Akoni said: *Edit- I know this is a couple of days early, but I have a busy weekend coming up and didn't want to miss posting the monthly CCC.Nimrod (Advanced Sentinel) 5 Star (Epic)Affiliation: VillainsHealth: Above moderateMatch Damage: Moderate Mutants Detected 5 APAdvanced technology enables Nimrod to detect genetic anomalies and adapt itself to take on new threats. Create 1 3-turn Countdown tile in each of the enemy team's colors that deal 313 damage when matched or destroyed by the enemy.(PASSIVE) Nimrod gains powers according to each Mutants Detected Countdown color.: Destroy 1 random enemy Countdown or Repeater Countdown tile when an enemy fires a power. (Does not deal damage or generate AP.): Send the target airborne for 1 turn when an enemy fires a power.: Gain 1 random AP per turn.: Destroy 1 random enemy AP per turn.: Enemy matches deal 5% less damage to Nimrod.: Destroy 1 random enemy Strike, Attack, or Protect tile per turn.(At level 255) Level 2: Countdowns deal 368; 10% lessLevel 3: 4-turn Countdowns that deal 460; 15% less; destroy 2 random SAP tilesLevel 4: Countdowns deal 613; 20% less; destroy 2 random enemy APLevel 5: 6-turn Countdowns deal 876; airborne 2 turns; 30% less; gain 2 random AP Adaptive Weaponry 7 APScaling its attacks to neutralize the target, Nimrod selects a random tile and deals 142 damage for each tile of that color (max 2130 damage).(PASSIVE) At the end of each turn, Nimrod deals 179 damage to all Mutants.(At level 255) Level 2: Deals 167 (max 2505 damage). (PASSIVE) Deals 210 to all Mutants.Level 3: Deals 208 (max 3744 damage). (PASSIVE) Deals 263 to all Mutants.Level 4: Deals 298 (max 5364 damage). (PASSIVE) Deals 350 to all Mutants.Level 5: Deals 397 (max 7940 damage). (PASSIVE) Deals 500 to all Mutants. Emergency Protocol 0 AP(PASSIVE) Nimrod's self-preservation directives are prioritized when its destruction is imminent. When Nimrod receives 1709 or more damage, send Nimrod airborne for 2 turns and convert 2 Team-Up tiles to strength 104 Yellow Protect tiles when it returns. (At level 255) Level 2: When Nimrod receives 1795... convert 3 Team-Up tilesLevel 3: When Nimrod receives 1884... strength 137 Protect tilesLevel 4: When Nimrod receives 1978... convert 4 Team-Up tilesLevel 5: When Nimrod receives 2077... strength 198 Protect tilesDeveloper's Notes:Emergency Protocol only creates Protect tiles when Nimrod is sent and returns from airborne via Emergency Protocol.
Kelvinkhr said: Nimrod (The Lesser) 5 Star (Epic)Affiliation: VillainsHealth: HighMatch Damage: Moderate Critical Processor 9 APNimrod has been outfitted with some of the best technology to help in its mission. Converts a random enemy Strike, Protect or Attack tile into a charged tile. If there are five or more Charged tiles on the board, destroy the entire columns, leaving any Charged tiles.(PASSIVE) Nimrod’s systems study the enemy intently, learning of any weak points. If one does not exist at the start of the turn, convert a random tile, targeting enemy Strike, Protect or Attack tiles first, into a Processor tile that stores one Data Point for each match the enemy makes that round, to the max of five. Processor tile converts random basic tiles equal to the number of Data Points stored into Charged tiles the next round, resetting the counter, Exterminating Cannon 10 APNimrod fires a devastating blast that leaves untold destruction, but that is alright, if it takes out the intended mutant targets. Converts a selected tile into a 3-turn Repeater tile that destroys a random Charged tile in that colour, dealing 1000 damage to the enemy team. If there are no Charged tiles in that colour, the Repeater tile is destroyed along with the surrounding tiles in a 3x3 block, dealing 1500 damage to the target. Mutant Detector 8 APNimrod’s focus returns to its mission, the eradication of mutants. Converts a random tile into a 3-turn Countdown tile that brings mutant enemies to the front at the start of the turn. While this tile is on the board, Nimrod fires rockets at all enemies, dealing additional 800 damage to other enemies when matching tiles.(PASSIVE) Nimrod’s match damage deals 15% more damage against mutants.