dathremar wrote: Stupid event, just plain stupid idea of fun for an anniversary event. Such a shame a game that has gone on for 2 years is willing to mark a milestone such as this with a sorry excuse for a "new event". Still making your player-base bend over and taking it from the rear. Giving away 2* like candy while holding all the 4* and legendary tokens. No news of what even happened to the 3*. Well done devs, that'll do.
Elayne wrote: And I wouldn't call level 176 level minions trivial. When they were level 70 sure
IceIX wrote: GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are? Care to expand on that? The rewards are 3 4* covers, quite a few tokens through both progressions and nodes, and various other smaller rewards. It's pretty on for a boss battle in comparison to prior rewards, plus the Legendary token which wasn't there before.
GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are?
forch wrote: IceX, A simple question. Did you and the others think that this event would be fun for players? If yes, why did you think so?
IceIX wrote: (...) Galactus is different. The "minion" fights against the villains are relatively simple. They're there as minor hazards but relatively easily winnable. Galactus on the other hand is a massive threat. (...)
StevO-J wrote: IceIX wrote: (...) Galactus is different. The "minion" fights against the villains are relatively simple. They're there as minor hazards but relatively easily winnable. Galactus on the other hand is a massive threat. (...) While the second part is most certainly true the first part about the "minion" fights is a definite lie, at least for me. In the nodes that just opened up there is a survival node that requires Captain Marvel and it has opponent levels 84-330 while my highest boosted character only gets boosted to 164. In what way is this 'relatively simple'? I need 1-2 health packs for unlocking Galactus and then another 3 while trying to beat him so those get used up pretty quickly. The Ultron fights were much easier compared to this. This whole thing has me ready to quit trying to play Galactus, especially as it seems there are things being made up to make it seem intended.
mohio wrote: forch wrote: IceX, A simple question. Did you and the others think that this event would be fun for players? If yes, why did you think so? They clearly did. That video, Miles and Casey were so excited for the Galactus event, it was gonna be so fun. Maybe it was at the time they made the video and then a bunch of last minute changes made it completely unplayable. Even in a best case scenario you get basically 4 turns to match gems until you're facing imminent death and need to fire off any/all abilities asap. At least 2 of those turns have to be devoted to matching countdowns or you only get like 3 turns. So, the plan was give us 3 turns to match tiles and fire one ability before dying? Yeah...sounds fun.
IceIX wrote: You're supposed to lose. Every time you do, you're still chipping away at his life. It's an exercise in damage in aggregate. Over the 3.5 days, hitting him over and over to finally bring down the big bad is somewhat slow, but certainly effective.