SCL10 Mission Changes

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Comments

  • bluewolf
    bluewolf Posts: 6,013 Chairperson of the Boards
    grunth13 said:
    Well,  considering that the only news that has been posted in game was about hp sweepstakes,  iso sale, and anti-venom, how would anyone that plays the game know about the changes? 
    It would be nice if there was some kind of in-game message.

    It's possible some of the 4-clear-crowd were just aiming for progression, but I'm sure others are just doing their 4 clears like always.
  • grunth13
    grunth13 Posts: 608 Critical Contributor
    bluewolf said:
    It would be nice if there was some kind of in-game message.

    It's possible some of the 4-clear-crowd were just aiming for progression, but I'm sure others are just doing their 4 clears like always.
    Very true.   Considering that the estimate is about 100k play this game,  and only about a 100 are on the OFFICIAL game message board,  they really should have made an announcement in game. 
  • SolidusMox
    SolidusMox Posts: 35 Just Dropped In
    Even knowing about the changes I had to stop myself from going on autopilot.

  • Vhailorx
    Vhailorx Posts: 6,085 Chairperson of the Boards
    After doing 1 sub of 3-clears: it's an improvement over 4-clearing for sure.  But I can't honestly say that I felt like I saved a lot of time.  It was still ~30 matches, several of which were against very high level opponents with 6-digit health, and burning all that down takes time.  (Also, this sub was not in any way challenging for my roster.  Taskmaster is basically a pushover in challenge nodes, so the only trick is denying GG black).
  • Akroma
    Akroma Posts: 77 Match Maker
    hello guys :) doing 3x each node give the same points as doing 4x each node before the changes? for max prog effects. thanks :)
  • Bryan Lambert
    Bryan Lambert Posts: 234 Tile Toppler
    My initial grind shaved off 15-20 minutes. Tough to be sure because the 5E wasn’t a beast and the Challenge Node wasn’t a challenge, but even so, around 50 minutes for the three clears, and that was slower than usual because the KK essentials went pretty slow for me.

    I’ve liked very few of the changes in 2020 - either negatives or neutral for me. But if this holds, and I’m able to get roughly similar placement for 3/1 clears as I did with 4/2? I’m gonna go back to spending a little money because around the time I start to wonder why I’m playing this game for this long, I’m done.
  • Aweberman
    Aweberman Posts: 444 Mover and Shaker
    wymtime said:
    To take a look at CL 10 and the new points CL10 does not look to have more points.  The points are just distributed between less clears.  This means a final grind of 2 clears instead of 3 for maximum points.  

    So what this means if you want max progression in CL9 you do 7 total clears in CL10 it should be 5.  This is why in CL10 the green check mark is at 4 clears.
    I disagree. When the timer started, the node value was reduced by ⅓, just like always. So the final clears will also need to be 3x. 

    My guess is that they botched their calculations. But I would personally prefer the scoring to be this way, as it provides more wiggle room to reach full progression. 
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Let's wait for Slice 1 Guinea Pigs to report back if it's 3+3 or 3+2.
  • Michael1957
    Michael1957 Posts: 630 Critical Contributor
    As this was my first day in SCL 10 I can’t compare it to the old school , but I am certainly glad to have the repetitiveness chopped off by 25% from SCL 9, regardless of time . I personally didn’t think it was as scary as everyone whines it is. Even the challenge node was unremarkable.  The rewards are way better, I’d have to be crazy to go back down to 8 or 9, these battles can at least provide some challenge. And I was never a bully anyway , so there’s no honor competing down there . I’d feel like a high school senior beating up a 6th grader. 
  • DeNappa
    DeNappa Posts: 1,408 Chairperson of the Boards
    Well, having played the first round of clears I gotta say it's definitely an improvement time-wise, while difficulty wasn't really impacted. So, I guess that's good.
  • bluewolf
    bluewolf Posts: 6,013 Chairperson of the Boards
    gravel said:

    It's 3+3, I'm in S1.
    It wasn't even a question.  The node points dropped to 2/3 (by 1/3) after the 3rd hit which meant it would be a 3x grind to get to 0.

    They would have to drop to 50% value to be a 2x.

    This may or may not be hard for the devs to accomplish, having the node point decrease be different only in SCL10.  My guess is hard?  Anyway.

    -----

    Sub 2 opening is 19032 in SCL10.

    Sub 2 opening is 16916 in SCL9.

    A difference of 2,116.

    I played pretty optimal (30 min clears within start/end) so far and have 36,410 points.

    Top guy in my ally in 10 has 43,883.

    I think some official communication on this matter is warranted.
  • gravel
    gravel Posts: 585 Critical Contributor
    bluewolf said:
    It wasn't even a question.
    I responded to someone who was asking for in game confirmation, so it was a question for them.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Thanks for the confirmation. So, it's 3+3 and players save between 5-15 mins per day, depending on their roster strengths.

    Top players can clear within ~20 mins, and those with the right 5* with level slightly higher than 450 (460-480?) can clear it in ~30 mins. Some cleared SCL 10 in 1.5 hours. It's quite a big difference.
  • bluewolf
    bluewolf Posts: 6,013 Chairperson of the Boards
    Thanks for the confirmation. So, it's 3+3 and players save between 5-15 mins per day, depending on their roster strengths.

    Top players can clear within ~20 mins, and those with the right 5* with level slightly higher than 450 (460-480?) can clear it in ~30 mins. Some cleared SCL 10 in 1.5 hours. It's quite a big difference.
    I'm pretty sure the gap between players with 550s and 460s is a lot more than 10 minutes.

    I mean I guess it depends on the player but I think it'll still be like 40 minutes for a fast 460 player at minimum.  Depends on the event, I guess.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    Any top 5 players in SCL 10 can share their previous 4 + 3 clear?  20 mins clear time seem to be fast. (3H + 3E + 1C) x 4 clears = 28 clears. Are they clearing these nodes in 30-45 seconds on average? It's between 14 mins to 21 mins. 

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