New Feature - Champions 2.0 (Live with R287)
Comments
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@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
A lot of the 5★ players are already doing this. I have been for three or four years now -- unfortunately I sold a few of my max-champ 4★s I considered "safe," ones that were already feeders, I stopped selling 4★s that didn't feed themselves when Broken Circle gave us Shardmas last year, but it's still a fair bit. Peggy and Miles before the latter, Cyclops and 4* Thor after. Ironically these have become the best candidates to Ascend for exactly the same reason, but other than Captain Marvel and Miles I'm not sure missing out on anyone who will be particularly good in the 5★ tier.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
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@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
A lot of the 5★ players are already doing this. I have been for three or four years now -- unfortunately I sold a few of my max-champ 4★s I considered "safe," ones that were already feeders, I stopped selling 4★s that didn't feed themselves when Broken Circle gave us Shardmas last year, but it's still a fair bit. Peggy and Miles before the latter, Cyclops and 4* Thor after. Ironically these have become the best candidates to Ascend for exactly the same reason, but other than Captain Marvel and Miles I'm not sure missing out on anyone who will be particularly good in the 5★ tier.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
Yeah, if anything, this might free up some roster slots for me.
I have two maxed 3* Colossus plus a 190+, I can safely get rid of one of those now.
Same for Mystique and a whole lot of others.
Merging 370s is a very nice solution to the "it takes so long to max a 4, I'm not selling dupes" dilemma.0 -
@DAZ0273 said:
It would be interesting to know how many of the player base are actually capable of ascending a 4* today on launch, not getting into the best scenario of double dipping etc - just if you are actually capable of doing it straight away. So who has a max champ + champed dupe of some level? Doesn't matter if you are not planning on doing it - just maybe say if you have the capability in this thread from from launch.Definitely not me!
I am gonna dabble with 1* Spidey though - I know my limits!
From the very begining, I've always kept my 4* max champs as trophies and rotational pieces. I've got about 40 double maxed champed 4*. This is by no means unique, and I'm probably one of the smaller rosters for people who play in Top 25 alliances.
I've sold a fair amount of maxed champed 3*, but even here i've got 10 ready to go and the farms in full production.
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@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
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@entrailbucket said:
@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
370s, sure.
Merging sub-370s you lose the rewards you'd have gotten from the 4s.0 -
@Bowgentle said:
@entrailbucket said:
@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
370s, sure.
Merging sub-370s you lose the rewards you'd have gotten from the 4s.Yep, and that's fine, because I'll get a bunch of 5* champion rewards right now to offset that loss, plus I'll get a new 5* character that I can play the actual game with, because I play this game to play it and not to optimize rewards or whatever
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@Bowgentle said:
I have two maxed 3* Colossus plus a 190+, I can safely get rid of one of those now.
Same for Mystique and a whole lot of others.See, I've always been just the opposite. I was always a one roster slot per unique character type of player. I would farm my 3★ characters, of course. But I never saw the point in having three separate Colossuses when I never used any of them to begin with (unless required - and when he was required, I was pairing him with two 5★ characters like Okoye & Immortal Hulk, so I didn't care if he only was only a 4 cover, 1/2/1, level 70 or whatever.)
But that's what the developers do to you. Pull the rug out from under you and make you retroactively feel like you've been playing the game "wrong" for the past 10 years...
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@entrailbucket said:
@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
Unfortunately, the answer to that question is "you'll lose 12 covers of a new 5★ if they ever become feeders." That answer sucks, if you ask me, but it's currently the answer. I would have expected 6, but no, it's 12. Ascended characters will not get retroactive rewards.
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@GrimSkald said:
@entrailbucket said:
@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
Unfortunately, the answer to that question is "you'll lose 12 covers of a new 5★ if they ever become feeders." That answer sucks, if you ask me, but it's currently the answer. I would have expected 6, but no, it's 12. Ascended characters will not get retroactive rewards.
Eh. Theoretical future rewards mean absolutely nothing to me -- I can't use them to play the game today. Also, I'm about to get like 200 new 5* and they'll spit out a token every 4 covers. I'm not worried about missing out on a Latest guy ever again.
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@meadowsweet said:
@Bowgentle said:
I have two maxed 3* Colossus plus a 190+, I can safely get rid of one of those now.
Same for Mystique and a whole lot of others.See, I've always been just the opposite. I was always a one roster slot per unique character type of player. I would farm my 3★ characters, of course. But I never saw the point in having three separate Colossuses when I never used any of them to begin with (unless required - and when he was required, I was pairing him with two 5★ characters like Okoye & Immortal Hulk, so I didn't care if he only was only a 4 cover, 1/2/1, level 70 or whatever.)
But that's what the developers do to you. Pull the rug out from under you and make you retroactively feel like you've been playing the game "wrong" for the past 10 years...
LOL. I liked playing the 3★s at the highest level I could in PVP, so I tended to only sell the main 266 when their PVP was far enough away that I could get them to 266 before that happened. In practice that means my characters above 210 or so don't have dupes, 210 or less do, so it will be a few weeks before I can ascend any 3★s, unless I favorite one, which I probably will.
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If R287 comes out today. well I already have a 3 star loki and Magneto maxed out with 166 lvl dupes. so those will be ascended for 4 stars. Looking forward to this one. 99 percent of m 3s are maxed, , 40 percent of my 4s are maxed. Be interesting to see what the rewards are for these ascended characters.
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@entrailbucket said:
@GrimSkald said:
@entrailbucket said:
@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
Unfortunately, the answer to that question is "you'll lose 12 covers of a new 5★ if they ever become feeders." That answer sucks, if you ask me, but it's currently the answer. I would have expected 6, but no, it's 12. Ascended characters will not get retroactive rewards.
Eh. Theoretical future rewards mean absolutely nothing to me -- I can't use them to play the game today. Also, I'm about to get like 200 new 5* and they'll spit out a token every 4 covers. I'm not worried about missing out on a Latest guy ever again.
Technically it's a pull every eight covers (since the exchange rate is 4:1, and 5*s give you a pull ever 2 levels,) but yeah, that makes sense. My counter attitude is "I'm not sure I'm going to use this 5★ so losing out on those theoretical rewards might really hurt down the line." It's a different attitude toward play. Honestly, as people go over above, it may well be better to re-roster the 4★ again and level that for rewards than to level up the (4) 5★, at least assuming you're looking for the rewards and not looking to level a (4) 5★ you don't use much, and TBH that is what I will probably do.
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@ArchusMonk said:
@Bowgentle said:
But that's not tax - you got the rewards for the levels on the 3*.Yes. The question is whether 3* rewards on 2 toons is worth the extra 200 covers. This is a personal decision I’d say. You’re balancing 2x 3* level champ rewards vs having your Ascended character sooner and needing 200 fewer covers. I’m someone that tries to maximize all my rewards, but I feel like I’ll probably go Min/max at the 2* and 3* levels. I’ll definitely go max champ at the 4* level since there is no tax and the champ rewards are much better.
You only pay the tax on the 2nd and beyond ascension.
In other words, if you max champ (266) 4 3* to make a pair of 4* you are fine (no tax). You'd only pay a tax if you tried to max champ both those 2 4* to make a 5. That's the point where you want to just max champ 1 of those 4* and then ascend directly to 5* land to avoid the tax.
The same goes for 2s. You are find to max champ those to ascend to 3 land. But that that point you only want to level one of them to 266 and leave the other at 166 to ascend to 4* land to avoid the tax.
KGB
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@GrimSkald said:
@entrailbucket said:
@GrimSkald said:
@entrailbucket said:
@GrimSkald said:
@meadowsweet said:
@Korky1 said:
Surely the best use is to merge max champs, that way you have the rewards to both levelsRemember that waiting for two Max Champs means tying up two roster slots for significantly longer.
For example, let's just take the 4★ Tier. There are currently 143 characters, so you need 143 roster slots just to have everyone. If you're only trying to get to Max Level duplicates (13 covers), then at any given time you might be waiting on 10% of your dupes to be ready, so you might need another 14-15 roster slots.
If you're waiting on Max Champs, you need to collect an additional 113 covers for every 4★ character on your roster. That could take months or years. You'll need to have a second roster slot for almost every one of the 143 characters, which in turn is going to cost you hundreds of thousands of Hero Points. And that's just the 4★ tier - you'll need additional roster slots for the 81 characters in the 1★, 2★, and 3★ tiers as well. And 3 new characters are being added every four weeks...
So if roster slots & HP are no object and you're overflowing with both, max champs may be the way to go. But I'm probably going to need to use Max Level (Min Champs) just to strategize with the roster slots I've got.
Some 4★s will make good 5★s, I think, but most of them will be outclassed by the existing 5★ tier, which is as it should be. My current plan is to ascend only "safe" and really useful 4★s, and then only when they're both max-champed unless I really feel the lack of that (4) 5★
So, we don't know what ascended 4* will really look like yet, but I'm confident that they'll all be better as 5*.
Like, right now there are basically zero 4* characters that do anything for me at all. There is no downside in turning them all into 5*, just on the off chance that they become useful when they're lvl600+ (remember, they'll get the boost).
Most characters at that kind of level are usable when boosted. And...if they're not, what exactly did I lose? It isn't like they're doing anything for me now.
Unfortunately, the answer to that question is "you'll lose 12 covers of a new 5★ if they ever become feeders." That answer sucks, if you ask me, but it's currently the answer. I would have expected 6, but no, it's 12. Ascended characters will not get retroactive rewards.
Eh. Theoretical future rewards mean absolutely nothing to me -- I can't use them to play the game today. Also, I'm about to get like 200 new 5* and they'll spit out a token every 4 covers. I'm not worried about missing out on a Latest guy ever again.
Technically it's a pull every eight covers (since the exchange rate is 4:1, and 5*s give you a pull ever 2 levels,) but yeah, that makes sense. My counter attitude is "I'm not sure I'm going to use this 5★ so losing out on those theoretical rewards might really hurt down the line." It's a different attitude toward play. Honestly, as people go over above, it may well be better to re-roster the 4★ again and level that for rewards than to level up the (4) 5★, at least assuming you're looking for the rewards and not looking to level a (4) 5★ you don't use much, and TBH that is what I will probably do.
Right, it's just a different attitude, and I recognize that I'm in a small minority among the top players.
But...and here's the thing...despite actively trying to build my roster in the least optimal way (per conventional wisdom), what I do isn't actually that much less optimal than what everybody else does, and in some ways it's more optimal.
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@KGB said:
@ArchusMonk said:
@Bowgentle said:
But that's not tax - you got the rewards for the levels on the 3*.Yes. The question is whether 3* rewards on 2 toons is worth the extra 200 covers. This is a personal decision I’d say. You’re balancing 2x 3* level champ rewards vs having your Ascended character sooner and needing 200 fewer covers. I’m someone that tries to maximize all my rewards, but I feel like I’ll probably go Min/max at the 2* and 3* levels. I’ll definitely go max champ at the 4* level since there is no tax and the champ rewards are much better.
You only pay the tax on the 2nd and beyond ascension.
In other words, if you max champ (266) 4 3* to make a pair of 4* you are fine (no tax). You'd only pay a tax if you tried to max champ both those 2 4* to make a 5. That's the point where you want to just max champ 1 of those 4* and then ascend directly to 5* land to avoid the tax.
The same goes for 2s. You are find to max champ those to ascend to 3 land. But that that point you only want to level one of them to 266 and leave the other at 166 to ascend to 4* land to avoid the tax.
KGB
This is not correct. Please see the math I included in one of my recent posts. Also, there is. I tax at the 4* level so from a rewards standpoint, you’re best off max champing both to 370.
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Since there’s a tax ascending more than 1 tier, the question remains, which method gives you better champ rewards for an equivalent number of covers? I’m doing an analysis on that
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For 1* - you can do max level 6x 2*s and be no worse on the "cover tax"
16x 1* = 208 normal and unavoidable - convert to 8 level 94 2*
create 6x max 2* = 300 covers (50 each at 1:1) - this is 100 more than the min needed 4x maxUse 4 max 2* to make 2x 191 3*
Use 2 max 2* + 2 level 94s to make 2x 166 3*Level up the 2x 191 to 266 = 150 covers x2 (2:1 ratio, 75 levels) = 300 - this is 100 less than the min needed 2x max from 166
Ascend 2x 266 + 2x 166 to 2x 4*, spend 300 covers to get 1 4* to 370 and ascend, then 400 more to max. = 1508 spent
Min covers needed to ascend 1* to 550 with no excess cover tax and assuming no "over binding" = 1508 fairly agreed!
This is due to the extra 100 spending at 2* being credited as the same level equivalency and not losing out like you do when over-spending 1* cover to create 3 & 4 levels which are not a 1:1
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@bbigler said:
Since there’s a tax ascending more than 1 tier, the question remains, which method gives you better champ rewards for an equivalent number of covers? I’m doing an analysis on thatI would be interested to see that analysis presented in such a way that it accounts for the reward increase ramp as you get further along a champ tree in addition to the overall average. Like "from 451-466 (60 covers), here is the difference from 271-331" and so on. I also would love those of us who choose to ascend characters to showcase the difference between top level original tier and bottom level ascendant tier. Just so people know. Ideally both of these data points will allow people to decide if the character is actually useful right away at baby champ or if they are just a reward factory.
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I don’t understand where the tax comes from or what it means despite multiple people breaking it down. I just want to figure out the most optimal way to turn what I have into 5 stars one day lol.
For most 3-Stars I have 3 maxed versions (which I guess is suboptimal but I’ve already done it?) plus a 4th at different levels being farmed.
So I’m thinking best approach, and someone please tell me if I’m wrong, is to immediately bind two of my maxed 3* to create a level 303 4*. Then apply the next 201 covers to this character so they are a level 370 max-champ 4*. THEN, bind my third max champ 3* with the feeder version of the character and they will be a somewhere between a level 270-370 4*. Regardless of their level, I should immediately bind them to them to the first 370 to make a 5*? Is this correct? Or should I get that second character to level 370 as well, then bind/ascend?
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This is still confusing to so many people.
I hope this sheet is easy enough to read. Shows the covers it takes to reach max champs ascended chars for each starting tier. And with two kinds of merging. Also the Iso-8 returns at each max champ point. It doesn't take any other champ rewards into account, as this seems complicated enough as is...
https://docs.google.com/spreadsheets/d/1rJPHB6eDkJxn2cUZhAXVGOLZP-BBgwfbAaHpz-h7IOs/edit?usp=sharing
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