IceIX wrote: GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are? Care to expand on that? The rewards are 3 4* covers, quite a few tokens through both progressions and nodes, and various other smaller rewards. It's pretty on for a boss battle in comparison to prior rewards, plus the Legendary token which wasn't there before.
GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are?
IceIX wrote: brisashi wrote: Could you comment on the countdown tiles in the boss event? They drop as 3-turn tiles but go down to 2- turn tiles immediately. No other countdown tiles work this way. Is this an intended mechanic? Hmm? The description for the Countdown tiles list them as 3 2-turn Countdown tiles. Maybe getting tripped up by the adjacent numbers in the description?
brisashi wrote: Could you comment on the countdown tiles in the boss event? They drop as 3-turn tiles but go down to 2- turn tiles immediately. No other countdown tiles work this way. Is this an intended mechanic?
IceIX wrote: Hey all, You're supposed to lose.
colwag wrote: IceIX wrote: GurlBYE wrote: And if the difficulty is correct, any reason the rewards are, what they are? Care to expand on that? The rewards are 3 4* covers, quite a few tokens through both progressions and nodes, and various other smaller rewards. It's pretty on for a boss battle in comparison to prior rewards, plus the Legendary token which wasn't there before. Compared to Ultron, the Ultron node reward included a few HP rewards, while there's none of that for Galactus. Just one Galactus token per round with him. I'm guessing some of us want more HP. I'm among them.
reckless442 wrote: I'm not playing Galactus, but I've heard enough complaints that I thought I would comment on this post. If the plan was for teams to lose to Galactus, why not say that upfront, instead of saying the event is "like Ultron." Moreover, if defeating Galactus is such an achievement, the prize for beating him should be something awesome -- like a legendary token. After all, if beating Galactus is so difficult, it should be a legendary achievement. Better prizes for the minion battles would go a long way toward taking the sting out of the constant losses on the boss node.
IceIX wrote: So everyone's doing pretty darned well in terms of progression.