Your latest fun team combination

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Comments

  • WhiteBomber
    WhiteBomber Posts: 584 Critical Contributor

    Well I'll be...

    For the funsies:
    1. SamWilly5
    2. Deathlok
    3. Ladypus

    Not support dependent, but for sure LuckyDog, Low level Ai etc. shine. Clearly it's not the best team ever, but focus green for Lady and red for Flaptain / Lok combo and the random damage multipliers get out of hand fast.

    I haven't even given Lady ISO yet (on account of her being so bad) but this team still flies thanks to the synergy, and of course the best affiliation in the game.

  • WhiteBomber
    WhiteBomber Posts: 584 Critical Contributor

    Also, just in case anyone wasn't paying attention, Winders strongest color is blue (if instant infinites of doom are your thing):

    Agatha5 (3,5,5)
    Support: Any, but I recommend anything that starts with pink or blue AP. I use Quantum Realm

    Beast4 (ideally ascended) (5,5,3)
    Support: Krakoa, rank 3+

    Gorgon5 (3,5,5) SideWinder
    Support: Refreshment Cart, rank 1+

  • fractalvisions
    fractalvisions Posts: 329 Mover and Shaker

    Nice team that quickly goes winfinite:
    5* Namor, Onslaught, Sersi

    Use Sersi's purple to suppress yellow, which increases the chance of 4 or 5 tile matches for Onslaught. Onslaught's blue works best if it can change tiles to blue, green or red, but just adding to the 5 tile matches still helps for other colours. Mix up this with Namor's green and red and you'll soon be at the point where you can finish off the opponents with Namor's black.

  • Gymp28
    Gymp28 Posts: 139 Tile Toppler
    edited 31 March 2025, 10:33

    I like this one too, personally I found that 5Magneto was a more reliable sub for sersi, as he’s able to nuke 2 entire colours from the board (I usually target yellow & black), which usually results in a number of cascades and onslaught triggers.
    5
    Mags has rosary beads (rank 3 or above) for chance at extra 2 blue AP with every blue match
    Onslaught has Mirror image (rank 5) for passive AP steal with every match 4 or greater.
    5*Namor has Stepford Cuckoos (rank 1 or above) for a guaruntee of stealing enemy AP (3AP at rank 5) every time he fires his cheap abilities!
    Depending on whether you can get enough blue AP in the first few turns it can take a little while to ramp up, but then it’s near enough winfinite cascades!
    Plus if you didn’t give the enemy a few turns then you wouldn’t have any AP to steal XD

    P.S. it’s a full rainbow team if anyone cared about Onslaughts purple, or if it wasn’t almost entirely redundant putting strikes and protects on the board with Mags yellow.
    Mostly just fire all of Namors abilities as often as possible and Mags Blue. Sit back and enjoy the colourful blizzard that results

    P.P.S. When they give Namor a red and purple skin tight spandex costume (he’s half way there!) you’ll have a matching trio, and can pretend you’re playing a Power Rangers game.
    [ASSEMBLE THE MEGAZORD]

  • Tiger_Wong
    Tiger_Wong Posts: 1,082 Chairperson of the Boards

    Ascended Captain Britain is everything I hoped for and maybe even more. All of her powers are great and useful and she has become the cleanup hitter AND the battery in many protect-user teams. I’ve got a bunch of teams so I’ve narrowed it down to duos..

    AsCaptain Britain 5/3/5 (lvl 5 chimichanga support)
    Mayday Parker 5/4/4

    Vs tile movers, this is a great duo. Mayday is a great protect creator and awesome in front and she can just negate powers and cascade damage and pump out a bunch of strong protects to fuel Betsy’s purple. AsBetsy’s purple while in front is probably the hardest hitting purple AOE in the game with 4+ strong protects on the field. It wipes out full health teams easily. Mayday’s black power is a great finisher as well. Mayday’s blue is a really underrated stall and cascade power.

    I use a bunch of 3rds for this duo. AsBeast (age of apocalypse), BRB, Kitty, AsRogue, Polaris, AsLockjaw all work well.

    AsCaptain Britain 5/3/5 (lvl 5 chimichanga support)
    AsLuke Cage 5/5/3 (lvl 5 avengers tower support)

    Vs goons this pretty much neuters all of them no matter the level. Luke makes strong protects and with that support, more than half of the protects will be fortified, giving you a big hitting yellow that you won’t have to wait for a CD to expire like Betsy’s.

    Good 3rds for this duo are all those listed above to include AsIron Fist (Danny Rand), AsShuri, Omega Red, AsMagik (classic)

  • WhiteBomber
    WhiteBomber Posts: 584 Critical Contributor
    edited 14 April 2025, 18:55

    @Tiger_Wong said:
    Ascended Captain Britain is everything I hoped for and maybe even more. All of her powers are great and useful and she has become the cleanup hitter AND the battery in many protect-user teams. I’ve got a bunch of teams so I’ve narrowed it down to duos..

    AsCaptain Britain 5/3/5 (lvl 5 chimichanga support)
    Mayday Parker 5/4/4

    Vs tile movers, this is a great duo. Mayday is a great protect creator and awesome in front and she can just negate powers and cascade damage and pump out a bunch of strong protects to fuel Betsy’s purple. AsBetsy’s purple while in front is probably the hardest hitting purple AOE in the game with 4+ strong protects on the field. It wipes out full health teams easily. Mayday’s black power is a great finisher as well. Mayday’s blue is a really underrated stall and cascade power.

    I use a bunch of 3rds for this duo. AsBeast (age of apocalypse), BRB, Kitty, AsRogue, Polaris, AsLockjaw all work well.

    AsCaptain Britain 5/3/5 (lvl 5 chimichanga support)
    AsLuke Cage 5/5/3 (lvl 5 avengers tower support)

    Vs goons this pretty much neuters all of them no matter the level. Luke makes strong protects and with that support, more than half of the protects will be fortified, giving you a big hitting yellow that you won’t have to wait for a CD to expire like Betsy’s.

    Good 3rds for this duo are all those listed above to include AsIron Fist (Danny Rand), AsShuri, Omega Red, AsMagik (classic)

    All very fun, might I also recommend Nico and Multiman, as his protects are safe unless converted yet they still count towards most buffs I've seen. Mixing him with Betsy, Magik4, Beast etc. is a great time. MM's abilities also trigger Magik4 and convert / fortify his tiles.

    She can usually infinite with Darkveil hotdog cart too.

  • Blackstone
    Blackstone Posts: 661 Critical Contributor

    Not for regular play but pairing 4* Gamora with DD King of the Fist... Is uniquely satisfying.

    It's not meta... It's not even viable outside of trying to get stuns for event points, which is what I was doing at the time. I was testing teams that might drag on long enough to get several stuns before ending the match.

    So I grabbed spidergw4n (purple stun) g4mora (blue stun) and DD Fist (yellow stun)... Each stunning a second character at the right level.

    Anyway...

    At some point a yellow ribbon flashed the screen saying "a better way" because DD is trying to be a good boy...

    At the start of my next turn, Gamora flashed across the screen and downed an opponent instantly "the deadliest woman..."

    I laughed hysterically for way too long.
    It was so satisfying.
    I had forgotten she even does that.

    I don't know if this helps anyone, but it made my day.

  • PiMacleod
    PiMacleod Posts: 1,839 Chairperson of the Boards

    You know what? This is the PERFECT format for posting this one...

    Multiple Man doesn't get enough love. And sure, he's known for ONE trick, but that one trick is SO nice! But what if you gasp used that trick with more than just COULSON?

    That new 4* DD. He can CREATE yellow strike tiles when an ally casts a power. Who has 0-cost powers again?? hmmm... ;)

    Yes, I've used this in pick-2-PvP, and its fun. Boost your all AP, and multiple other colors, and use your best start-with-AP supports... nothing new there. BUT DO NOT USE MM's YELLOW on YELLOW!! Instead... use DD's yellow to stun 2 enemies.

    Because... guess what... as you cast more MM yellows, you're creating more yellow tiles. And those yellow tiles will generally cascade at some point, freely. Which is more yellow AP... which is more stuns. You're eventually stun-locking the enemy team. The cascades and match 4s that happen start hitting OTHER AP colors, and you MIGHT need to match other colors yourself when your AP dries up, but you should have the enemy team stunned (or at least the most troublesome people stunned).

    More often than not, I'll run this for fun against a non-Chasm team, and you start with enough AP to stun two people off the bat, OR, if you dont, you cast a few MM yellows, and THEN you can stun two people real quick. You quickly start holding down the enemy, and eventually you'll notice enough dupes that if you are cognitive of it, you can see when casting MM yellow on yellow will WIN, instead of just doing another DD stun.

    Go on... its fun. Sure, you'll get hit back. Of course you will! But its SO fun to stun some 550s and watch them do nothing sometimes. And before someone asks "why not just use Chasm if you like to start with stuns"... its because he only stuns ONCE at the beginning. DD allows you to stun over and over, 2 people at a time, for 3 turns each, and because of MM, you're creating all the yellow you need to keep that engine running. big stun fun!

  • WhiteBomber
    WhiteBomber Posts: 584 Critical Contributor

    Love MM (about to ascend) and DD spam. Similar spammy stun approach while also keeping your team full health:

    • LunaSnow4
    • DareDevil4
    • Beast4 - Hotdog cart

    Lowlevel AI on one of the other recommended, and any other support that creates specials or starts with AP. Match special tiles (or Lunas colors immediately) throw Lunas stuff (ideally blue). The stun infinite usually starts in couple of turns.

    • Daredevil heals thanks to beast, along with Lunas yellow, you'll be more than full.
    • If you want to continue to stun more, don't bring Lowlevel AI or match black to stop Beast from popping off.
    • Betsy also does very well with DD, despite the overlap.