Akoni said: Oya (Noriko Ashida) 4 Star (Legendary)Health: ModerateMatch Damage: Moderate Pyrokinetic Burst 7 APThe girl who doesn't burn turns up the heat on her would be attackers without remorse. Deal 839 damage. If there are more Blue tiles than Red tiles, deal an additional 346 damage and convert 1 non-Blue tile to Red.(PASSIVE) Oya takes 10% less damage from Red and Blue matches and powers.(At level 70)Level 2: Deal 1119 damage. If... deal 462 more and convert 1. (PASSIVE) 20% lessLevel 3: Deal 1119 damage. If... deal 462 more and convert 2. (PASSIVE) 30% less Level 4: Deal 1492 damage. If... deal 616 more and convert 2. (PASSIVE) 40% less Level 5: Deal 1989 damage. If... deal 821 more and convert 3. (PASSIVE) 50% less Cryokinetic Chill 7 APThe girl who doesn't freeze uses ice to stop her enemies in their tracks. Stun the target for 1 turn. If there are more Red than Blue tiles, stun the enemy for 1 additional turn and convert 1 non-Red tile to Blue.(PASSIVE) Oya cannot be stunned.(At level 70)Level 2: Stun for 2 turns. If... stun 1 more turn and convert 1.Level 3: Stun for 2 turns. If... stun 1 more turn and convert 2.Level 4: Stun for 2 turns. If... stun 2 more turns and convert 2.Level 5: Stun for 3 turns. If... stun 2 more turns and convert 3. Thermal Imbalance 8 APSome like it hot. Some like it cold. Oya likes both. Create 1 Red Strike tile with strength 40, plus 13 for each Blue tile. Also, create 1 Blue Protect tile with strength 40, plus 13 for each Red tile.(At level 70)Level 2: Strength 54, plus 18 for each...Level 3: Strength 71, plus 24 for each...Level 4: Strength 95, plus 32 for each...Level 5: Strength 127, plus 42 for each...Developer's Notes:Pyrokinetic Burst and Cryokinetic Chill convert Basic, Attack, Strike, Protect, Countdown, or Repeater tiles to Red or Blue, respectively. If the tile has a color, it can be changed.
Wouldn’t Burn - 8 AP
Oya raises the temperature of colder areas, creating fire. Creates a 3-turn Red Countdown tile that creates two Strength 60 Attack tiles every round. If there is a Blue Wouldn’t Freeze Countdown tile on the board, create two strength 120 tiles instead.
Level 2 - Countdown tile creates Strength 70 tiles or strength 140 tiles.
Level 3 - Creates a 4-turn Countdown tile that creates Strength 75 tiles or strength 150 tiles.
Level 4 - Countdown tile creates Strength 90 tiles or strength 180 tiles.
Level 5 - Creates a 5-turn Countdown tile that creates Strength 95 tiles or strength 190 tiles.
Wouldn’t Freeze - 8 AP
Oya lowers the temperature of hotter areas, creating ice. Creates a 3-turn Blue Countdown tile that freezes the enemy for one round it is on the board. If there is a Red Wouldn't Burn Countdown tile on the board, also deals 900 damage to the target.
Level 2 - Countdown tile stuns enemy for 2 rounds. Deals 400 damage if no Red Wouldn't Burn Countdown tile on the board and 1200 damage if a Red Wouldn't Burn Countdown tile on the board.
Level 3 - Creates a 4-turn Countdown tile.
Level 4 - Countdown tile stuns enemy for 3 rounds. Deals 800 damage if no Red Wouldn't Burn Countdown tile on the board and 1500 damage if a Red Wouldn't Burn Countdown tile on the board.
Laws of Thermodynamics - 9 AP
Oya manipulates the laws of thermodynamics to her advantage. Converts 4 random tiles into Red or Blue tiles, targeting Team-Up tiles first. Then, depending on which colour is most present on the board, fires Wouldn’t Burn or Wouldn’t Freeze at no cost.
Level 2 - Converts 6 random tiles.
Level 3 - (PASSIVE) Oya’s match damage deals 15% increased match damage for each Red tile on the board and gains a burst of 500 health when making a Blue match.
Level 4 - Converts 7 random tiles. (PASSIVE) Oya’s match damage deals 20% increased match damage for each Red tile on the board and gains a burst of 750 health when making a Blue match.
Level 5 - Converts 8 random tiles. (PASSIVE) Oya’s match damage deals 25% increased match damage for each Red tile on the board and gains a burst of 900 health when making a Blue match.