atomzed wrote: wymtime wrote: I want to apologize to the Devs about vision. I originally thought he was tinykitty and had no plans on leveling him. Well I had close to 200k ISO built up when Man Made PVP started so I decided to take him to 166 and WOW. I was really surprised how much fun he was with the right team. I decided to run him in simulator to see if it was just the massive buff and I still like him. He reminds me of Gamora in the sense that when she is in the middle and ownes the most tiles watch out. Vision defiantly is not making me regret the ISO and he will help my team in PVE and simulator. I will test him out in PVP when he does not own the middle position to see if he is as useful, but for now, to D3 I am sorry. I really thought he was Junk but he is really fun to play. I see this post very late, but I want to echo wymtime comments. Vision when maxed is very fun. Especially when he is boosted. Even with the "need" to the strike tile ownership, he is still very good with his blue ability. A few cascades and he is doing onwards of a few thousand dmg. You usually leave him till the last since he is not seen as threatening. At the same time when you leave him till last, his blue ability is going to make you suffer heavy dmg. I am going to enjoy this pvp, since I have him maxed.
wymtime wrote: I want to apologize to the Devs about vision. I originally thought he was tinykitty and had no plans on leveling him. Well I had close to 200k ISO built up when Man Made PVP started so I decided to take him to 166 and WOW. I was really surprised how much fun he was with the right team. I decided to run him in simulator to see if it was just the massive buff and I still like him. He reminds me of Gamora in the sense that when she is in the middle and ownes the most tiles watch out. Vision defiantly is not making me regret the ISO and he will help my team in PVE and simulator. I will test him out in PVP when he does not own the middle position to see if he is as useful, but for now, to D3 I am sorry. I really thought he was Junk but he is really fun to play.
OJSP wrote: scvready2 wrote: I just did over 5000 damage to each team member using visions heavy strike. The description says I should be doing 3882 damage. (Buffed) obviously. What gives? I tried it in the next match, same thing. Am I missing something? Add the Density: Heavy bonus damage to it
scvready2 wrote: I just did over 5000 damage to each team member using visions heavy strike. The description says I should be doing 3882 damage. (Buffed) obviously. What gives? I tried it in the next match, same thing. Am I missing something?
OJSP wrote: Phaserhawk wrote: His solo red should be doing 3.8 to 4K. You're underestimating the value of the + shaped destroyed tiles.. (joking) I agree that for 10 AP, Attack Protocol without a Density: Heavy tile is mediocre. But, considering it only takes 5 to make it a much better Heavy Strike, perhaps it's the developer's intention to design him this way: to make him annoying to fight against, but not overly powerful. His CD tile dance was ridiculous when he was paired with KK and Starlord in Deadpool vs MPQ last time.. Considering how the skills are sequenced for the AI, I'm just glad that they won't use his before in the same turn. I'd gladly take a weak Attack Protocol and let him use Density: Heavy the next.
Phaserhawk wrote: His solo red should be doing 3.8 to 4K.
nigelregal wrote: Does anyone know how heavy works with boosting match dmg or boosting blue dmg? I have not tried but wondering how the modifier works
BlackBoltRocks wrote: So it's been announced that Vision will ne the next 3* buffed after IM40, in R95. What are your hopes for him? I'm just praying he turns out more Dr Doom than Ragnarok
Pylgrim wrote: I hope they leave his blue alone unless it's to make it stronger. I hope they make yellow a completely different ability that doesn't have to switch off and on with his blue because I'll always want to keep his blue active.
notamutant wrote: BlackBoltRocks wrote: So it's been announced that Vision will ne the next 3* buffed after IM40, in R95. What are your hopes for him? I'm just praying he turns out more Dr Doom than Ragnarok I am guessing red will be more useful when not boosted. I think they will keep the basic mechanics the same. Maybe increase the stats slightly, or make it so he tanks when yellow is out like Colossus, although highly unlikely since that would make Colossus' yellow even more shameful.