Patch Notes - R72 (03/09/15)
Comments
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JVReal wrote:Like all the changes except for auto-loading teamups.
I seldom use them or boosts unless i have to. Because I use them so infrequently, I don't stop at that screen to look at my empty slots, I move on past. I think it makes absolutely no sense to auto-load items you have no intention of using.
I also would like clarification on when a TU is considered used up. I feel like I've experienced it where if you fill up the TU AP (intentionally or accidentally) enough to activate the ability but don't use it, it disappears after the battle... is this correct? I could swear it has happened to me before. It is with this understanding that I am against automatically loading TU's.
If this is not the case, and TU don't get used up as long as you don't actually select the power, then I don't have a problem with it, it's nice to have an emergency backup it things get hairy.0 -
daibar wrote:JVReal wrote:Like all the changes except for auto-loading teamups.
I seldom use them or boosts unless i have to. Because I use them so infrequently, I don't stop at that screen to look at my empty slots, I move on past. I think it makes absolutely no sense to auto-load items you have no intention of using.
I also would like clarification on when a TU is considered used up. I feel like I've experienced it where if you fill up the TU AP (intentionally or accidentally) enough to activate the ability but don't use it, it disappears after the battle... is this correct? I could swear it has happened to me before. It is with this understanding that I am against automatically loading TU's.
If this is not the case, and TU don't get used up as long as you don't actually select the power, then I don't have a problem with it, it's nice to have an emergency backup it things get hairy.
What prob happened is you went up vs the same character as your team up in the next match so it was removed from your slot and added back to your stock and you thought it was gone.
Edited to add: I'm happy w all changes. Curious to see if the chicken littles have any merit on the tus, but I don't see it. Would love to get some hp refunded, but I don't see that happening either.0 -
This image should always be in the OP for these.
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windstorms everywhere!0
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Frankly, I would rather that a teamup I can't use simply be rendered inactive for that battle rather than "removed" from the slot
In case that isn't clear, I may keep a teamup roster of Unstoppable Crash, Magnetized Projectiles, Aggressive Recon as I climb through PVP, "just in case" I need them... I go for a round of PvE or Deadpool's Daily and now my slots are empty and I have to reload them, it's a hassle. Just keep them in the slot and grey them out so they're unusable or something. It's no more confusing to a new player, and a lot less frustrating0 -
So did Storm just become 100 times. More useful? Thanks for listening to my post devs0
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Why can the devs not do something good for the community as a whole without people putting there hand out and asking for more?0
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i don't get the rage about xforce/thor TUs. I've had superlevel Xforce TUs in my inventory for a while, i just never get to use them with Xforce on my team. Is it more powerful to play pvp with a different characters + an Xforce teamup than just bringin xforce himself?0
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Looking at these patch notes, looks like for every mistake they're getting about 4-5 things right and or fixed - a darn good hitting average if you ask me. The game keeps getting better and better.
Giving 5 team ups will be sweet since I'm perpetually tapped out. This change really boosts the value of TUs in a good way -- makes them much more relevant -- this may be a modest buff to Mororo yellow. It won't trigger me selling my jugs or MBW though. DPs daily quest provided an even stronger reason to keep at least one or two 1* in your roster...0 -
HP refund for vets for the first 25 slots? Please0
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Sooooo are we receiving a small refund for 0-25 slots we purchased? Or maybe a free slot?
Also, I like that TU will auto populate, however I wish the boosts would disappear after a fight. I cannot tell you how many times I boosted the night before and when I woke up to do a quick fight, just to get the daily reward, I wasn't paying attention and basically gave away boosts to a 1* team!0 -
I'm not on here to say I want a hand out for the 25 slots I bought months ago, but it does seem like the suggestion of 1 free slot for everyone over 25 slots would be the simplest solution.For me that'd be equivalent to 650 hp.0
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If you take the first letters of each word in the announcement, use your decoder ring, and squint, you can see that it says "And we'll accidentally break Alliance chat again".
Strangely, after Ice made his changes, it now says "And we won't accidentally break Alliance chat again".0 -
Punisher5784 wrote:Sooooo are we receiving a small refund for 0-25 slots we purchased? Or maybe a free slot?Pinko McFly wrote:I'm not on here to say I want a hand out for the 25 slots I bought months ago, but it does seem like the suggestion of 1 free slot for everyone over 25 slots would be the simplest solution.For me that'd be equivalent to 650 hp.Hendross wrote:HP refund for vets for the first 25 slots? Please
Pictured: The reason why Demiurge hesitates to provide a good, definitive solution for roster slot prices; the moment they do, a gang of "vets" not unlike carrion birds will descend upon them to demand their refunds, even though they have benefited from having those characters in their rosters all this time.
Not pictured: Sense.0 -
You know, the team up doesn't disappear unless you use it. you could just be aware of what you're using before you click to activate the power.
Regardless, I think a better choice would have been assigning the lowest leveled available team ups instead of straight up random, especially given the new changes to the team ups scaling up to reduce the amount of trash in our TU lists. Awesome as it is to have more level 40 headbutts and unstoppable crashes, there's a clear preference for wanting to save those level 166+ big hitters when you find another node that might give you some trouble.0 -
GothicKratos wrote:Why can the devs not do something good for the community as a whole without people putting there hand out and asking for more?0
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Im happy about the auto loading of the TUs, since Im often finding myself with 10-15 TU AP but nothing equipped. I'm not sure if the cover reward reduction will result in my gaining less ISO over the course of climbing. I rely upon the sale of covers to cover the cost of AP boosts. Not so concerned about everyone having XF/4Thor teamups, as player TU inventory isnt used by AI (unless I am wrong)0
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user311 wrote:Im happy about the auto loading of the TUs, since Im often finding myself with 10-15 TU AP but nothing equipped. I'm not sure if the cover reward reduction will result in my gaining less ISO over the course of climbing. I rely upon the sale of covers to cover the cost of AP boosts. Not so concerned about everyone having XF/4Thor teamups, as player TU inventory isnt used by AI (unless I am wrong)
They said the Iso average rate should be the same. If you think about it, adding a 250 and reducing 100/250 covers should be a net add, so I'm assuming the odds on the 70/100/140 iso drops are increased slightly.
I have a rough idea of what the current average is from tracking past events, I'll make a note of when the patch hits and see if I happen to pick up a change, but if they're saying the flow rates the same, I'm sure it will be.0 -
ark123 wrote:GothicKratos wrote:Why can the devs not do something good for the community as a whole without people putting there hand out and asking for more?
Not at all, but I figured I was the only person that would actually make the statement.0 -
I think auto loading is a very good idea for the TU0
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