Crash of Titans Cap vs Cap
Comments
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Phaserhawk wrote:aesthetocyst wrote:CrookedKnight wrote:There's not a level 70 3/5/5 sitting farther back in that roster, is there?
LOL! Good one.
There are 6 winners in my bracket now, 4 in the past hour. Their respective Flaptains:
432 lvl 188
535 lvl 234
343 lvl 190
145 lvl 150
535 lvl 225
355 lvl 199
Adding these to my bracket I'm getting
3.45/3.8/4 or rounding 3/4/4 and average level 190
So, this is the first 4* challenge that can only be won by whales (or decently lucky people), right? I'm pretty sure that no more than 7-8 covers of Falcap have been ever rewarded.0 -
My 4/3/2 has tried 3 times, failed 3 times, not even managing to get her below 10,000.
Shall I spend HP to buy a red cover or 3, in an attempt to win a token 6 out of the last 7 pulls of which have been useless? I think not, baby puppy.0 -
I did the averages of the 27 reported successes (that included X/Y/Z covers and LEVEL) from the thread.
Average build of those who were victorious is...
3.5 3.6 3.2 Level 181
Not surprising that red is the lowest of those, given how little that cover has been given out.
Small data set, but also maybe interesting.
Mode build:
4/3/5 188
Median build:
4/4/3 1880 -
My bracket has a total of 4 people that have won. Each with at least 9 covers and 4 red.
Congrats D3, you have sunk to an all time low this time.0 -
OJSP wrote:j12601 wrote:I did the averages of the 27 reported successes (that included X/Y/Z covers and LEVEL) from the thread.
Thanks. Picked up another from somewhere else, and two more finished in my bracket (1/5/5 190, 3/4/4 155), bringing me to a spreadsheet with 32 entries now.
3.47 3.66 3.41 Level 178.90 -
0-15. I once managed to get Marvel down to 700 health before she took me out with her red power. I had 13 red ap, just needed that last red ap for the victory. Talk about a heart ache there.0
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13 hours, 32 tries, 2700 hp (mainly to buy his last red cover) and about 15k ISO later I finally beat her...all for a garbage red Star-Lord. I have never felt this disappointed or defeated with this game. These "random" pulls have got to go.0
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I tossed in some all-match dmg boosts, r/y dmg boosts, r/y ap, and got a lucky major cascade including crits in the first turns that only gave her ap once somehow.
Managed to keep her away from red and black long enough that she only zapped me with red once, somehow got a board with a bunch of yellow, and the same turn she got the last black she needed to finish me I dropped her with his yellow/black combo.
Pure Dumb Luck. That and marginal skill in playing "keep away" on ap, while being lucky that she didn't cascade into more unavoidably. I have a 344 that will do an average of 7k dmg on red and that's what it took to defeat Carol. Very uncool, devs.
Also, because everyone keeps harping on it - Falcap is not terrible. I enjoy using him for his blue with the rest as incidental bonuses. It's just that they chose the one opponent tailored to counter him as his opponent. Cap Marv would make mincemeat of lots of 4*s in 1-vs-1 too, if you think about it. Anyone without a stun or nukes that can take her out in one shot will get pounded into mush by her.0 -
yeah this one was kinda a joke, My falcap is 132 lvl 132 and I got her to like 6k hp 2 times out of like 15 tries. If they would have gone 355 or 445 this would have been much more interesting but 553 is nigh impossible.0
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I finally finished the last normal DDQ node so I could get a true picture of how many pulled this off.
I am ranked #516 with 15,000
2 people have 14999
5 people have 29999
1 person with 18981
8 people. Working as intended. 8:43 pm0 -
This will be the first 4*DDQ I have not and cannot complete.
FalCap L147 2/2/3
Not gonna happen0 -
3/5/1 145 cap here. Red does 1k + 160 per prot-tile for a total of ~2.4k if I have 9(avg) prot-tiles tiles out. Unless she's under 5k health remaining, using your own red just grants her enough ap to destroy you.
I've tried about 20 times to kill her. The main issue for me is that her red is so cheap while removing all your prot-tiles. If you could fire off yellow immediately and then build one or two of the tiles up with blue knowing that she'd not just remove all of them with a single red cast it would be far less punishing -- annoying when she gets the tiles that are big, but not as bad as current. Even denying red ap, she gets 7 red fairly rapidly, with random drops and 4 of a kinds. Because her black stuns you for 2 turns, you can't let that go off either, because she'll generally get enough red to remove all the prot-tiles during those two turns.
People who have killed her with less than 3 red covers are champions. I don't think I'm going to be able to do it.0 -
Not sure where people have gotten the belief that cap marvel is not a 555 covered character. She is set as 555 for me. 5 red as she kills all my protect tiles. 5 black she has 2 turn stun. And 5 yellow as she gets 5 red and 3 black when activated.0
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Finished DQD slowly to let the bracket fill up. Ranked 274. Checked immediately after I finished and there were already three 15Ks below me, so I can confirm that there was at least 1 person in my bracket at 14999 and 1 person above 15000 (29999). Didn't even try with a 3/0/0 Falcap... no point in not doing so I guess.
Edit: Reds raining from the heavens made that a pretty quick match.
The guy who won has a 5/3/5 190 Falcap.0 -
itstime1234 wrote:Not sure where people have gotten the belief that cap marvel is not a 555 covered character. She is set as 555 for me. 5 red as she kills all my protect tiles. 5 black she has 2 turn stun. And 5 yellow as she gets 5 red and 3 black when activated.
Yeah, 5/5/5 for me too.0 -
Tannen wrote:3/5/1 145 cap here. Red does 1k + 160 per prot-tile for a total of ~2.4k if I have 9(avg) prot-tiles tiles out. Unless she's under 5k health remaining, using your own red just grants her enough ap to destroy you.
I've tried about 20 times to kill her. The main issue for me is that her red is so cheap while removing all your prot-tiles. If you could fire off yellow immediately and then build one or two of the tiles up with blue knowing that she'd not just remove all of them with a single red cast it would be far less punishing -- annoying when she gets the tiles that are big, but not as bad as current. Even denying red ap, she gets 7 red fairly rapidly, with random drops and 4 of a kinds. Because her black stuns you for 2 turns, you can't let that go off either, because she'll generally get enough red to remove all the prot-tiles during those two turns.
People who have killed her with less than 3 red covers are champions. I don't think I'm going to be able to do it.
One thing I started doing was holding yellow till right after she fired red. Did that once. Then held yellow again till I was able to fire double red of my own to finish.0 -
Just finished my ddq main nodes that I started hours ago.
8 total had beaten it.
With 8 covers on this 4* I thought I'd have a chance. No such luck. Thanks for nothing Demiurge0 -
OJSP wrote:scottee wrote:One thing I started doing was holding yellow till right after she fired red. Did that once. Then held yellow again till I was able to fire double red of my own to finish.
At level 147 (2/3/2), mine only has 7655.. that's only enough to survive either 3 Photonic Blasts, 2 Hypersonic Punch, or 1 Hypersonic Punch + 1 Photonic Blasts combo (which happens quite a lot. It's either that, or she matches the strike tile immediately.. ). Most of the time, I could only survive 1 power before succumbing to match damage and cascades.
Denying her Red or Black only works, if she doesn't get miraculous cascades from making a simple match 3 or a board re-shuffle. Once, an innocent looking Green match that I left for her (I had to take the previous Red match) led to halving my health and her having 17 . Most of the time, it's usually enough for her to get that last 1 AP to fuel either or both powers.
I managed to get her down to 5000ish with HP boosts once in one of my first tries. I did a suicidal Divebomb, dealing around 4000 damage with 12 protect tiles, because she would've KO'd me the next turn anyway with Hypersonic Punch. Now, with iso boosts, the most I could do is get her down to 8000ish. Most of the time, she's still around 13000, because I was too busy denying Black.
Maybe the trick is to immediately retreat if we get a bad board, at least that would preserve a health pack, and wait until we get a board with multiple match 5 potential and hope it's enough to beat her. Maybe that's how other players with less covers and lowers levels could beat this challenge and previous challenges. For someone to get it done without a Red cover is impressive.
I was 4/3/2 at 188, so I started with 9748 health and ended around 2000 I believe. I did have one red match-5. But this battle definitely took every ounce of denial, including constantly evaluating how likely it was that a red/black match would become available when the 3 tiles dropped from the top. Avoiding even a 1/7 chance at all costs.
I think part of the psychological key was to not panic when taking a nuke. I took two early red blasts, but didn't give up, and starved red pretty well the rest of the way, only taking one more.
I don't like that I put so much iso into him today, but that's basically all I save iso for anymore anyways.0 -
scottee wrote:Tannen wrote:3/5/1 145 cap here. Red does 1k + 160 per prot-tile for a total of ~2.4k if I have 9(avg) prot-tiles tiles out. Unless she's under 5k health remaining, using your own red just grants her enough ap to destroy you.
I've tried about 20 times to kill her. The main issue for me is that her red is so cheap while removing all your prot-tiles. If you could fire off yellow immediately and then build one or two of the tiles up with blue knowing that she'd not just remove all of them with a single red cast it would be far less punishing -- annoying when she gets the tiles that are big, but not as bad as current. Even denying red ap, she gets 7 red fairly rapidly, with random drops and 4 of a kinds. Because her black stuns you for 2 turns, you can't let that go off either, because she'll generally get enough red to remove all the prot-tiles during those two turns.
People who have killed her with less than 3 red covers are champions. I don't think I'm going to be able to do it.
One thing I started doing was holding yellow till right after she fired red. Did that once. Then held yellow again till I was able to fire double red of my own to finish.
that's what I did too. only took around 26 tries to pull off If I hadn't emptied my taco token stash and thus had tons of health packs to burn I would never have made it.
I would have nearly got her about ten tries earlier when I had her down to 8k and nearly had yellow and double red ready when I 'lucked' into a match5 and the crit tile set off her yellow.....game over0 -
NighteyesGrisu wrote:scottee wrote:Tannen wrote:3/5/1 145 cap here. Red does 1k + 160 per prot-tile for a total of ~2.4k if I have 9(avg) prot-tiles tiles out. Unless she's under 5k health remaining, using your own red just grants her enough ap to destroy you.
I've tried about 20 times to kill her. The main issue for me is that her red is so cheap while removing all your prot-tiles. If you could fire off yellow immediately and then build one or two of the tiles up with blue knowing that she'd not just remove all of them with a single red cast it would be far less punishing -- annoying when she gets the tiles that are big, but not as bad as current. Even denying red ap, she gets 7 red fairly rapidly, with random drops and 4 of a kinds. Because her black stuns you for 2 turns, you can't let that go off either, because she'll generally get enough red to remove all the prot-tiles during those two turns.
People who have killed her with less than 3 red covers are champions. I don't think I'm going to be able to do it.
One thing I started doing was holding yellow till right after she fired red. Did that once. Then held yellow again till I was able to fire double red of my own to finish.
that's what I did too. only took around 26 tries to pull off If I hadn't emptied my taco token stash and thus had tons of health packs to burn I would never have made it.
I would have nearly got her about ten tries earlier when I had her down to 8k and nearly had yellow and double red ready when I 'lucked' into a match5 and the crit tile set off her yellow.....game over
Sounds like the game is working as intended. Don't you enjoy losing.0
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