Orphanmaker wrote: My main issue with the Hulk is that his passive black is counter intuitive. The Higher level your Hulk is, the less prone to anger he becomes.His health per level is quite large, so as he advances in level it takes larger damage hits to trigger his passive making it less and less useful the more iso you sink into him.
I must say I find him lacking a little. Obviously his green skill combined with his black can cause some crazy cascades, but sometimes, i feel like it does nothing.
Budget Player Cadet wrote: Plus, he's a downright nasty deterrent to sentry bombing, because if you can't kill him with it, you're going to eat an average of 10-12 anger tiles next turn, he's gonna get 30 AP and do massive damage with cascades and matching, and you're gonna eat a massive clap.
Lerysh wrote: . The 249 hulks I was fighting didn't even get phased by WR+Sacrifice explosions, so I smacked them around with impunity. Still, I would get the 3 Red eventually and put him at 166. Your first 166 goes a long way to bridging into 3* land.