StevO-J wrote: Akari wrote: IceIX wrote: Galactus is different. The "minion" fights against the villains are relatively simple. They're there as minor hazards but relatively easily winnable. Level 395 Gorgon doing 7500 damage with Debilitating slash (after 8 Teisatsu drain your HP like crazy) is a minor hazard? Thought I'd try that node to see how I would do (no health packs left and time for bed anyway). Beating the Teisatsu was doable, but then facing a overscaled Gorgon with 30 red AP was not doable in any way. So anyone trying this: bring a stun along! That's it, done for today... might not play this event tomorrow.
Akari wrote: IceIX wrote: Galactus is different. The "minion" fights against the villains are relatively simple. They're there as minor hazards but relatively easily winnable. Level 395 Gorgon doing 7500 damage with Debilitating slash (after 8 Teisatsu drain your HP like crazy) is a minor hazard?
IceIX wrote: Galactus is different. The "minion" fights against the villains are relatively simple. They're there as minor hazards but relatively easily winnable.
killerkoala wrote: daveomite wrote: so we are suppose to lose, so every Galactus node opening, then we should lose 5 times per 3 character cause we used the best team we have. that is 15 health packs. -10 were supposed to let regenerate. that is still a deficit of 5 health packs were supposed to buy. and using boosts just to be able to use a power maybe once. and somehow still be able to play pvp even though we are letting health packs recharge; more we have to buy to compete. so how is this even not supposedly not a hero point grab? like "True Healing" wasn't supposedly not a money grab. yeah i'm a guy who won't let "true healing" die.then give us unlimited health packs and boosts during anniversary, if we are suppose to lose to Galactus and still be able to play other aspect of the game. but i guess this is not a money grab. "this too shall pass" "'and for the money"
daveomite wrote:
IceIX wrote: To start, it seems like a lot of people are on a basic disconnect here, looking at the boss battle similar to how Ultron ran in terms of how things work.
IceIX wrote: Winning a round against Galactus is an achievement. You're supposed to lose. Every time you do, you're still chipping away at his life. It's an exercise in damage in aggregate. Over the 3.5 days, hitting him over and over to finally bring down the big bad is somewhat slow, but certainly effective.
IceIX wrote: That break means that you have plenty of times for Galactus drained Packs to refresh while you can go in and get some Black Vortex in. Or play Simulator (up soon). Or get your Devil Dino on when that starts up.
IceIX wrote: I'm sure most of you aren't used to going into a battle with the idea that you may well lose.
IceIX wrote: But given that you're still pulling out wins with pretty strong regularity, I don't see any reason this wouldn't continue into Rounds 7 and 8, and on to Cyclops awesomeness.
Square wrote: Question is, since when would Galactus work with ninjas?
TheWerebison wrote: Yeah, what is UP with the minion nodes, anyway? They don't even make sense. "With Earth's heroes busy fighting Galactus, its villains are striking!" "Hey, that giant dude up there is gonna eat our entire planet! Quick, let's attack the only people who are going to prevent us all from dying horribly!"