Phaserhawk wrote: Here's a preview of the updated text for BeastoldMutagenic Breakthrough - 8 Blue Hank has big plans for a genetic experiment that might lead to unpredictable results. Creates a 3 turn Blue Countdown tile that, when activated, converts 4 surrounding basic tiles into random special tiles with strength 22. Level 2: Creates special tiles of strength 28 Level 3: Reduces to 2 turn countdown Level 4: Creates special tiles of strength 33 Level 5: Reduces to 1 turn countdown Max Level: 4 strength 105 special tilesnewMutagenic Breakthrough - 8 Blue Hank apologizes for wasting your AP. He still will create a 3 turn Blue Countdown tile if you choose to fund his experiment, that when activated, will almost never convert 4 surrounding basic tiles into random special tiles with strength 22 because they will all self match or be on the side of the board, thus the experiment fails and it really wasn't the breakthrough he thought and he goes to sit in your unused character area. Level 2: Almost will never create special tiles of strength 28 Level 3: Reduces to 2 turn countdown Level 4: Almost will never create special tiles of strength 33 Level 5: Reduces to 1 turn countdown Max Level: 4 strength 105 special tiles (extremely unlikely)
CrookedKnight wrote: Nah. Magneto converts a red/blue tile (depending on the power) to a countdown, so you have to be careful about clearing out all the easy matches of that color before you cast the power. (And when there's no single tile sitting in a corner)...
babinro wrote: I leveled beast up to 120 today ...
babinro wrote: I leveled beast up to 120 today and it's embarrassing to say that Cstorm completely outclasses him at this stage. Her 11 blue does more damage and has a more useful kicker than level 120 Beasts 8 blue+ 9 green combined. Beast is a complete joke of a character and that's really sad. I really like the synergy built into his abilities but the numbers are WAY off. If you're going to keep Beast as is then at least give him 20,000 hp so the players know he's supposed to be a gag character like Devil Dino.
Phaserhawk wrote: babinro wrote: I leveled beast up to 120 today and it's embarrassing to say that Cstorm completely outclasses him at this stage. Her 11 blue does more damage and has a more useful kicker than level 120 Beasts 8 blue+ 9 green combined. Beast is a complete joke of a character and that's really sad. I really like the synergy built into his abilities but the numbers are WAY off. If you're going to keep Beast as is then at least give him 20,000 hp so the players know he's supposed to be a gag character like Devil Dino. Spot on, if they fixed his blue so the tiles actually got out and stayed out, he would be semi-problamatic to deal with. Putting 400+ worth of damage or protection or combo of the two out on the board would alter the game, right now, well, we all know.