Nemek wrote: I'd be curious as to where you're pulling the "working exactly as intended, no change planned" quote from.
mechgouki wrote: Those who are in favor of Scaling, all I keep hearing is this bloody pathetic excuse: Screw all the mid-tier players! Tinykitty up all these players with 230 mobs so that they can't complete! If they can't compete, that means that I don't have to work hard at all by grinding to get the best prizes! These are the selfish lazy players, who instead of choosing to grind and work hard, opt to have an option to screw all those other players, so that they themselves don't have to work hard and grind.
Shimary wrote: mechgouki wrote: Those who are in favor of Scaling, all I keep hearing is this bloody pathetic excuse: Screw all the mid-tier players! Tinykitty up all these players with 230 mobs so that they can't complete! If they can't compete, that means that I don't have to work hard at all by grinding to get the best prizes! These are the selfish lazy players, who instead of choosing to grind and work hard, opt to have an option to screw all those other players, so that they themselves don't have to work hard and grind. Soo all who have another option is an enemy to you? Grinding is a bore and SOME ppl cant spent days on a game - with all that work, sleep and other mundane stuff. And my mid-tier roster (only one above lvl100 and its not a "holy spidy") sez hi.
gahudahu wrote: For sure the scaling is sub-optimal at the moment, give them time, i am sure they will fix it, it is in their own interest.
gahudahu wrote: Let's keep in mind that MPQ is a game. Grinding is the antithesis of fun. I'll take scaling over grinding anytime. For sure the scaling is sub-optimal at the moment, give them time, i am sure they will fix it, it is in their own interest.
Shimary wrote: Soo all who have another option is an enemy to you? Grinding is a bore and SOME ppl cant spent days on a game - with all that work, sleep and other mundane stuff. And my mid-tier roster (only one above lvl100 and its not a "holy spidy") sez hi.
Typhon13 wrote: If they are smart, the devs won't put scaling in the hulk event. Not because its good or bad, but as a test run. If there are less noobs getting top spots and the feedback is mostly positive, then get rid of scaling for good. This, of course, is ignoring the fact that scaling outright sucks
Polares wrote: Scaling system is just good for new players. Period. For the rest of us is a big disadvantage, fights are more difficult and last longer than for new players and It forces you to play with either Spidey or Magneto. This is not fun. Before you played against the 230 lvl when you wanted to win the biggest rewards, now all the fights are against 230s! Before these fights were saved for the last fight of the sub-event. Now there is not this sense of big/important battle anymore, because all the battles are the same. And the system was far more fair before to everybody. New players competed first for 2* characters, then after a while for 3* and in the end for 4*. Now they compete directly for 3*, without winning and leveling first their 2* rooster. I does not have any sense. I have seen a lot of players with 3* in the 50-80 level without any 2* in those levels. I started playing with this system and it was really fun. You start to see how your team starts to grow and win power, first 1*, later 2* and finally 3*. It is a good progression! I hope this event is exactely the same way it was the other time. If it is not it would be a pitty.
mechgouki wrote: I am at least 80% certain that they have full intentions of ruining this with their **** scaling effects. I loved the Hulk event. It was doable, with enemies at various levels, some reaching up to 240, but certainly not for ALL the battles. 90% of the battles were actually something that were achievable, even without Thorverine at the pre-nerf state. Best part is, everyone gets Hulk covers once enough points were reached. We reached the quota, we get one random Hulk cover, no questions asked. I'm kinda worried that they will completely ruin this with the bloody scaling effect. The devs have some kind of selective hearing super-power, that lets them ignore time again and again what we have been saying. WE DON'T WANT SCALING!! The devs just don't seem to get it....