AtomElite wrote: Green is doing under 2K damage now.
Phantron wrote: Weakest character is just the guy who currently has the least HP, though the invisibilty tile sets its target at the time of casting, so if someone later becomes the new lowest HP guy he doesn't get the benefit.
GrumpySmurf1002 wrote: XForce is still quite playable, IMO. Surgical + XForce basically does the same damage, it's just distributed differently. I miss the AP drain well more than I miss the AP gain. I'm actually debating not moving to 4/5/4 now, but it might just be because boosted Thunderstrike >>> Recovery I also got hit with a Furious Charge TU, which drained 23 black from me. That hurt. The health change doesn't feel like it's had an effect yet. We'll see how that changes when I have a weak featured.
raisinbman wrote: Good to hear he's playable. It's not like he got sentry nerfed, or spiderman nerfed.
gmp72 wrote: Not sure if anyone mentioned this before, but don't forget that the buffed health helps out in PVE.
aesthetocyst wrote: Hood returned when 4Thor was nerfed. The demotion of XForce will engender far more variety than that of 4Thor did.
GrumpySmurf1002 wrote: aesthetocyst wrote: Hood returned when 4Thor was nerfed. The demotion of XForce will engender far more variety than that of 4Thor did. Not to this extent, On 4Thor nerf, he was used again, but still lots of 4Thor, Fist, and other XForce partners. Now, 9 out of 10 teams I saw above 800 were running Hood. Hoping thats just because Thor is such a strong featured, but have my doubts.
aesthetocyst wrote: gmp72 wrote: Not sure if anyone mentioned this before, but don't forget that the buffed health helps out in PVE. Only against goons; enemy toons will be buffed as well. Buffed and scaled. So, on the whole ... easy nodes will still be easy. Insane nodes will be even worse. Not my kind of help!