OneAC wrote: I can confirm from personal experience that this has also happened to me at least twice. The first time I thought maybe I made a mistake in my math. But ever since then, I double check every single time that it's well under 30%. And sure enough, it happened again a couple days ago. My Punisher now has level 5 red so it's 40% and I haven't used it since then. I wonder if there's a bug only at 30%...?
eidehua wrote: I feel most of the black abilities strength comes from strike tiles.. it amplifies the AOE and the attack tiles. The attack tiles dmg itself doesn't seem that impressive, even if you have a few of them out. Thus I don't really feel the extra benefits from level 4 and 5 are worth it.
_fulu_ wrote: eidehua wrote: I feel most of the black abilities strength comes from strike tiles.. it amplifies the AOE and the attack tiles. The attack tiles dmg itself doesn't seem that impressive, even if you have a few of them out. Thus I don't really feel the extra benefits from level 4 and 5 are worth it. My Punisher is 5/5/3. I just had 4 molotovs out at once in the "last of em" 240/240/240 mission, with 6 strike tiles out also. Was hitting for over 2k a turn, and 2 more attack tiles pumping out every turn, each at 100 damage. It's not overwhelming damage but boy does it add up and jumble the board. If the ai (that loves matching black) got that going on me, I'd be so frustrated.
Spoit wrote: _fulu_ wrote: eidehua wrote: I feel most of the black abilities strength comes from strike tiles.. it amplifies the AOE and the attack tiles. The attack tiles dmg itself doesn't seem that impressive, even if you have a few of them out. Thus I don't really feel the extra benefits from level 4 and 5 are worth it. My Punisher is 5/5/3. I just had 4 molotovs out at once in the "last of em" 240/240/240 mission, with 6 strike tiles out also. Was hitting for over 2k a turn, and 2 more attack tiles pumping out every turn, each at 100 damage. It's not overwhelming damage but boy does it add up and jumble the board. If the ai (that loves matching black) got that going on me, I'd be so frustrated. hard to maintain without spidey stunlock though. And most of the damage from them come from the strike tiles
Spoit wrote: I'm having trouble figuring out how you do 2k damage a turn with attack tiles, with only 600 coming from strike tiles, since even maxed, his attack tiles are only marginally stronger than his strike tiles...and you get 3 of them per green cast
GEFPenst wrote: My Punisher is 1/1/3 right now and I have 1 red cover waiting. I'm on fence - to use it, since that would commit me to 3/5/5, or to sell and wait for black and green? While his red is interesting, I rarely use it or even have enough red since my team revolves around 2* (for now). For black speaks rarity of good characters with black ability and AoE damage, for red - incoming nerfs. Also, can someone confirm, 5 black creates attack tile each turn or every second turn? From OP it's not very clear.
_fulu_ wrote: Spoit wrote: I'm having trouble figuring out how you do 2k damage a turn with attack tiles, with only 600 coming from strike tiles, since even maxed, his attack tiles are only marginally stronger than his strike tiles...and you get 3 of them per green cast As I said, I had 4 molotovs pumping out tiles, 2 each turn. I had 16 out at one point, and it was only increasing most turns unless I had to match one.