Phaserhawk wrote: What this pvp has taught us is that QS isn't bad so long as he's boosted and there is 2 of them, but it has made me realize the simplest way to fix him 1. Have blue create 2 locked tiles. To fix broken PvP remove the creation by the other team so if playing another QS it would still take 3 turns to make it go off but the team that does the match gets the dog 2. Black needs 1 less AP. to make green more attractive increase dmg This is literally the easiest way without major development requirements. You only would have to edit existing code not rewrite it. Any blue match becomes when you. 1 becomes 2 etc
TxMoose wrote: I don't think I've used him once since his last pvp unless I played him in a heroic or a pve essential that I'm forgetting about and 1 of my 2 wipes this event was specifically because of cascades hitting opponent's blue instead of mine (covered/leveled 2 blue proc's basically takes fist out). I recently moved him off of 5 blue going toward a 5/3/5 build and I completely regret it. i'll be going back to a 5 blue build when covers come in. lots of ways to make him better - I'd almost be ok with everything as-is if you could place the crit - and making 2 locks on your own blue match would help too but so many times the crit proc'ed in the corner, unmatchable. that just blows.
dw316 wrote: What's the more preferred build for Quicksilver? I've heard people say 553, 535, 355 and I'm not sure which is best. Mine is currently 535 but I have two blue covers so I'm debating whether to respec to 553 or 355.