Orti wrote: this is the end of winfinite
ClydeFrog76 wrote: Please update Scarlet Witch's Arcane Incantation code so that the CD never spawns on an outside tile. You have now made her next to useless, and that is the only way you will make her semi-usable again.
ClydeFrog76 wrote:
Rick OShay wrote: Certainly you understand that the devs have seen that SW is over-used vs other characters, perhaps 4Cyke too. Her Arcane Incantation has less to do with game play and more to do with a cheapish way to battery purple AP. Their decision to nerf it is to balance character usage. I too over-used her for quite some time, then after a while I felt like getting more enjoyment out of the game by strategy and move-making-tactics than using her as a crutch. There's a "percentage of usefulness" you could assign to each character, and SW has certainly NOT become unusable. If the fair metric is that she is now 17% less useful, or whatever number is truly realistic, maybe this is close to the amount that players have been over-using her. Perhaps previously it took around 6-7 turns to gain 14 purple (your own matches plus the Arcane passive), and now it takes about 9-10 turns, this nerf probably only makes SW less relevant among 4* rosters than when she's a big part of a 3* roster.
Brigby wrote: ... We will be monitoring this change to ensure that it doesn't create a negative impact on the game. ...
bbf2 wrote: Rick OShay wrote: Certainly you understand that the devs have seen that SW is over-used vs other characters, perhaps 4Cyke too. Her Arcane Incantation has less to do with game play and more to do with a cheapish way to battery purple AP. Their decision to nerf it is to balance character usage. I too over-used her for quite some time, then after a while I felt like getting more enjoyment out of the game by strategy and move-making-tactics than using her as a crutch. There's a "percentage of usefulness" you could assign to each character, and SW has certainly NOT become unusable. If the fair metric is that she is now 17% less useful, or whatever number is truly realistic, maybe this is close to the amount that players have been over-using her. Perhaps previously it took around 6-7 turns to gain 14 purple (your own matches plus the Arcane passive), and now it takes about 9-10 turns, this nerf probably only makes SW less relevant among 4* rosters than when she's a big part of a 3* roster. See, for me, this actually makes things less balanced among the three stars. If you're in 4 star land there's only a handful of 3s that you use outside of when they're required - primarily IM40, you're probably using him 75% of the time. But when the 4 star champ that's boosted for the event primarily uses purple (like Jean or Rulk or whoever), it was a nice change of pace to use Switch as your AP generator instead of IM40. Now instead of using IM40 75% of the time and Switch 20% of the time its going to be IM40 95% of the time.
Rick OShay wrote: Agreed with TW about SWitch, this is a very FAIR change for her. Too many players rely on her in a cheap way. Dang, maybe now you have to actually earn it more... It's not like they changed the power completely, she's far from ruined, geez. I've had her champed for a long time. Now, playing -against- her will be much more enjoyable too! Stinks about 4Clops, but I'll deal with it.
revskip wrote: It's definitely a buff to 2* Capt. Marvel who I've used a lot since starting the game and who still occupies a place in my DDQ everyday. Since more TU end up on the board as a result of the changes her yellow now has even more opportunities to cause cascades. Also a slight buff to 3* Cyke for the same reasons, now more spots for red to land on for his yellow power.
Dauthi wrote: Scarlet witch is something more like Cho now where she will keep a high concentration of purple on the board instead of creating constant 5 matches that I don't believe were intended. Like Cho she has a competent ability for the color she creates too. This is what separates these two characters from broken characters like IM40.
Dauthi wrote: We can only hope IM40 gets the axe eventually too, he deserved it more. He is a great example of a broken character.
Alsmir wrote: Rick OShay wrote: Agreed with TW about SWitch, this is a very FAIR change for her. Too many players rely on her in a cheap way. Dang, maybe now you have to actually earn it more... It's not like they changed the power completely, she's far from ruined, geez. I've had her champed for a long time. Now, playing -against- her will be much more enjoyable too! Stinks about 4Clops, but I'll deal with it. Cheap way? You mean for generating pueple? We might aswell nerf all the other generators to make it fair. Although I undesrtand your logic: Hardly affects me - fair. SW is still great, I mean I'm totally gonna use her green, that barely does anything or purple with high AP cost, inferior damage and a random (a.k.a. unpredictable) stun.