deadtaco wrote: Trilateralus wrote: I still feel that overall this is a positive change. That it is/was good/bad is subjective (I am ok with it overall). The thing that gets me is that they released the change but did not say anything until people noticed something was different and reported it as a bug. That is a failure on many levels.
Trilateralus wrote: I still feel that overall this is a positive change.
aa25 wrote: I'm just wondered. Will we hear any further statement from the Devs or Brigby about this change now that many players have expressed concerns and opinions ? Has this topic been brought up in any meeting/discussion among the devs in the past week ?
Brigby wrote: aa25 wrote: I'm just wondered. Will we hear any further statement from the Devs or Brigby about this change now that many players have expressed concerns and opinions ? Has this topic been brought up in any meeting/discussion among the devs in the past week ? Hi Everyone. After discussing this topic with the team, it appears that the power changes had been released earlier than intended. We had scheduled this announcement for several days in advance of its release, so we sincerely apologize for any confusion and frustration this may have caused. Thank you for your patience and understanding.
Arphaxad wrote: Not listed but this change seams to have affected Thor(3 )'s red/yellow. I used the yellow and it scatters the created greens a lot more. Less connections to help build his green attack faster. Really hurts his utility as a champion and as a team up.
deadtaco wrote: Thank you for coming through and replying. While this is certainly their game and they have every right to make changes willy nilly if they want (they don't but could) - would it be too much to ask for a larger window for these kind of wide ranging changes. I know this time the change went out before the announcement, but how early was this announcement supposed to be? Days? I don't think 2 week notice is that outrageous.
BIuebell wrote: Invisible woman (green) turns all tiles in force bubbles into basic tiles. What colour of basic tiles will team-up tiles in force bubbles be turned into? (In my humble opinion, team-up tiles should also be considered basic tiles.)
CNash wrote: BIuebell wrote: Invisible woman (green) turns all tiles in force bubbles into basic tiles. What colour of basic tiles will team-up tiles in force bubbles be turned into? (In my humble opinion, team-up tiles should also be considered basic tiles.) Now they'll make it so that she can't target team-up tiles either. Well done.
Oldboy wrote: Coming back to Switch, i've been using her in the deadpool essential node in pve and her blue ability is even worse now in generating match-5s.*
Crowl wrote: Dauthi wrote: Scarlet witch is something more like Cho now where she will keep a high concentration of purple on the board instead of creating constant 5 matches that I don't believe were intended. Like Cho she has a competent ability for the color she creates too. This is what separates these two characters from broken characters like IM40. I think you are being overly kind to her purple power, due to having multiple components it is too expensive without a battery and doesn't do enough damage. If this change did happen due to match 5s (timing seems odd given how long that has been happening in both 4* and 5* era) then they should rework the power completely so it generates purple but not by producing match 5s.
Dauthi wrote: Scarlet witch is something more like Cho now where she will keep a high concentration of purple on the board instead of creating constant 5 matches that I don't believe were intended. Like Cho she has a competent ability for the color she creates too. This is what separates these two characters from broken characters like IM40.
Ythik wrote: Dauthi wrote: We can only hope IM40 gets the axe eventually too, he deserved it more. He is a great example of a broken character. The game plays better and is more fun with strong battery characters to pair with strong heroes with direct damaging abilities. If the problem is that we're using specific battery characters too often, the answer is to add more and better battery characters, not to nerf the ones that exist to the point of near-uselessness.
Dauthi wrote: We can only hope IM40 gets the axe eventually too, he deserved it more. He is a great example of a broken character.
Punisher5784 wrote: I've been using SW consistently again now that we have a real PVE. So far she's doing good, but only because her CDs are surprisingly not appearing in the corners or surrounded by T/Us. The match-5's are less but I was not using her specifically for match-5s (I don't use winfinity) but I need her purple to fuel JG against high scaled goons. So far, so good, we'll see. Any else having OK results with SW?