**** Carnage (Cletus Kasady) ****
Comments
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Just wanted to say: respect to the devs.
They teased this character, let us have our fun with a preview. It turned out to be Carnage - grats to the correct guesses.
But they also listened to our chatter, thoughts & reviews and are involving us, with commentary, on how they are tweaking him before actual release.
Bravo devs!
Especially IceIX but thank you ALL.
Good job.0 -
Here is my question to the community who is saying 5,3, 5 build. Do you really think battles will last long enough to get 11 green? Sure if you plan on bringing Storm with you to fire hailstorm first it will down a character, but wouldn't you like a stronger attack tile and just use red twice? Is it the board shake to potentially get more red on a starved board? I originally though green did damage per tile not just special tiles, but now that I read it properly he looks like a red beast and that is his benefit. his green can be situationally powerful, but his black will keep people from using cheep powers that don't down people.0
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At the very least can you double red's cost and damage? I'm not a fan of self damage as excuse for higher damage but can you at least make it so its possible to deny? The damage to AP ratio is insane (well over a thousand per for a 7 AP move!), at least make it difficult to cast.0
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wymtime wrote:Here is my question to the community who is saying 5,3, 5 build. Do you really think battles will last long enough to get 11 green? Sure if you plan on bringing Storm with you to fire hailstorm first it will down a character, but wouldn't you like a stronger attack tile and just use red twice? Is it the board shake to potentially get more red on a starved board? I originally though green did damage per tile not just special tiles, but now that I read it properly he looks like a red beast and that is his benefit. his green can be situationally powerful, but his black will keep people from using cheep powers that don't down people.
You make a good point, but black doesn't seem to scale well, and because it creates fodder for green 5/3/5 seems to make most sense. Surgical strike is 11 and I use that often.0 -
Such a teen angst / mad at my Mom and Dad / I love blood and gore and Mortal Kombat, that has not been relevant nor prevalent since the 90s, SHOULD NOT be a 4* character. So, I truly hope that he is not.....0
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So funny. Even before released, he nerfed.0
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That mention to Eddie Brock's Venom being a more powerful villain than 1* Venom, really gives me hope for a 3* classic Venom.0
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Vhailorx wrote:I hate being overly negative about new character releases, and I appreciate that all pre-release info is not final, and I definitely prefer knowing about upcoming releases to not knowing.
All that said, I continue to be quite negative about carnage. Here is a quote from the release interview:Fans of Sentry’s sacrificial stylings will definitely find a place for Carnage on their teams.
Sentry is a character that utterly dominated the meta for close to 6 months after his release. It was absolutely impossible to compete in the pvp space without an optimally built sentry. It was so bad that he had to be nerfed into oblivion to rebalance the game. This quote shows that demiruge is aware of the similarities of this design and sentry. Why are they trying the same thing all over again? What is the reasonable argument that Carnage won't just become an essential feature of high-level pvp play? Am I just being too pessimistic because I hate self-damage as a mechanic?
I'm pretty sure it was longer than 6 months, wasn't it?0 -
MFU wrote:So funny. Even before released, he nerfed.0
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Carnage/Cyclops/Hulk. Or even Carnage/Hulk/featured.
Just sayin0 -
Welp.. There goes my happy medium in the 700+ range I've been getting this season.0
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Gotta say I love the art for Carnage, well done devs!0
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Have they announced what the PVE event will be that awards Carnage?
Also, I'm wondering if there was any thought to letting him utilize web tiles?0 -
Phaserhawk wrote:wymtime wrote:Here is my question to the community who is saying 5,3, 5 build. Do you really think battles will last long enough to get 11 green? Sure if you plan on bringing Storm with you to fire hailstorm first it will down a character, but wouldn't you like a stronger attack tile and just use red twice? Is it the board shake to potentially get more red on a starved board? I originally though green did damage per tile not just special tiles, but now that I read it properly he looks like a red beast and that is his benefit. his green can be situationally powerful, but his black will keep people from using cheep powers that don't down people.
You make a good point, but black doesn't seem to scale well, and because it creates fodder for green 5/3/5 seems to make most sense. Surgical strike is 11 and I use that often.0 -
Joe, let me see here. And just who is still a fan of Sentrys sacrificial style of play any more? I am preety sure veteran players who sentry bombed with him have him playing left out. It turned out WR wiping out the entire team for 7 AP with CD tiles was to powerful even with the self damage, but a call of storm for 7 AP is ok?
I'm confused?0 -
should of made this into a ULTRON type event with Carnage in the middle ring... Week long event.. only top 50 get it. Will never use him outside of the next PVE.... Pass0
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IceIX wrote:MFU wrote:So funny. Even before released, he nerfed.
Just put red at 11-12, Supernova costs 11, does about the same AoE no target and ends the turn, because it's that powerful, how does something twice as powerful, cost 2 turns less of matches and not end the turn become remotely balanced?
You guys have said health matters as well, and he's got the 3rd highest hit point level. This is pay to win at its worst. Boost 4 red, 1 match I go off, pay more $ for health packs and not worry about shielding since no one would attack a Hulkbuster/carnage insert anyone team.
I love the flavor and style but this is Sentry all over again but with marshmallows and sprinkles0 -
Sentry is still one of my favorites - you pay a penalty for using him, which is how it should be with that char. Hoping Carnage is similar - need some dangerous chars for balance.0
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slidecage wrote:should of made this into a ULTRON type event with Carnage in the middle ring... Week long event.. only top 50 get it. Will never use him outside of the next PVE.... Pass0
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