zulux21 said: UNC_Samurai said: scottee said: bbigler said: Somebody at D3 screwed this up. I don't think they ever intended it to be 100% cleared for all rewards. That was just forum speculation. An alliance having to make a choice on what to target sounds like exactly what they intended. I'm fine with that, it's the no-room-for-error on the top end that aggravates me a little.Oh well, lesson learned. We'll settle for 7/8 LTs and remember this for next time. yeah... the no room for error on the top end means that any alliance that is playing nice with some newer (only been playing for a year or so) players is actively getting screwed because of those players.as I said, my alliance has no issues in general clearing the alliance events so we haven't minded in the past bringing a few newer players with us.I might have to reevaluate that going forward if carrying newer players is going to be a liability and lock the long term players out of rewards
UNC_Samurai said: scottee said: bbigler said: Somebody at D3 screwed this up. I don't think they ever intended it to be 100% cleared for all rewards. That was just forum speculation. An alliance having to make a choice on what to target sounds like exactly what they intended. I'm fine with that, it's the no-room-for-error on the top end that aggravates me a little.Oh well, lesson learned. We'll settle for 7/8 LTs and remember this for next time.
scottee said: bbigler said: Somebody at D3 screwed this up. I don't think they ever intended it to be 100% cleared for all rewards. That was just forum speculation. An alliance having to make a choice on what to target sounds like exactly what they intended.
bbigler said: Somebody at D3 screwed this up.
y4747 said: i can play PVE.... without thanos.so happy about that.
broll said: Smart80 said: broll said: Loosie said: beyonderbub said: so for late joiners, the way to get the 2 LTs per day alliance rewards is to have 10 people do deadly- left and the other 10 people do deadly- right? Edit - got a better look at the alliance rewards differences between levels It also means everyone has to have 5* Thanos. It doesn't mean that at all. To get all the rewards it takes 9.06 clears on one side and 9.27 on the other side. 10 players doing a full clear on each side gets you:Wakanda 153200/142000 (Remainder 11200)Savage Lands - 156800/142000 (Remainder 14800)The 5* E is only worth 2000 pointsBased on these numbers you could still clear 100% even if not a single person in your alliance had 5* Thanos rostered. You sure about that math? 10x 2000 points on both sides is more than your remainder... Yeah good call, so 3 people could not have him in Savage Lands and 5 in Wakanda. Still you definitely don't need everyone to have him, it's closer to half or less having to have him.
Smart80 said: broll said: Loosie said: beyonderbub said: so for late joiners, the way to get the 2 LTs per day alliance rewards is to have 10 people do deadly- left and the other 10 people do deadly- right? Edit - got a better look at the alliance rewards differences between levels It also means everyone has to have 5* Thanos. It doesn't mean that at all. To get all the rewards it takes 9.06 clears on one side and 9.27 on the other side. 10 players doing a full clear on each side gets you:Wakanda 153200/142000 (Remainder 11200)Savage Lands - 156800/142000 (Remainder 14800)The 5* E is only worth 2000 pointsBased on these numbers you could still clear 100% even if not a single person in your alliance had 5* Thanos rostered. You sure about that math? 10x 2000 points on both sides is more than your remainder...
broll said: Loosie said: beyonderbub said: so for late joiners, the way to get the 2 LTs per day alliance rewards is to have 10 people do deadly- left and the other 10 people do deadly- right? Edit - got a better look at the alliance rewards differences between levels It also means everyone has to have 5* Thanos. It doesn't mean that at all. To get all the rewards it takes 9.06 clears on one side and 9.27 on the other side. 10 players doing a full clear on each side gets you:Wakanda 153200/142000 (Remainder 11200)Savage Lands - 156800/142000 (Remainder 14800)The 5* E is only worth 2000 pointsBased on these numbers you could still clear 100% even if not a single person in your alliance had 5* Thanos rostered.
Loosie said: beyonderbub said: so for late joiners, the way to get the 2 LTs per day alliance rewards is to have 10 people do deadly- left and the other 10 people do deadly- right? Edit - got a better look at the alliance rewards differences between levels It also means everyone has to have 5* Thanos.
beyonderbub said: so for late joiners, the way to get the 2 LTs per day alliance rewards is to have 10 people do deadly- left and the other 10 people do deadly- right? Edit - got a better look at the alliance rewards differences between levels
Thunder31 said: I think optimum rewards are reached by sending 6 players to each deadly node, 6 players to a hard node and the last 2 to a hard node. It looks like those 2 LT tokens come at the expense of forfeiting the hard node rewards. In the deadly nodes, the second to last reward is at 77,000 pts. That's only a little more than half points for max rewards.
Smart80 said: Thunder31 said: I think optimum rewards are reached by sending 6 players to each deadly node, 6 players to a hard node and the last 2 to a hard node. It looks like those 2 LT tokens come at the expense of forfeiting the hard node rewards. In the deadly nodes, the second to last reward is at 77,000 pts. That's only a little more than half points for max rewards. In case you want to really take this approach, i recommand to list all rewards you’ll receive and share here if you are correct.
bbigler said: If you split up 6/6/4/4 then you're basically sacrificing 2 LTs for 20 CP, which is a loss, of course. Since getting both LTs is a stretch for most alliances, you could split up 0/4/6/10. I'm hoping that node points increase during the event so that it's possible to get all rewards on the last day.
marshall said: I agree that there's not a big margin for error on Deadly, but there still some margin, since you don't need 10 x full prog to reach, you just need everyone to contribute a little at least. Worst case you lose the LT for that day, but you it doesn't ruin your whole plan like Civil War or other bigger multi-day events.
PwnNoobz said:(hard/hard/deadly/deadly)0/0/10/10 if your whole alliance can clear deadly0/6/4/10 if you have 14 ppl who can clear deadly6/6/4/4 if you only have 8 that can clear deadly
DarthDeVo said: Also, it may not be the most effective design to be like, "Hey, protect all these places!" when it's not mathematically possible to do that while still getting all the rewards. Sure, you can protect all the places, so long as you're cool with only getting a fraction of the rewards.