Daredevil217 said: entrailbucket said: DAZ0273 said: entrailbucket said: I guess my point was that a higher tier obsoletes the lower tier, because it's a higher tier. Not really in MPQ when we are talking single covers. This boost makes true the original premise of 5* - that even one cover is a possible game changer, especially at low level play. This is probably the biggest PvP changer for newer players since before OML got nerfed - grab 5* covers if you can because it may pay off any given week. This!!! How does the change the current conventional wisdom for roster building? What should lower tier players be doing now? Conventional wisdom was always to roster everyone, as it gives you more access to essential nodes, SHIELD Training, etc. I don’t think this changes anything. I wouldn’t tell someone to now go HAM in an OML store just because he’s going to be boosted a few times a year (or whatever it is). Put your resources in the best characters because they will help you everyday, not just when boosted.This change is just a bonus for folks like me who happen to like champing them all, but shouldn’t change conventional wisdom. That said, I entirely agree with you that rotating boosts are the only way to truly make characters beyond the top meta relevant. I’ve seen way more Jean/Logan/Surfer/BSSM than I have ever (since I wasn’t a 5* player when they ruled). So if their goal is to diversify the characters people use, it’s clearly working. As we move through the boost timeline to those tier 2/3 characters, I’m sure we’ll see them a TON. I think it’ll be fun, but I expect people to complain… a lot.
entrailbucket said: DAZ0273 said: entrailbucket said: I guess my point was that a higher tier obsoletes the lower tier, because it's a higher tier. Not really in MPQ when we are talking single covers. This boost makes true the original premise of 5* - that even one cover is a possible game changer, especially at low level play. This is probably the biggest PvP changer for newer players since before OML got nerfed - grab 5* covers if you can because it may pay off any given week. This!!! How does the change the current conventional wisdom for roster building? What should lower tier players be doing now?
DAZ0273 said: entrailbucket said: I guess my point was that a higher tier obsoletes the lower tier, because it's a higher tier. Not really in MPQ when we are talking single covers. This boost makes true the original premise of 5* - that even one cover is a possible game changer, especially at low level play. This is probably the biggest PvP changer for newer players since before OML got nerfed - grab 5* covers if you can because it may pay off any given week.
entrailbucket said: I guess my point was that a higher tier obsoletes the lower tier, because it's a higher tier.
entrailbucket said: Daredevil217 said: entrailbucket said: DAZ0273 said: entrailbucket said: I guess my point was that a higher tier obsoletes the lower tier, because it's a higher tier. Not really in MPQ when we are talking single covers. This boost makes true the original premise of 5* - that even one cover is a possible game changer, especially at low level play. This is probably the biggest PvP changer for newer players since before OML got nerfed - grab 5* covers if you can because it may pay off any given week. This!!! How does the change the current conventional wisdom for roster building? What should lower tier players be doing now? Conventional wisdom was always to roster everyone, as it gives you more access to essential nodes, SHIELD Training, etc. I don’t think this changes anything. I wouldn’t tell someone to now go HAM in an OML store just because he’s going to be boosted a few times a year (or whatever it is). Put your resources in the best characters because they will help you everyday, not just when boosted.This change is just a bonus for folks like me who happen to like champing them all, but shouldn’t change conventional wisdom. That said, I entirely agree with you that rotating boosts are the only way to truly make characters beyond the top meta relevant. I’ve seen way more Jean/Logan/Surfer/BSSM than I have ever (since I wasn’t a 5* player when they ruled). So if their goal is to diversify the characters people use, it’s clearly working. As we move through the boost timeline to those tier 2/3 characters, I’m sure we’ll see them a TON. I think it’ll be fun, but I expect people to complain… a lot. Well, one piece of advice I've seen all over is for new players to never open any legendary tokens or spend any CP until they're ready to champion 3 5*. Is that still the best strategy?Going HAM on any store is a bad idea. Going all in on OML will put you in a far worse place than going all in for Okoye, but you're still going all in. Wouldn't you want to target a broader set of 5* if the boosts are permanent? How could one possibly pull covers for all these guys when they're featured in stores so rarely?
ThaRoadWarrior said: I still believe a wide roster of 4* champs is important/required to progress though. You really need the champ reward engine firing on all cylinders to be able to sustain your roster. To me it's the difference between "shortest path to a champed 5*" vs "shortest path to actually being a 5* player." But as with anything, your mileage and goals will surely vary.
Sekilicious said: If the choice is between 5* characters that will be boosted once every ten weeks or so and meta characters that will be useful every week, then you still go for the meta. Getting a champed Strang3 and IM40 will be much more useful than low covered OML the vast majority of the time. Besides, unless you’re spending cash on HP the main reason not to spend LL or CP is you can’t afford the roster spot so you spent 20-25 CP for 1500 iso. It changes once you get a broad roster of 4* champs. Maybe there can be an argument that CL tokens are more valuable now. After all. More pulls for 4* is the best strategy for covering 5* with feeders. But still probably not the best strategy for transitioning from 4* to 5* play. My opinion anyways
Captain_Trips88 said: Goblin was my first champed 5* and my first pick for years. will be good to dust him off again
entrailbucket said: Banner isn't as bad as you think he is.
sambrookjm said: entrailbucket said: Banner isn't as bad as you think he is. No. He's worse.
BlackBoltRocks said: Agreed on the annoyance of Banner. I don't understand why people rate him so low. I'm not looking forward to facing boosted Goblin and Banner in pick-2 PvP: get 6 Green AP, Banner places his Countdown, and Goblin fortifies it, almost guaranteeing he'll transform into Hulkform. This means you'll probably have to rely on Kitty's Purple or Colossus' Blue to remove the Countdown. Then you have a dilemma: target Goblin first, and Hulk will be making free matches in the background, and if you do down Hulk, Banner pops up relatively unscathed. Target Hulkform first, and Goblin will likely get enough Black AP to use his boosted Goblin Glider.On the flipside, I'm looking to try that out myself.