Pylgrim said: sinnerjfl said: Pylgrim said: If you make IW your 4* BH, you can expect to get her fully covered in less than 40 pulls. If there was no vaulting/BHs, it would be somewhere in the vicinity of 90 pulls. Or you could pull zero bonus heroes as well because the % is so low. 5% is one in 20. Without vaulting, there would be 46 4*s in the pool, so the chances to get that particular character would be 1 in 46. Which one is lower?
sinnerjfl said: Pylgrim said: If you make IW your 4* BH, you can expect to get her fully covered in less than 40 pulls. If there was no vaulting/BHs, it would be somewhere in the vicinity of 90 pulls. Or you could pull zero bonus heroes as well because the % is so low.
Pylgrim said: If you make IW your 4* BH, you can expect to get her fully covered in less than 40 pulls. If there was no vaulting/BHs, it would be somewhere in the vicinity of 90 pulls.
Brigby said: #8 - If enough people voice concern, would you be willing to end vaulting?Yes. We've made it very clear that we're interested in player feedback, and willing to adjust accordingly. Player feedback has guided our characters updates to focus on increasing 4-star power, rather than decreasing overpowered 4-star characters. This was fantastic for both sides; we saw increased use of different characters, and players were happier that we didn't have to change the 4-star characters they loved.We think it’s very important to note that just ending vaulting is not a full solution; doing so will restore the pack dilution problem outlined in #1 above which threatens the long-term health of the game. We hope you understand that solving for all of these issues is complex and takes time, and we continue to appreciate hearing from players to hear your specific concerns with changes we make to the game.
#8 - If enough people voice concern, would you be willing to end vaulting?
Yes. We've made it very clear that we're interested in player feedback, and willing to adjust accordingly. Player feedback has guided our characters updates to focus on increasing 4-star power, rather than decreasing overpowered 4-star characters. This was fantastic for both sides; we saw increased use of different characters, and players were happier that we didn't have to change the 4-star characters they loved.
We think it’s very important to note that just ending vaulting is not a full solution; doing so will restore the pack dilution problem outlined in #1 above which threatens the long-term health of the game. We hope you understand that solving for all of these issues is complex and takes time, and we continue to appreciate hearing from players to hear your specific concerns with changes we make to the game.
Ducky said: I think the problem with the way the forum sees vaulting versus how the devs see it is a matter of perspective.The devs target audience for vaulting makes up a very small percentage of the forums, I think, as we mostly have developed rosters and vaulting wasn't made to directly benefit that demographic. Vaulting was made to benefit the very, very large portion of the player base that doesn't frequent the forums, that doesn't sniff the t100.I think this is why there has been such an impasse on the subject between the two sides. We want to be able to continue to grow are nice and shinies while the devs want to give the vast majority of the player base a chance to even get a couple nice and shinies, which is why Dave mentioned that dilution in packs is bad for the longevity of the game.Do I know of a way to make vaulting more palatable to the forumites? Nope, lol. But I don't think it is by basically repackaging dilution into a smaller form in more subsets of tokens. My hope is that the vintage heroics are just a stopgap solution while they work on something more dynamic to help alleviate the forum's concerns regarding vaulting. Only time will tell, though, and I hope in the end it all works out.
Daiches said: I'll put this in terms Dave may be more familiar with.You are trying to make Standard, while we want to continue playing Legacy and Vintage. And you already killed Pauper with the removal of Heroics. There's no Reserved List in MPQ, so why insist on instituting one? Let us Legact players get champion levels. It's like upgrading that Stomping Ground in Belcher to a Russian Foil Altered one, except this time it makes your deck better for real.
New McG said: Daiches said: I'll put this in terms Dave may be more familiar with.You are trying to make Standard, while we want to continue playing Legacy and Vintage. And you already killed Pauper with the removal of Heroics. There's no Reserved List in MPQ, so why insist on instituting one? Let us Legact players get champion levels. It's like upgrading that Stomping Ground in Belcher to a Russian Foil Altered one, except this time it makes your deck better for real. I'm giving this a like for no other reason than it is obviously the final unintelligible posting of someone dying of a stroke mid-post. RIP Daiches.