HoundofShadow said: Interesting. How does other game developers accomodate to those three types of colourblindness? Is there some ISO standard for choices of colours or shades?
abmoraz said: HoundofShadow said: Interesting. How does other game developers accomodate to those three types of colourblindness? Is there some ISO standard for choices of colours or shades? [...] It's like trying to have a deaf person describe the horror that is Nickelback to someone that's never heard them. https://www.secretstache.com/blog/designing-for-color-blind-users/
Y’know Jim Shooter once told a fantastic story about colour theory and Stan Lee.
Back in the day, all Marvel comic book covers were coloured by a man called George Roussos, a mild mannered artist and all around swell guy. Every day, Shooter would discuss covers with Roussos and they generally got along just fine. Then one day – Shooter asked Roussos to colour a cover green. Roussos was besides himself and refused! “Stan Lee HATES green!” Roussos said, saying that Stan would fire him for such a terrible crime! Shooter scratched his head, he had never heard of this rule before. He DEMANDED the cover be coloured green. Roussos still refused!!! Eventually, under great duress, Roussos finally coloured the cover. Shooter grabbed it, told Roussos to follow him down the hall to Stan Lee’s office. “What do you think of this, Stan?” asked Shooter. Stan Lee looks up and says “It’s GREAT!”. So what on earth was going on?!!?
It turns out that at some point Stan might have said don’t use green because it is a mid-tier colour that can tend to blend in and that was set as some sort of “rule” but what he really meant was make your cover “pop”, so that it is clearly visible and does not melt into one. In this case, Shooter had a bright yellow to “pop” against the green. Here is the cover below:
ThaRoadWarrior said: I wouldn't be surprised to hear there was some cost-of-printing related reason for Stan having said that at some point as well, but I don't want to undermine the point about contrast.
freakygeek said: ...My wife starts getting a migraine on the new interface. I have heard this a lot. The new scheme triggers vision issues and headaches.
dragonlover44 said: been lurking on the forum for a while now, just got an account to say I too had issues with the new look. bad eye strain immediately, then that triggered a migraine after only a small amount of playing. I'm years into playing (day 1654) and I'll have to quit if things stay as is.
SnowcaTT said: I have several alliance-mates who can't play now due to headaches and/or not being able to see the tiles due to colors.Really, really wish the devs would make big changes like this with a toggle for on/off....or implement a player test base, who could have given a heads-up on this before it went live.
Polares said: This change MUST be reverted ASAP, today, tomorrow at the latest. This is a MUST FIX (the same as the sever going down).
Kwahder said: Polares said: This change MUST be reverted ASAP, today, tomorrow at the latest. This is a MUST FIX (the same as the sever going down). This isn’t in the dev’s hands. Even if they just rolled everything straight back (and I don’t think they can do that), it’d still have go through Apple & Google’s approval process. ‘Early next week’ is my best guess for something happening.