New UI Update: Gameboard

12526272830

Comments

  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    I use to play my 2 phone games at the lefmost side of the bright bar because I already checked too much bright it causes eyestrain for me.
    Right now this fix it feels better for me.
    Until a better fix could come you might try it.
  • dragonlover44
    dragonlover44 Posts: 5 Just Dropped In
    UNSHMD said:
    was so excited when i read the change was on. But then realized that there’s really no real chance so disappointed 

    I can't tell the the difference either. still gonna give me migraines ASAP. what a joke, a month later, and I STILL CAN'T PLAY. is this what 'fixing it' looks like? i still can't look at the screen, and the flashing is still obnoxious because the background is so dark.
  • revskip
    revskip Posts: 1,019 Chairperson of the Boards
    UNSHMD said:
    revskip said:
    Fixed the dimming,  brightened the colors and gave us back pink tiles.  I'm a big fan.   
    Fixed dimming???? We didn’t get the same update 
    It's much more muted for me.  I do have some issues with distinguishing between red and pink when using the blue light filter at night but overall much, much better for me.  YMMV
  • Seph1roth5
    Seph1roth5 Posts: 434 Mover and Shaker
    The dimming is a lot lighter, but still there and pointless.  Probably much worse for your eyes because your eyes are going to be adjusting automatically over and over and over.
  • dragonlover44
    dragonlover44 Posts: 5 Just Dropped In
    edited April 2021
    Now that I've had a day to calm down, and gotten rid of a headache that MPQ caused, I can put down more thoughts than I did earlier.
    I was willing to wait weeks after a board change I saw no one ask for. I was willing to wait extra time after the devs said it would take longer, though I was disappointed. I was willing because I thought they saw the swift, massive, almost all negative feedback for it, and they would do something to actually fix the issues they caused.
    I've played for four and a half years, caught up to the release schedule, dropped some money, been genuinely excited that this year I had more in-game resources to use at anniversary in a few months time. And with the new board all my daily playing went out the window. I couldn't look at it for multiple short rounds without being halfway to a migraine. Just playing through all nodes in DDQ would have given me a full blown migraine.
    So, I thought maybe with the 'fixes' I could resume play again. I was wrong. I can barely tell a difference - and I was looking hard for any, which gave me bad headache (I stopped before I got a migraine but it was a close call). The biggest was that I think I went over to the opposite side of the purple/pink debate than I was on before. Some of my alliance mates couldn't tell that the fix went live until I mentioned it. How much change was there if they didn't notice?
    I get that they might have needed to recode things, to stop people from hacking their play, or simply because it's been years and technology changes rapidly. And to their credit, they acknowledged the change caused issues, sent out survey about it, and did apparently change things if the very short list is correct. It's just not enough in my opinion.
    I just can't understand how it took a month for this 'fix' to be finished and rolled out. I really hope there is more to come, or the game will force me to quit for my health, and I had no intention to stop playing.
  • Seph1roth5
    Seph1roth5 Posts: 434 Mover and Shaker
    What's this hullabaloo about speed hacking and such?  Wouldn't they accomplish the same by having the pause before the enemy's turn and NO DIMMING?
  • pheregas
    pheregas Posts: 1,721 Chairperson of the Boards
    I gave the recent UI display changes a few days to play under various conditions before reporting back.  While I do find the AI shadowing during their turn a little annoying, it is loads better than it was before and, at least for me, tolerable.  

    My almost instant migraines and looking away to play is now gone.  So that's awesome.

    My most major criticism is that while the enrichment of colors now makes all colors distinct for me under daytime play settings, night mode on my iPhone still leaves pink/red difficult to differentiate.  This may be a holdover of my slight colorblindness, or it may be part of my dyslexia, but it is not immediately evident that the pink/red tiles are different.  I know that the triangles point in opposite directions, but given said dyslexia, I have to focus pretty intently to differentiate the two.

    Mind you, this is only in night mode.  Day modes colors are distinct enough for me that the triangle point direction is a non-issue.

    Summary:  Not as good as before any of the UI changes, but loads better than the pre-fix.  Just a little tweaking, IMHO.
  • Cannibalqueen
    Cannibalqueen Posts: 191 Tile Toppler
    Yeah my experience has been same.  The recent change, at least for me, has made the game entirely playable again.  

    All my other complaints about clutter and board readability, while I think still valid, are things I can imagine getting used to.  Since now without the game being an active enemy to my eyes and head, I can sink in the time to relearn those muscle memories.  

    I know some people are still getting headaches, but since even this minor change to dimming or whatever it is exactly has had such an effect for me, I think maybe one more tweak away from putting a bow on it. 


  • merb713
    merb713 Posts: 10 Just Dropped In
    abmoraz said:
    The new changes are a vast improvement.
    1. They tiles are still a bit hard for me to see normally, but the new shades work much better when combined with colorblind-mode on my phone. 

    That looks like it might help with my issues as well (astigmatism). Does your colorblind mode have different options, and if so which one did you use?
    Thanks!

  • abmoraz
    abmoraz Posts: 712 Critical Contributor
    merb713 said:
    abmoraz said:
    The new changes are a vast improvement.
    1. They tiles are still a bit hard for me to see normally, but the new shades work much better when combined with colorblind-mode on my phone. 

    That looks like it might help with my issues as well (astigmatism). Does your colorblind mode have different options, and if so which one did you use?
    Thanks!


    Yeah, I have the 3 pre-programmed ones (for each of the major types of colorblindness) as well as a customizable option where you can set them yourself.  I use the Deuteranomaly option because I have Deuteranopia. 
    I have an LG G6 running Android 8.0.0. YMMV
  • Low44
    Low44 Posts: 2 Just Dropped In
    Just wanted to say, that I'm grateful for this (imo) useless update. I just deleted the game and now got more then one hour new free time daily, to make something I want and the way I want it. No more "playing" a game, whose dev's never really cared about their players. Thank you!
  • Twomp_thaDJ
    Twomp_thaDJ Posts: 237 Tile Toppler
    Just here to add to the many who just want the dimming to STOP not reduce but STOP.. I really am trying to find who this actually helps and what was the purpose.. I haven’t once read “ hey D3 is there any way you can make the opponents side darker, when they play it irritates me to see their moves”

     please just put it back for the Love of MPQ

    PUT. IT. BACK.
  • KGB
    KGB Posts: 3,284 Chairperson of the Boards
    edited April 2021
    Just here to add to the many who just want the dimming to STOP not reduce but STOP.. I really am trying to find who this actually helps and what was the purpose.. I haven’t once read “ hey D3 is there any way you can make the opponents side darker, when they play it irritates me to see their moves”

     please just put it back for the Love of MPQ

    PUT. IT. BACK.
    Put what back? It's always dimmed on the AI turn even on the original board. Just because you never noticed (it dimmed the background, not the gems as it does now) doesn't mean it wasn't dimming.
    If you want them to go back to dimming just the background, they'd have to change the background from Black to a lighter Black (or Grey) so that they could then darken that background.
    The current change to the dimming is night and day better than it was to my eyes so that I hardly notice it at all now after playing for a week plus on it. My biggest complaint is that the flashing is still too bright (esp as a Polaris user) to my eyes due to the black vs blue background and the Red/Purple is too close in color.
    KGB