Alfje17 said: Paste-pot Pete, Arcade, Spider-Ham, Beta Ray Bill, Dr Bong and yet no mention of Impossible Man?
bbigler said: Her passive isn't going to trigger again because the enemy attack tiles are gone. You then have to build up again.
bbigler said: Contrary to popular belief, her Black Passive Stun is not easy to use. It requires 2 conditions, you have 2+ friendly specials AND she gets hit harder than normal 4*match damage. Your consolation prize for her getting hit is a free stun and maybe remove enemy specials. So, it's a trade off, she gets hurt while you stun the enemy. With that strategy, she'll need a health pack after every battle.On Offense: Let's say you use Carnage and Medusa with Dazzler: attack tiles build up on both sides, you match some of them and eventually they are strong enough to trigger her passive. If she tanks, you get the free stun for 3-4 turns and remove most of their attack tiles. Maybe by now you can fire off her Green for some big AOE. OK, that sounds good, but then what? Her passive isn't going to trigger again because the enemy attack tiles are gone. You then have to build up again. If the enemy is about to fire a power, you can try to put her in front to get another stun, but she's still getting hurt. Plus, with Carnage, she's only tanking Black, not red or green. Against 5* Match Damage: now this strategy could work against high level 5*s to get constant stuns, but it still requires many special tiles (maybe 4*Grocket?) and for her to tank. Just to keep this strategy going, she would need burst healing too. Perhaps 4*Widow could help, but with Grocket on the team as well, she may only tank on Red matches. If you played her with 5* allies, she may not tank on any colors.With Patch?: So, you collect green, Patch creates 6 strong Strikes for each team, Dazzler tanks, stuns for 3 turns and removes all their strikes. Sounds good right? Well, then what? You can't fire Dazzler's Green AOE because Patch used your green. You won't be getting any more stuns (unless the enemy fires a power). On Defense: it's simple, get rid of their special tiles (like normal) and hit her (like normal). If you can't get rid of their specials, then bring someone to stun, OR just hit her anyway and take the stun. You could always just wear her down with match damage and then nuke. I don't see her Black passive as a real problem. It's not nearly as bad as Powerman's Black passive.Here's my point: her real power lies in her Green AOE. It's cheap and powerful under the right conditions, which her Red takes care of. Her Black passive is the back up plan in case the enemy fires a power. It's just a side bonus to her power set.
shardwick said: You bring Medusa along and you can keep Dazzler alive with burst healing. It's not like you have to have Dazzler take the first hit of damage in every match. If Dazzler is low on health then have Medusa get enough burst health from matching friendly tiles until Dazzler can safely take a hit again.
elko90 said: @Jarvind... didn' t you quit the game or just floating on the forum
MarvelMatch said: Man, I don't get why all the new characters are either Legendary or Epic. command points aren't easy to win
Asmodaeus said: MarvelMatch said: Man, I don't get why all the new characters are either Legendary or Epic. command points aren't easy to win I think you answered your own question, they want you to grind/spend for emTrust me. *facepalm* Okoye needs another cover! My legends are suffering