Palookaville said: Not much point in trying the final level even with a champed OML when he can be easily one shotted by multiple characters on the opposing team.
Mayo said: ST original was a better deal.
Omegased said: Mayo said: ST original was a better deal. no way. There's no way on earth the original was the better layout.The 5star levels are comparable to the bottom row of the old shield training, that no one could ever complete because you needed 10 covers of the brand new character.At least in this version, I have the opportunity to play more, just Patsy more, and effectively get more rewards.
HoundofShadow said: I'm a 4* player, not a 5* player. I think what you want is full accessibility, rather than "more" accessibility as a whole. Also, it seems like we have different interpretation of what "new players" mean. My definition of new players include 1* players to transitioning 4* players. On average, players take about 8-12 months to step into 4* land. In the old ST, the accessibility was designed in mind for purely long time (competitive) players and whales. That's why a lot of new players complained about being able to play only one loaner node and getting locked out of the rest. Even 5* non-competitive players were complaining about needing newer 4* essential levelled to 209. In this new ST, it's really obvious that new players were considered during their revision. If you are a 3* player, you can access up to 10 nodes or even 12 nodes, instead of only 1 node. This is totally impossible in the old ST.I happened to play the game shortly after the old ST was released. I could play only one node in the second ST. As each new ST begins, I realised that I could play more and more nodes until I was able to play the entire 12 nodes without fail after a year plus or so of competitive playing. To me, that was one way of measuring my progress. What happens if I don't have OML? It's not any different from not having old or new character levelled to 209. I simply play the maximum number of nodes I could, and work on a plan to roster as many 5* as possible.If the dev decided to give a low level 5* loaner in Day 2 and Day 3 5* nodes, please lock out 3* Deadpool and Whales teamup. This node is called Test of Skill, not Test of Whales. If not, you might as well change those 5 stars into 3* Deadpool lying on side or an image of whale.After this event ends, I hope they don't put it back in the freezer again because this is what happened to Fight for Wakanda. If anyone has Nico Minoru, she works really well too. The only time I lost is when enemy cascades into multiple matches. This is what I did: collect blue and purple ap for Nico, yellow ap for Hellcat. Fire yellow, followed by purple and then stun Starlord for 5 turns (3 + 2 due to removal of his 2 CD tiles).I'm looking forward to today's wave nodes. They are giving us max level 4* and 5* loaners, so Bishop and Whales might not save you. It's likely opponents are levelled 650.Edit: These are the list of characters I used to beat Day 2 and Day 3 5* nodes:3* charactersBladeMystique4* charactersKarnakEddie BrockC&DBishopValkyrieProf XGamoraNicoRoninWaspMysterioAmerica ChavezAgent CoulsonTest of Skill is not your typical "make any matches, gain aps, fire powers and win the match" routine, like using Thorokoye or Juggernaut/R4G in PvE. If you are working with a one cover OML and championed 4*, you have to think who to tank/sacrifice for your next move, when to fire power, etc. It took me about five minutes to complete one match compared to my usual 1 minute/match win in PvEs.
qandols said: turbomoose said: The 5* node took me a number of tries but I got it eventually, I think if it’s going to be that hard there should be a bigger reward than a few shards I suspect in future training events we can look forward to The Royal family and rocket/kitty fights if this is anything to go by was fun to have a challenge though What did you use to win?
turbomoose said: The 5* node took me a number of tries but I got it eventually, I think if it’s going to be that hard there should be a bigger reward than a few shards I suspect in future training events we can look forward to The Royal family and rocket/kitty fights if this is anything to go by was fun to have a challenge though
Vhailorx said: Omegased said: Mayo said: ST original was a better deal. no way. There's no way on earth the original was the better layout.The 5star levels are comparable to the bottom row of the old shield training, that no one could ever complete because you needed 10 covers of the brand new character.At least in this version, I have the opportunity to play more, just Patsy more, and effectively get more rewards. These 5* nodes may (or may not) be more fun than the bottom row of 1v1s from old shield training, but at least those old nodes offered cp rewards. Will there even be any cp rewards in welcome to shield?