woopie wrote: Jamie Madrox wrote: Merged the two threads, fixed the first post to have the nicer formatting, and deleted the later, nicer formatted post. Continue your angry mob. Pitchforks on the right, torches on the left. Where do I go if I lit my pitchfork on fire?
Jamie Madrox wrote: Merged the two threads, fixed the first post to have the nicer formatting, and deleted the later, nicer formatted post. Continue your angry mob. Pitchforks on the right, torches on the left.
turul wrote: Overall thought: XF: Doesn't look that bad, except green dmg, but it was unwise descision to release this era of PVP-MMR and related adjustments/tests are going. Also, worst possible time based on morale.
Ebolamonkey84 wrote: If you are going to continually take away our best toys, can you at least occasionally reset the PVE scaling? I can think of a few guys in my alliance that will no longer be able to compete against lvl 300 characters now that their two best weapons have been taken.
eaise wrote: fmftint wrote: fmftint wrote: Be realistic everyone, the Xforce nerf is justified. One character shouldn't be the best tool for every job, and that's what he was. Ok Ive taken quite a few thumbs down for this statement, Im fine with that. But no one has bothered to explain why one character being the best at everything is good for the game. All it does is devalue everyone else let's say you want the fastest car in the world. So you buy said car. 2 weeks later while you're sleeping they come take parts out of your car and replace them. Because it was too fast compared to all the other cars Another way to put this is. What's the point of trying to get the better characters in the game if D3 is going to continue to nerf the top characters. There is no reason to try and get covers anymore. Any character that is good will eventually be nerfed. And then all characters will suck as much as Bagman
fmftint wrote: fmftint wrote: Be realistic everyone, the Xforce nerf is justified. One character shouldn't be the best tool for every job, and that's what he was. Ok Ive taken quite a few thumbs down for this statement, Im fine with that. But no one has bothered to explain why one character being the best at everything is good for the game. All it does is devalue everyone else
fmftint wrote: Be realistic everyone, the Xforce nerf is justified. One character shouldn't be the best tool for every job, and that's what he was.
turul wrote: Overall thought: XF: Doesn't look that bad, except green dmg, but it was unwise descision to release this era of PVP-MMR and related adjustments/tests are going. Also, worst possible time based on morale. Beast: Still Beast, back to the drawing board. Other characters: moved up a tier, however some of those damage numbers should be still improved +25-50%... (IW green, Elektra)
taloncarde wrote: turul wrote: Overall thought: XF: Doesn't look that bad, except green dmg, but it was unwise descision to release this era of PVP-MMR and related adjustments/tests are going. Also, worst possible time based on morale. Speaking specifically to the damage of green, I don't have X-Force at max level, and I was averaging around 4k-5K damage with his green power alone when you take into account tile destruction/cascades. So while going from 3k base to 1k base seems drastic, the reality is he is doing far more than that on average. (For the record, my green base damage is only 2702 at lvl 140)
Lerysh wrote: taloncarde wrote: turul wrote: Overall thought: XF: Doesn't look that bad, except green dmg, but it was unwise descision to release this era of PVP-MMR and related adjustments/tests are going. Also, worst possible time based on morale. Speaking specifically to the damage of green, I don't have X-Force at max level, and I was averaging around 4k-5K damage with his green power alone when you take into account tile destruction/cascades. So while going from 3k base to 1k base seems drastic, the reality is he is doing far more than that on average. (For the record, my green base damage is only 2702 at lvl 140) And you are ready for that base damage to be only 702? Seriously? It's too far, especially now that it can't be fed with Surgical Strike. It's barely better than Ares' green, let alone being 160% better than Patch's green which is what he's supposed to be.
scottee wrote: It's clear they want 4*s to be better than 3*s, but only by a little. If the jump in power from 2* to 3* is like 60%, it looks like they want the jump from 3* to 4* to only be like 20%.
udonomefoo wrote: woopie wrote: Jamie Madrox wrote: Merged the two threads, fixed the first post to have the nicer formatting, and deleted the later, nicer formatted post. Continue your angry mob. Pitchforks on the right, torches on the left. Where do I go if I lit my pitchfork on fire? Anywhere you want. Trust me, no one is going to say anything to stop you.
taloncarde wrote: Have they clarified if surgical strike can't feed it? Remember usually when it says a tile is destroyed, it generates AP. Green says it specifically doesn't generate AP, but black doesn't say that at all. Old power it was an addition at higher levels, but maybe now black generates AP at all levels.
puppychow wrote: it's clear D3 has an agenda in mind---disallow quick matches and make ppl spend more $$$ on health packs and shields.
Phantron wrote: taloncarde wrote: Have they clarified if surgical strike can't feed it? Remember usually when it says a tile is destroyed, it generates AP. Green says it specifically doesn't generate AP, but black doesn't say that at all. Old power it was an addition at higher levels, but maybe now black generates AP at all levels. Since very few people understands the game's wording convention (anything that does not say do not generate AP does generate AP) this question is apparently forgotten even though it's a rather important part of the character. Sure, I can see people will assume it just won't generate AP and that would be my guess too, but if those wording is exactly what appears in the game then that'd mean Surgical Strike now generates AP on all 5 levels, which would likely be a significant buff.