wymtime wrote: Well 13k damage plus board shake for 11 green is going to one shot basicly everyone except some 4*. The red ability will be great for defense. And the attack tiles will really be annoying.
babinro wrote: I'll go right ahead and say it...I hate what this character brings to the game. He is anti-fun pure and simple. I genuinely fear this guy will bring on the Sentry 2.0 era of pvp. 14 red AP to deal 10,000 AoE damage unboosted is nuts. The speed at which you can hop with this character supported by either Cyke or Hulkbuster feeding him can easily make this the fastest killing character in the game. I think there's a very real chance we'll see nothing but this character in top tier pvp over time since speed is king and he'll naturally be strong on defense as well. I really hope I'm wrong here because this isn't an era of MPQ we need to revisit. Can we all just agree to NOT use him?
notamutant wrote: babinro wrote: I'll go right ahead and say it...I hate what this character brings to the game. He is anti-fun pure and simple. I genuinely fear this guy will bring on the Sentry 2.0 era of pvp. 14 red AP to deal 10,000 AoE damage unboosted is nuts. The speed at which you can hop with this character supported by either Cyke or Hulkbuster feeding him can easily make this the fastest killing character in the game. I think there's a very real chance we'll see nothing but this character in top tier pvp over time since speed is king and he'll naturally be strong on defense as well. I really hope I'm wrong here because this isn't an era of MPQ we need to revisit. Can we all just agree to NOT use him? The thing is, he can't be used for real climbing. You can only use him with an ideal team for 2-3 matches before the team damage makes you run out of health packs. He will be the last character used for defense purposes, but he will only be used a bit on the climb up. And by the way, he does more than 10k damage with 2 of his red attacks. More like 16k. And speed doesn't matter as much as it used to with the recent point changes.
babinro wrote: notamutant wrote: babinro wrote: I'll go right ahead and say it...I hate what this character brings to the game. He is anti-fun pure and simple. I genuinely fear this guy will bring on the Sentry 2.0 era of pvp. 14 red AP to deal 10,000 AoE damage unboosted is nuts. The speed at which you can hop with this character supported by either Cyke or Hulkbuster feeding him can easily make this the fastest killing character in the game. I think there's a very real chance we'll see nothing but this character in top tier pvp over time since speed is king and he'll naturally be strong on defense as well. I really hope I'm wrong here because this isn't an era of MPQ we need to revisit. Can we all just agree to NOT use him? The thing is, he can't be used for real climbing. You can only use him with an ideal team for 2-3 matches before the team damage makes you run out of health packs. He will be the last character used for defense purposes, but he will only be used a bit on the climb up. And by the way, he does more than 10k damage with 2 of his red attacks. More like 16k. And speed doesn't matter as much as it used to with the recent point changes. I get that but my fear is that we'll just see a wave of him from 800 points and up. Just like things were with sentry. A lot of us wouldn't climb from 0 with sentry but instead preserve our health packs and save him for more meaningful matches. The end result was that he was part or nearly every team you fought against despite little use in active play. This character screams top tier diversity killer.
Deals 603 damage to the target and 320 damage to everyone else except the user.
Rafaelmsb wrote: wymtime wrote: Well 13k damage plus board shake for 11 green is going to one shot basicly everyone except some 4*. The red ability will be great for defense. And the attack tiles will really be annoying. But what are the chances of all the 16 tiles randomly destroyed being special tiles? The extra dmg is only for specials destroyed. Of course, every power fired will create 4 special tiles (2 for each team) so maybe if you choose well the time to trigger it you can get some good dmg, but I think its too unreliable and difficult to predict (pratically if you use it, none of them will be special tiles, and if AI use it on you, all of them will be, so...).
simonsez wrote: Does anyone really want to use a character that does this much self-damage?