Ben Grimm wrote: Toxicadam wrote: I'm predicting Spider Man rewards. I'm wondering if - after they heavily implied recently they were going to do something about Spidey - that they were consciously avoiding featuring or awarding him until the changes hit.
Toxicadam wrote: I'm predicting Spider Man rewards.
Teke184 wrote: My guess is that he's looking for low point people to retreat from, which does more damage to your point total and, in turn, probably has a greater effect on your MMR.
Ghast wrote: [By the time you get to the 600s, many of your enemies will have a level 40+ Daken. This is adorable and should bring back fond memories.
Bowgentle wrote: No, he's probably skipping to find a forumite to retreat to. Or skipping is the thing to do while stoned, what do I know
Toxicadam wrote: Who says marijuana makes you dumber? Nice post. Now delete it so the devs won't make changes to the current system. Ghast wrote: [By the time you get to the 600s, many of your enemies will have a level 40+ Daken. This is adorable and should bring back fond memories. This made me laugh.
Ghast wrote: Black Panther and/or Punisher look like good matches for a Doom with 5 blue. Doom should act as a black battery for BP in the same way that Thor acts as a green battery for GSBW. Buffed Doom tanks black, blue and pink, so I may bring C. Mags as my third. Doom/Pun/Mag - Doom tanks pink, Pun covers red and green, and C. Mags takes the hit on yellow. Nobody uses yellow as a skill, so that goes to waste. Doom/BP/Mags - BP tanks yellow and Mags takes the hit on red. Green AP goes to waste and green matches do minimal damage. Doom and Mags both have skills that use blue AP. On defense, it does not matter whether BP or Doom use their black AP ability because your foe is screwed either way. I want to level Lazy Thor because I will snag his last two covers tonight. His abilities do not conflict with Doom unless you destroy Demons for red AP and he covers three colors that Doom does not. No time to bring him up to a respectable level during this tournament, though.
Ghast wrote: That is an interesting idea. My MN Mags is up to 68 solely because I need him to live a few turns in PVE. Even maxed at 85 though, I am afraid he will lack the "stay away" factor that 3 141s exude.
Teke184 wrote: Ghast wrote: That is an interesting idea. My MN Mags is up to 68 solely because I need him to live a few turns in PVE. Even maxed at 85 though, I am afraid he will lack the "stay away" factor that 3 141s exude. Besides that factor, he also sucks on defense because the AI has no idea how to use Polarity Shift properly.