Quasar (Avril Kincaid)
5 Star (Epic)
5 Star (Epic)
Affiliation: S.H.I.E.L.D., Guardians of the Galaxy
Health: Moderate on the lower end
Match Damage: Low
Cosmic Awareness 6 AP
Quasar's consciousness expands to see events far away. Create a 4-turn Blue Countdown tile that prevents friendly AP from being changed or destroyed by an enemy power. When this tile expires, gain 1 random AP.
(PASSIVE) If Quasar is stunned or airborne at the start of the turn, increase the strength of up to 3 friendly Strike, Attack, or Protect tiles by 110.
(At level 255)
Health: Moderate on the lower end
Match Damage: Low
Cosmic Awareness 6 AP
Quasar's consciousness expands to see events far away. Create a 4-turn Blue Countdown tile that prevents friendly AP from being changed or destroyed by an enemy power. When this tile expires, gain 1 random AP.
(PASSIVE) If Quasar is stunned or airborne at the start of the turn, increase the strength of up to 3 friendly Strike, Attack, or Protect tiles by 110.
(At level 255)
- Level 2: (PASSIVE) ...increase by 143
- Level 3: (PASSIVE) ...increase by 185
- Level 4: ...gain 2 random AP. (PASSIVE) ...increase by 240
- Level 5: ...gain 3 random AP. (PASSIVE) ...increase by 310
Quantum Constructs 7 AP
Quasar creates solidified energy constructs to aid her team in their efforts. Choose Strike or Protect. Create 2 fortified strength 45 tiles of the chosen type, plus 1 more for each ally still in the fight.
(At level 255)
Quasar creates solidified energy constructs to aid her team in their efforts. Choose Strike or Protect. Create 2 fortified strength 45 tiles of the chosen type, plus 1 more for each ally still in the fight.
(At level 255)
- Level 2: strength 57
- Level 3: strength 75
- Level 4: strength 93
- Level 5: strength 120
Total Decimation 8 AP
Quasar generates a blast that obliterates enemy shields. Destroy a selected tile, dealing damage and destroying 1 enemy AP in its type. (Does not generate AP.) If the destroyed tile was a Protect tile, deal 1794 additional damage.
(At level 255)
Quasar generates a blast that obliterates enemy shields. Destroy a selected tile, dealing damage and destroying 1 enemy AP in its type. (Does not generate AP.) If the destroyed tile was a Protect tile, deal 1794 additional damage.
(At level 255)
- Level 2: ...deal 1872 additional damage.
- Level 3: ...deal 2171 additional damage.
- Level 4: ...deal 2503 additional damage.
- Level 5: ...deal 3497 additional damage.