PVP Supports: Feedback Thread
Comments
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@WhiteBomber said:
Now that supports are allowed to move from character to character without a time penalty, it would be suuuper convenient if each character just saved the support you had on them last, making it so you don't have to keep moving them around. You are basically punished (unintentionally) for using different characters. If 2 characters have the same support, obviously it should warn you only 1 is allowed.Apologies if this feedback was already called out, I just didn't recall seeing it.
Moves low level AI for the 20th time
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Doesn't look like these are going away. Ugh. I didn't even play three of them last season.
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@dianetics said:
@entrailbucket said:
I don't think the infinity stones are available in the lower SCLs, and the placement rewards are a lot worse. I don't think anybody who could qualify for CL10 would purposely drop down to CL2 or something just to get #1, because they'd get a lot less stuff.I'm pretty sure the gating is there for two reasons -- to nudge players into going where they should go anyway, if they wrongfully assume that lower CL are easier, and to hide big rosters from new players.
Not the 5* versions, but I hazily remember 3 star variants on the lower tiers like 9 or maybe even 8?
People drop down because they don't understand the matchmaking.
The placement rewards are really bad, but if you can get a 3 star stone it is potentially worth it.
If this isn't the case then my reasoning is completely, wrong but we can check it in the next day or so.Just to confirm.
Stones are available starting at CL6
CL6 -> 1 star
CL7 -> 2 star
CL8 -> 3 star
CL9 -> 4 starIf you are at CL10 you cannot join 6 or 7.
So you could potentially enter 8 or 9 and try your luck there.1 -
I've liked supports in PVP at first, it was something new to figure out and brought some nice surprises along the way.
Now I'm seeing many of the same defensive supports over and over again, just like I see MThor and Shang 24/7. It's gotten stale and somewhat annoying.Also, MThor with Fantasticar feels very broken. I lost after turn 1 with boosted Moon Knight and Crystal
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@vinnygecko said:
I've liked supports in PVP at first, it was something new to figure out and brought some nice surprises along the way.
Now I'm seeing many of the same defensive supports over and over again, just like I see MThor and Shang 24/7. It's gotten stale and somewhat annoying.Also, MThor with Fantasticar feels very broken. I lost after turn 1 with boosted Moon Knight and Crystal
Probably could have stopped at mThor. She remains the most broken thing since they neutered Chasm.
Fantasticar has been a much better PvP support than it was a PvE though. In PvE I'm usually trying to make things as predictable as possible. In PvP that chaos is delightful.
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@vinnygecko said:
I've liked supports in PVP at first, it was something new to figure out and brought some nice surprises along the way.
Now I'm seeing many of the same defensive supports over and over again, just like I see MThor and Shang 24/7. It's gotten stale and somewhat annoying.Also, MThor with Fantasticar feels very broken. I lost after turn 1 with boosted Moon Knight and Crystal
Probably could have stopped at mThor. She remains the most broken thing since they neutered Chasm.
Fantasticar has been a much better PvP support than it was a PvE though. In PvE I'm usually trying to make things as predictable as possible. In PvP that chaos is delightful.
It's MThor's blue that's the problem when that thing goes off she can do 5-6 moves in a row
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@Hellblazer666 said:
@vinnygecko said:
I've liked supports in PVP at first, it was something new to figure out and brought some nice surprises along the way.
Now I'm seeing many of the same defensive supports over and over again, just like I see MThor and Shang 24/7. It's gotten stale and somewhat annoying.Also, MThor with Fantasticar feels very broken. I lost after turn 1 with boosted Moon Knight and Crystal
Probably could have stopped at mThor. She remains the most broken thing since they neutered Chasm.
Fantasticar has been a much better PvP support than it was a PvE though. In PvE I'm usually trying to make things as predictable as possible. In PvP that chaos is delightful.
It's MThor's blue that's the problem when that thing goes off she can do 5-6 moves in a row
Not even the blue, just the passive part of it. There are counters for it at least now (looking at you soon to be ascended Shaw). But virtually free board shake is broken.
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I wish Shaw had been released as a 5, he would've been awesome. A mthor counter and tank, both of which are lacking in 5land. Yeah you can ascend him but that takes a big chunk of time.
He also depowers SAP tiles doesn't he? That would counter a lot of troublesome people as well, like BRB or even mayday.
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Let's not turn this into another nerf character thread.
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@Seph1roth5 said:
I wish Shaw had been released as a 5, he would've been awesome. A mthor counter and tank, both of which are lacking in 5land. Yeah you can ascend him but that takes a big chunk of time.He also depowers SAP tiles doesn't he? That would counter a lot of troublesome people as well, like BRB or even mayday.
His %ages shift as a 5* but the functionality remains the same:
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With the support enabled in PVP, it really sucks out any remaining 'fun' out if it after the 'metas' stomping everything to the ground. Simply because most of the perks from support rely on RNG, and i can't mention it enough: IT ALWAYS SIDES WITH THEOPPONENT. At least that's my experience so far. So, I'm hoping dev will U-turn to not enable support in PVP...
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@JoeHandle said:
@Seph1roth5 said:
I wish Shaw had been released as a 5, he would've been awesome. A mthor counter and tank, both of which are lacking in 5land. Yeah you can ascend him but that takes a big chunk of time.He also depowers SAP tiles doesn't he? That would counter a lot of troublesome people as well, like BRB or even mayday.
His %ages shift as a 5* but the functionality remains the same:
Ya but even with his absorption stuff, he's not going to be in front most of the time as a 4*, which is where you want him.
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@Seph1roth5 said:
Ya but even with his absorption stuff, he's not going to be in front most of the time as a 4*, which is where you want him.You'd be surprised. At 370 I got him tanking over Col5 pretty quickly.
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Real talk: I miss supports now. I've been playing PVP today and I noticed this:
- Longer games
- More Health Packs used
- Defensive wins went back down to 0% from the 15-20% I was getting with supports
- Overall less fun as fewer interactions and powers used
- Pretty much the same rate of offensive losses. Yes, with supports I had several turn-1 losses, but now I am getting losses from games were I languish trying to collect AP for the powers I need from a contrarian board while the AI just eventually ends me with one of its patented **** endless cascades. (Yes, I know Chasm and Omega Red exist, along other AP-less meta guys, no, I don't have them.)
- Greatly diminished confidence at trying to punch up.
Note I am not some kind of big spender with incredible supports. I just have a bunch of poorly leveled up 3* supports, and yet they were making a big difference. Bring back supports to PVP.
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Wait they removed supports!? RIP Leapfrog!
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I'm hearing supports are back on for deadpool pvp, and with aunt may boosted turn zero wins are a thing.
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@Daredevil217 said:
Wait they removed supports!? RIP Leapfrog!Looks like there was a blip with Claws for Concern. It didn't have the "Season" banner even though points count for the season and you could equip supports to your characters, they just didn't do anything.
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@Daredevil217 said:
Wait they removed supports!? RIP Leapfrog!To me it looks like events like claws for concern, class of....., evergreen, may have a different code. So someone forgot to implement the new add support part of the code. And rather than telling us about it; lets remain silent and move onto the next pvp.
That's my guess without having any insight on how any coding works. Atleast now they know about it and will probably fix it for the anniversary season.
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Changed my mind -- they should give us supports in PvP, but only when Chasm and m'Thor are boosted at the same time. Actually, maybe give us supports, free boosts, free health packs, and double points for that week too.
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My matches are way quicker and smoother in Claws for Concern without supports on defense enabled! Lady Thor doesn't become totally broken with Omnipotence City! Yes, she's boosted, but I'd much rather deal with her like this than with OC equipped. Matches aren't dragged out to infinity by Eros' arrow! Boosted characters don't gain a truckload of free AI on battlestart to offload their nuke instantly!
I love this. Now I'm not constantly at a disadvantage! Can we go back to this? This feels nice.
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