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With C4rol now at 3/4/2 and her current max level (188) I decided to try her with Falcon and Wasp
I am suitably impressed
also liked her With 5/5/3 Cage and 5/4/1 Medusa
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