jimstarooney wrote: I have just started playing with her and quite a decent character.im thinking 445 has any1 got stats for that build?
binarypillbug wrote: jimstarooney wrote: I have just started playing with her and quite a decent character.im thinking 445 has any1 got stats for that build? Her wiki page has that info.
OJSP wrote: Is sacrificing the significant damage from worth the increased utility from ?
PurdyPrince wrote: What is a good team for 4Thor? PVP and PVE
jimstarooney wrote: PurdyPrince wrote: What is a good team for 4Thor? PVP and PVE Cyc is probably her best partner.iceman would be good too
TxMoose wrote: ok, this pve is the first event I've really played with her. she is at 5/3/3 level 180 now and boosted up to 227. I've used the witch/mnmags trick before with cap - quite a bit for goon nodes. I thought I'd give it a shot with 4thor - wow. just wow. that was so effective it makes me really want those last 2 blue so I can add more levels to her. I'm sure im40 (2 yellow) can work with her too, but just had to post this combo.
jimstarooney wrote: I think goddess is a vastly under rated character.her yellow is good for pve and she can potentially hit harder than a 30ap red hulkbuster.a 3 turn stun is not to be sniffed at either and now iron man has had his buff im expecting to see a lot more of her at higher level.
BlackBoltRocks wrote: My Thorrina is currently 5/4/2 lv166, can go up to lv229. Should i leave her at 166, or level her up? If the latter, which level? It costs 154k iso to bring her to 229. I currently have 200k iso, although I've already championed all my prioritised 3*; i don't see myself championing any more 3* until i get around 500-600k iso
Jaedenkaal wrote: jimstarooney wrote: I think goddess is a vastly under rated character.her yellow is good for pve and she can potentially hit harder than a 30ap red hulkbuster.a 3 turn stun is not to be sniffed at either and now iron man has had his buff im expecting to see a lot more of her at higher level. You'd need 21 charged tiles on the board to hit harder than a 30 AP repulsor punch, so I think that may qualify as "win-more"
Kolence wrote: That's comparing her 10AP with HB's 30AP, right? Because if she has 30AP too, that's 3 x base damage + (3+6) x bonus tiles just from red, which is 18600 - just 300 short of that max punch. But it can also be distributed over 3 targets...