ThaRoadWarrior said: I was pretty caught off guard by the point totals resetting every day. If I'd known yesterday we could have focused-fire much more effectively than we did. I was expecting those of us who had "big" rosters would be able to accumulate points in the deadly node across the days to help bootstrap younger rosters, but it seems like it doesn't work like that. I can't put my finger on why, but I kind of feel penalized for having the "good" roster in my alliance and doing deadly yesterday, and today dropping down to "hard"
ZootSax said: One odd quirk of this event I just realized is that if you're the only player in your alliance who plays a given location, you're MUCH better off with the progression rewards from "Normal" than in "Hard" or "Deadly". Considering the large difference in difficultly between these levels, that just seems odd...
St_Bernadus said: ThaRoadWarrior said: I was pretty caught off guard by the point totals resetting every day. If I'd known yesterday we could have focused-fire much more effectively than we did. I was expecting those of us who had "big" rosters would be able to accumulate points in the deadly node across the days to help bootstrap younger rosters, but it seems like it doesn't work like that. I can't put my finger on why, but I kind of feel penalized for having the "good" roster in my alliance and doing deadly yesterday, and today dropping down to "hard" Why did you drop down to Hard then? You don't have to play the same site every day.
Jadams78 said: So, if I've figured this out correctly, an alliance would need at min., 4 members in a normal mission lvl, 6 members in a hard mission lvl, and 10 members in a deadly mission lvl to reap ALL rewards in that specific location lvl, right? I apologize if the wording is confusing. I'm a little tired and am not 100%, brain wise. Lol
ThaRoadWarrior said: I'm guessing it's because the preview-able rewards are underwhelming, and end in a 4* rather than a token of some kind. But my alliance is the same. I have like 4 people who did a single node to get entered, and then there's maybe 4-5 of us actually trying anything.
Shintok17 said: DAY 2: Communicated the strategy with the Alliance for today many hours before it begun. It was suppose to be 10 on Deadly on the same side, 6 on Hard on the same side, and 4 on Normal on the same side. This will give us Maxed rewards for all 3 difficulties. Member Distribution Results So Far: 10 Left Deadly, 2 Right Deadly (Why?), 1 Left Hard (Why?), 1 Right Hard, 0 Left Normal, and 1 Right Normal. 5 members haven't joined yet, which is fine as long as they join before the 24 hr reset and choose the right difficulties and side. So far it seems to be harder than I thought to try to coordinate an alliance to get max rewards. I hope tomorrow is better.
Welforj1 said: Seems to me that those that stand to gain the most are those who have mega alliances! Our Alliance has 5 players who can handle the Deadly level, the rest are normal to a few coping with the hard level. Consequently only the 5 players are really earning any awards for the Alliance. I don't think this was thought through enough. As in earlier posts it's hard to determine who's doing what and trying to communicate the missions to the Alliance is painful, due to continually cross referencing between screens. On a positive note it's good to see something new.
gentgeen said: DyingLegend said: I'm confused, I did the Deadly node and got less points than someone who did the same amount of nodes in the hard?Why? Deadly was tougher, took longer but less points? Doesn't make sense to me You are correct... "Why" is a really good question. Why does "Normal" get you more points then Hard or Deadly? And why are there different values between a difficulty level?(D) Savage Land = 16,080 total (15680 Sub-Chapter, and 400 for Parent Chapter Game)(D) Wakanda = 15,720 (15,320 + 400)(H) Kamar-Taj = 15,620 (15,320 + 300)(H) Sokovia = 15,560 (15,260 + 300)(N) Greenwich = 15,880 (15,680 + 200)(N) Kun-Lun = 15,880 (15,680 + 200)
DyingLegend said: I'm confused, I did the Deadly node and got less points than someone who did the same amount of nodes in the hard?Why? Deadly was tougher, took longer but less points? Doesn't make sense to me