Hazmat (Jennifer Takeda)
4 Star (Legendary)
Health: Moderate
Match Damage: Low
E.M.P. 8 AP
Hazmat emits a blast that disables and jump starts electronics of her choosing. Decrease the timer on a selected friendly Countdown or Repeater tile by 1 and lock enemy Countdown and Repeater tiles in a 3x3 block radius.
(At level 70)Match Damage: Low
E.M.P. 8 AP
Hazmat emits a blast that disables and jump starts electronics of her choosing. Decrease the timer on a selected friendly Countdown or Repeater tile by 1 and lock enemy Countdown and Repeater tiles in a 3x3 block radius.
- Level 2: Decrease friendly by 2 and lock enemy in a 3x3 radius.
- Level 3: Decrease friendly by 2 and lock enemy in a 4x4 radius.
- Level 4: Decrease friendly by 3 and lock enemy in a 4x4 radius.
- Level 5: Decrease friendly by 3 and lock enemy in a 5x5 radius.
Going Nuclear 10 AP
In a fit of rage, Hazmat loses control of her power causing mass destruction. Remove all charges from this power and deal 180 damage to the enemy team for each charge removed (up to 8 charges).
(PASSIVE) Each time a friendly Green match is made, this power receives 1 charge.
(At level 70)
In a fit of rage, Hazmat loses control of her power causing mass destruction. Remove all charges from this power and deal 180 damage to the enemy team for each charge removed (up to 8 charges).
(PASSIVE) Each time a friendly Green match is made, this power receives 1 charge.
(At level 70)
- Level 2: 200 damage per charge
- Level 3: 220 damage per charge
- Level 4: 250 damage per charge
- Level 5: 300 damage per charge
Irradiate 6 AP
Hazmat floods the area with radiation making survival uncomfortable for all except herself. Create a Green 1-turn Irradiate Repeater tile that converts 1 surrounding tile to Green.
(PASSIVE) When an Irradiate Repeater tile is matched, deal 60 damage to the enemy team and 60 damage to Hazmat's teammates.
(At level 70)Hazmat floods the area with radiation making survival uncomfortable for all except herself. Create a Green 1-turn Irradiate Repeater tile that converts 1 surrounding tile to Green.
(PASSIVE) When an Irradiate Repeater tile is matched, deal 60 damage to the enemy team and 60 damage to Hazmat's teammates.
- Level 2: 90 damage to the enemy team
- Level 3: 140 damage to the enemy team
- Level 4: 210 damage to the enemy team
- Level 5: 300 damage to the enemy team