vudu3 wrote: Can we get a best build poll?
simonsez wrote: Phaserhawk wrote: I 1000% agree though that if you can pick 3 like in SHIELD Sim, 3/5/5 Cyclops is the best of all the builds. Run him with Jean/IMHB or Iceman/IMHB and have fun Do most people select builds with PvP in mind, or sim in mind? Serious question. I'd have assumed the former.
Phaserhawk wrote: I 1000% agree though that if you can pick 3 like in SHIELD Sim, 3/5/5 Cyclops is the best of all the builds. Run him with Jean/IMHB or Iceman/IMHB and have fun
D2KM_ wrote: Who pairs well with 4* cyk? I'm looking for a good combo for pvp, just not sure who he runs well with.
t4ng wrote: What 3*s pair well with 4* cyk?
TxMoose wrote: I haven't run 5 yellow much, but I think it would be interesting if you had an even better red user boosted during a week (i.e. phoenix or xpool?). if his blue gathered either cds or charged, that would be even more fun.
sinnerjfl wrote: Recently champed Cyclops and honestly I'm confliced about his blue power. On paper, 5 covers seems incredible (and it is) but once it's used in match, I find it's unlikely you can use it again and gain that much red from the 5x5 area of effect unless youre facing a red generator (less sexy Cyclops, IMHB). I have tried his yellow at 5 covers and honestly, I think it generates more AP and faster than his blue (if your strongest color is red of course). The CD is much more easier to keep alive, you don't really run out of TU tiles as you do with red. I think blue at 3 covers is perfectly useable, although it's 1/3 the damage. 3/5/5 is also good as a pure battery to a stronger red user, say powered-up Thoress right now.
Polares wrote: sinnerjfl wrote: Recently champed Cyclops and honestly I'm confliced about his blue power. On paper, 5 covers seems incredible (and it is) but once it's used in match, I find it's unlikely you can use it again and gain that much red from the 5x5 area of effect unless youre facing a red generator (less sexy Cyclops, IMHB). I have tried his yellow at 5 covers and honestly, I think it generates more AP and faster than his blue (if your strongest color is red of course). The CD is much more easier to keep alive, you don't really run out of TU tiles as you do with red. I think blue at 3 covers is perfectly useable, although it's 1/3 the damage. 3/5/5 is also good as a pure battery to a stronger red user, say powered-up Thoress right now. I was a firm advocate for the 3/5/5 build for a while, but after I maxed him and started using his red, I found out his red is a must, possibly the best red in the game. Then you have two options, priorize AP creation FOR OTHER chars (iceman, jean ,etc.) or prioritize getting red and doing damage. The problem is that Blue at 3 is mediocre, very bad, both for getting red and for doing damage, at 5 it does 3k, it gets 3-5 red easily and has more cascade potential. So if you have a 5/5/3 build you will never use blue if there is another blue (so this build is perfect for iceman). On the other hand 5/3/5 can use both blue and yellow effectively (yellow is still good at 3 covers). I have tried both versions 5/5/3 and 5/3/5, and I think 5/3/5 is the best build. Blue is very fast, it is very similar to the old xforce green (this one gets AP but has less cascades). I just change to 5/5/3 when I run him with Iceman. Also, when buffed to 350 yellow has the same effect, but blue gets buffed! it does a very nice damage for just 8 AP (I think it is around 6k).
Blykmyk wrote: Hello...this might be somewhere that I might have missed. In the 5x5 box that comes with five blue. Can anyone explain to me the pattern of the shot. Is the tile you select in the middle? Is it the top left corner? Thanks
amusingfoo1 wrote: I haven't played any 4-builds for him, but I imagine those could work as well.
Polares wrote: 5/5/3 is ok