Phaserhawk wrote: You could actually fix DD if you changed where his traps went.
- Daredevil (Classic): All abilities - Traps will now trigger properly when they are matched but otherwise cannot be re-placed due to having not enough of that color tiles on the board.
famousfoxking wrote: Phaserhawk wrote: You could actually fix DD if you changed where his traps went. This, a thousand times this. Put red traps on black tiles and blue traps on green. I'm actually totally fine with purple traps on environment tiles. I've said before, but I'd also like to see powers that destroy tiles still disarm traps, but powers that pick up tiles trigger them.