* Spider-Man (Original) *
![IceIX](https://us.v-cdn.net/6029755/uploads/userpics/F0FV7MN8R86Y/nDG5YCCPL51GW.png)
IceIX
ADMINISTRATORS Posts: 4,318 Site Admin
Spider-Man (Original) ![icon_spiderman.png](https://us.v-cdn.net/6029755/uploads/custom_emojis/character_icons/icon_spiderman.png)
1 Star Rarity (Common) Wiki Link
At Max Level: HP: 2754 Tile Damage: 8/31/27/24/7/7/3.5x
Web Swing - 9
AP
The Amazing Spider-Man swings into battle, dealing a blow with the proportional strength of a spider. Deals 41 damage, then adds a Web tile to the board.
Level Upgrades
All Tied Up - 8
AP
Spider-Man slings webs, stuning the target for 1 turn and adding a Web tile to the board.
Level Upgrades
Spectacular Strategy - 8
AP
Spider-Man uses his wits and webs to overcome incredible odds and win the day. Converts 2 random basic tiles to Critical tiles, then adds a Web tile to the board.
Level Upgrades
![icon_spiderman.png](https://us.v-cdn.net/6029755/uploads/custom_emojis/character_icons/icon_spiderman.png)
1 Star Rarity (Common) Wiki Link
At Max Level: HP: 2754 Tile Damage: 8/31/27/24/7/7/3.5x
Web Swing - 9
![redtile.png](https://us.v-cdn.net/6029755/uploads/custom_emojis/redtile.png)
The Amazing Spider-Man swings into battle, dealing a blow with the proportional strength of a spider. Deals 41 damage, then adds a Web tile to the board.
Level Upgrades
-
Level 2: Deals an additional 13 damage if there's a Web tile on the board.
Level 3: Deals 44 damage before any bonus damage.
Level 4: Deals an additional 20 damage if there's a Web tile on the board.
Level 5: Deals an additional 31 damage if there's a Web tile on the board.
-
Level 3: 480 / 135 damage (615 total)
Level 4: 480 / 203 damage (683 total)
Level 5: 480 / 324 damage (804 total)
All Tied Up - 8
![bluetile.png](https://us.v-cdn.net/6029755/uploads/custom_emojis/bluetile.png)
Spider-Man slings webs, stuning the target for 1 turn and adding a Web tile to the board.
Level Upgrades
-
Level 2: Stuns an extra turn if 3 or more Web tiles exist.
Level 3: Costs 1 fewer Blue AP to fire.
Level 4: Stuns an extra turn if 2 or more Web tiles exist.
Level 5: Costs 1 fewer Blue AP to fire.
-
Level 3: Costs 7 AP, stuns 1 turn or 2 if 3 or more Web tiles exist.
Level 4: Costs 7 AP, stuns 1 turn or 2 if 2 or more Web tiles exist.
Level 5: Costs 6 AP, stuns 1 turn or 2 if 2 or more Web tiles exist.
Spectacular Strategy - 8
![purpletile.png](https://us.v-cdn.net/6029755/uploads/custom_emojis/purpletile.png)
Spider-Man uses his wits and webs to overcome incredible odds and win the day. Converts 2 random basic tiles to Critical tiles, then adds a Web tile to the board.
Level Upgrades
-
Level 2: If there are 5 or more Web tiles, converts an additional 2 Basic tiles to Critical tiles.
Level 3: Creates 4 Critical tiles if there are 4 or more Web tiles on the board.
Level 4: Creates 4 Critical tiles if there are 3 or more Web tiles on the board.
Level 5: Creates 2 Web tiles.
-
Level 3: 4 Critical tiles if 4+ Web tiles exist. Creates 1 Web tile.
Level 4: 4 Critical tiles if 3+ Web tiles exist. Creates 1 Web tile.
Level 5: 4 Critical tiles if 3+ Web tiles exist. Creates 2 Web tiles.
Failed to load the poll.
0
Comments
-
A 1 star character? Huh.0
-
1* spiderman0
-
But....how can it be essential?
Looks like a character that might be able to combo with another 1* that already has "character specific" tiles it creates?
Edit - Team-mate comments that if so, it already looks better than the 3* counterpart. Let's see a "Lazy" version of this as the 3* upgrade!0 -
a new....1*? Have I gone back in time a year and a half?0
-
Don't understand the purple progression. Level one creates 2 crits with no "if there are x specials" qualifier, but all above that do 4 but with a qualifier? So potentially zero crits for all but level one?
Edit: you'll take some heat for adding a 1* at this point, but to me, adding one of the most popular characters ever at the entry level to hook new players makes total sense. Especially if you're going to do a spidey story event.0 -
Miles Morales is my guess.
I hope this isn't an essential character along with a 2 star as well in a pvp event though.0 -
udonomefoo wrote:Don't understand the purple progression. Level one creates 2 crits with no "if there are x specials" qualifier, but all above that do 4 but with a qualifier? So potentially zero crits for all but level one?
Edit: you'll take some heat for adding a 1* at this point, but to me, adding one of the most popular characters ever at the entry level to hook new players makes total sense. Especially if you're going to do a spidey story event.
I think it's that it has the basic affect at level 1, then has an additional effect level 2 and onwards.0 -
udonomefoo wrote:Don't understand the purple progression. Level one creates 2 crits with no "if there are x specials" qualifier, but all above that do 4 but with a qualifier? So potentially zero crits for all but level one?
I think it's trying to say you always get 2 and you can get 4 crits if there are a decreasing amount of character specific cough web cough tiles for levels 2-4.0 -
udonomefoo wrote:Don't understand the purple progression. Level one creates 2 crits with no "if there are x specials" qualifier, but all above that do 4 but with a qualifier? So potentially zero crits for all but level one?
Edit: you'll take some heat for adding a 1* at this point, but to me, adding one of the most popular characters ever at the entry level to hook new players makes total sense. Especially if you're going to do a spidey story event.0 -
So 2* Bullseye's getting a minor buff. I'm sure that won't be at all irritating for a future 350-scaled Gauntlet node.0
-
Hope we see these super awesome damage dealing skills in 3* land too!0
-
I hope this isn't Miles Morales, mostly because he deserves better than being relegated to 1* land.0
-
This pretty much screams Spiderman to me.
Also, the release of a new 1* right now feels really weird. We get 5 4*s in a row, and then a 1* all of a sudden.0 -
WolfmanX25 wrote:This pretty much screams Spiderman to me.
Also, the release of a new 1* right now feels really weird. We get 5 4*s in a row, and then a 1* all of a sudden.
This keeps the average * ranking of the releases constant.
Also, character is Pizza Dog, and the Character Unique tiles are clearly pizza slices. I want to believe.0 -
WolfmanX25 wrote:This pretty much screams Spiderman to me.
Also, the release of a new 1* right now feels really weird. We get 5 4*s in a row, and then a 1* all of a sudden.
Look on the bright side...his roster slot costs the same!0 -
IceIX wrote:Being a 1*, you'll be seeing enough of the character in Standards that picking them up when you have a spare slot shouldn't be a huge deal in any case.
I'm going to build one speced at 544 just so I can remember what it's like to build a character from scratch in a week instead of a year.0 -
Ice, how will the release work for this character? Will they just be slotted into standard tokens, or will there be a release event for them?0
Categories
- All Categories
- 44.6K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.2K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.4K Magic: The Gathering - Puzzle Quest
- 495 MtGPQ News & Announcements
- 5.3K MtGPQ General Discussion
- 98 MtGPQ Tips & Guides
- 415 MtGPQ Deck Strategy & Planeswalker Discussion
- 291 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 379 Other Games
- 141 General Discussion
- 238 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements